removed xcode project, its generateable by cmake
This commit is contained in:
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0b0b40d876
commit
a1bb3bd6b0
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</dict>
|
||||
<key>IDESourceControlProjectPath</key>
|
||||
<string>XInputSimulator/XInputSimulator.xcodeproj</string>
|
||||
<key>IDESourceControlProjectRelativeInstallPathDictionary</key>
|
||||
<dict>
|
||||
<key>5B66F958621F83B860CA07FA4EF8EDA03E54E763</key>
|
||||
<string>../../..</string>
|
||||
</dict>
|
||||
<key>IDESourceControlProjectURL</key>
|
||||
<string>https://github.com/pythoneer/XInputSimulator.git</string>
|
||||
<key>IDESourceControlProjectVersion</key>
|
||||
<integer>111</integer>
|
||||
<key>IDESourceControlProjectWCCIdentifier</key>
|
||||
<string>5B66F958621F83B860CA07FA4EF8EDA03E54E763</string>
|
||||
<key>IDESourceControlProjectWCConfigurations</key>
|
||||
<array>
|
||||
<dict>
|
||||
<key>IDESourceControlRepositoryExtensionIdentifierKey</key>
|
||||
<string>public.vcs.git</string>
|
||||
<key>IDESourceControlWCCIdentifierKey</key>
|
||||
<string>5B66F958621F83B860CA07FA4EF8EDA03E54E763</string>
|
||||
<key>IDESourceControlWCCName</key>
|
||||
<string>XInputSimulator</string>
|
||||
</dict>
|
||||
</array>
|
||||
</dict>
|
||||
</plist>
|
Binary file not shown.
|
@ -1,23 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Bucket
|
||||
type = "1"
|
||||
version = "2.0">
|
||||
<Breakpoints>
|
||||
<BreakpointProxy
|
||||
BreakpointExtensionID = "Xcode.Breakpoint.FileBreakpoint">
|
||||
<BreakpointContent
|
||||
shouldBeEnabled = "No"
|
||||
ignoreCount = "0"
|
||||
continueAfterRunningActions = "No"
|
||||
filePath = "xinputsimulatorimplmacos.h"
|
||||
timestampString = "445707575.829681"
|
||||
startingColumnNumber = "9223372036854775807"
|
||||
endingColumnNumber = "9223372036854775807"
|
||||
startingLineNumber = "41"
|
||||
endingLineNumber = "41"
|
||||
landmarkName = "class XInputSimulatorImplMacOs"
|
||||
landmarkType = "3">
|
||||
</BreakpointContent>
|
||||
</BreakpointProxy>
|
||||
</Breakpoints>
|
||||
</Bucket>
|
|
@ -1,86 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "0610"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
buildImplicitDependencies = "YES">
|
||||
<BuildActionEntries>
|
||||
<BuildActionEntry
|
||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "D2C6A1D91A8FD8CF00CAA80C"
|
||||
BuildableName = "XInputSimulator"
|
||||
BlueprintName = "XInputSimulator"
|
||||
ReferencedContainer = "container:XInputSimulator.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
</BuildActionEntries>
|
||||
</BuildAction>
|
||||
<TestAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
buildConfiguration = "Debug">
|
||||
<Testables>
|
||||
</Testables>
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "D2C6A1D91A8FD8CF00CAA80C"
|
||||
BuildableName = "XInputSimulator"
|
||||
BlueprintName = "XInputSimulator"
|
||||
ReferencedContainer = "container:XInputSimulator.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
</TestAction>
|
||||
<LaunchAction
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
launchStyle = "0"
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Debug"
|
||||
ignoresPersistentStateOnLaunch = "NO"
|
||||
debugDocumentVersioning = "YES"
|
||||
allowLocationSimulation = "YES">
|
||||
<BuildableProductRunnable>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "D2C6A1D91A8FD8CF00CAA80C"
|
||||
BuildableName = "XInputSimulator"
|
||||
BlueprintName = "XInputSimulator"
|
||||
ReferencedContainer = "container:XInputSimulator.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildableProductRunnable>
|
||||
<AdditionalOptions>
|
||||
</AdditionalOptions>
|
||||
</LaunchAction>
|
||||
<ProfileAction
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
savedToolIdentifier = ""
|
||||
useCustomWorkingDirectory = "NO"
|
||||
buildConfiguration = "Release"
|
||||
debugDocumentVersioning = "YES">
|
||||
<BuildableProductRunnable>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "D2C6A1D91A8FD8CF00CAA80C"
|
||||
BuildableName = "XInputSimulator"
|
||||
BlueprintName = "XInputSimulator"
|
||||
ReferencedContainer = "container:XInputSimulator.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildableProductRunnable>
|
||||
</ProfileAction>
|
||||
<AnalyzeAction
|
||||
buildConfiguration = "Debug">
|
||||
</AnalyzeAction>
|
||||
<ArchiveAction
|
||||
buildConfiguration = "Release"
|
||||
revealArchiveInOrganizer = "YES">
|
||||
</ArchiveAction>
|
||||
</Scheme>
|
|
@ -1,22 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>SchemeUserState</key>
|
||||
<dict>
|
||||
<key>XInputSimulator.xcscheme</key>
|
||||
<dict>
|
||||
<key>orderHint</key>
|
||||
<integer>0</integer>
|
||||
</dict>
|
||||
</dict>
|
||||
<key>SuppressBuildableAutocreation</key>
|
||||
<dict>
|
||||
<key>D2C6A1D91A8FD8CF00CAA80C</key>
|
||||
<dict>
|
||||
<key>primary</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</dict>
|
||||
</dict>
|
||||
</plist>
|
Binary file not shown.
Loading…
Reference in New Issue