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v2.0 ... master

Author SHA1 Message Date
MrBesen 8431ace7ef
moved to maven 2021-02-22 21:17:17 +01:00
MrBesen 569d3aaf81
Merge pull request #7 from mrbesen/dev
fileselector menu
2018-01-05 22:30:06 +01:00
mrbesen d75a454981 fileselector menu 2018-01-05 22:29:15 +01:00
MrBesen 1b1dff4799
Merge pull request #6 from mrbesen/dev
Dev
2017-11-26 20:08:40 +01:00
mrbesen 487a263fc0 warning removed 2017-11-26 20:03:06 +01:00
mrbesen 07c134f7c6 Size Ajustment for windows, removed Overlay button for next release 2017-11-26 19:52:53 +01:00
mrbesen dc208dbca5 little bug fix 2017-10-26 17:23:00 +02:00
mrbesen 2c3ec47e3f Added "new" option in Files Menu 2017-10-26 15:02:47 +02:00
mrbesen d2ce629dbb Added ToolTips 2017-10-26 14:35:36 +02:00
mrbesen cf742dd451 Changed Messages 2017-10-26 14:18:59 +02:00
mrbesen c276e463a2 make button Magenta, when they record a position 2017-10-26 14:08:30 +02:00
mrbesen da8216d521 Code readability improved 2017-10-26 14:07:45 +02:00
mrbesen 963af8b78e Removed OSType 2017-10-26 13:47:55 +02:00
mrbesen 72654bafff improved readability in backfocus() 2017-10-26 13:24:12 +02:00
mrbesen 9fae8551fe little bug fix 2017-10-26 13:23:35 +02:00
mrbesen 515301deda Added Overlay try-catch 2017-10-26 13:15:08 +02:00
mrbesen 756924f1b7 Changed Window size 2017-10-26 13:10:46 +02:00
mrbesen 724d5c51ea Added getRect() 2017-10-26 13:09:37 +02:00
mrbesen ae521ece46 Added Overlay 2017-10-26 12:59:11 +02:00
mrbesen 2ba3e835ca removed ununsed import 2017-09-04 14:28:23 +02:00
mrbesen 08a2cbbd1d waitfor: now divided by 1000 & Arena View bug fixed. 2017-08-18 15:32:14 +02:00
mrbesen e56a4ad984 Added Override Warning 2017-07-30 10:31:21 +02:00
MrBesen 6e64908889 Update README.md 2017-07-30 10:08:16 +02:00
MrBesen cac0badda7 Update README.md 2017-07-28 08:20:46 +02:00
mrbesen 2a96c81786 Removed unused import 2017-07-21 15:30:46 +02:00
MrBesen e1bbcc0a77 Update README.md 2017-07-21 15:28:38 +02:00
mrbesen 9f585fd51d Merge branch 'master' of ssh://git@github.com/mrbesen/ClashRoyale-Bot.git 2017-07-21 15:25:23 +02:00
mrbesen 5ac413bd26 Added clock 2017-07-21 15:24:17 +02:00
MrBesen 595282487c Update README.md 2017-06-27 12:40:57 +02:00
MrBesen b5c610a2ed Update README.md 2017-06-27 12:35:33 +02:00
MrBesen d2db04ba3b Update README.md
Added Video Link (#1)
2017-06-24 21:25:24 +02:00
MrBesen 207789595f Update README.md 2017-06-20 09:55:01 +02:00
MrBesen 69826fba6c Update README.md 2017-05-28 21:07:49 +02:00
MrBesen 75e22a2a64 Create README.md 2017-05-28 21:06:30 +02:00
MrBesen 9d2b0b9de1 Create LICENSE 2017-05-28 20:59:15 +02:00
mrbesen e8e59509bd Backfocus Added. 2017-05-28 20:48:26 +02:00
mrbesen be92d26796 isRequired() Added 2017-05-28 20:48:14 +02:00
mrbesen fe46777ac0 Added Pause Function. 2017-05-28 20:02:55 +02:00
mrbesen 37d30d60b3 Pause Function Added. 2017-05-28 19:59:09 +02:00
mrbesen ac05f9070e Bug Fix 2017-05-28 19:52:51 +02:00
mrbesen 42fc334ed4 bug fix 2017-05-26 09:28:53 +02:00
mrbesen 7cf4f9aeb0 Bug fixed, Colors 2017-05-09 10:32:08 +02:00
mrbesen 600761ad46 ok button gets now instant klicked, Arena view fixed 2017-04-29 14:21:42 +02:00
mrbesen 101d80ee83 Added the "Arena-popup-clicker" 2017-04-27 23:27:18 +02:00
mrbesen 1483658935 Changed Many things (Added randomnes slider, Added Updater) 2017-04-07 09:21:52 +02:00
mrbesen e973dfc108 Disabled Slider for Randomnes 2017-04-04 14:53:41 +02:00
mrbesen 3fcbe5f998 Added Radius of Placement Slider. 2017-04-04 14:51:28 +02:00
mrbesen 63f7b77c7c Corrected the displayed number of the played card. 2017-04-02 12:46:05 +02:00
mrbesen 256db413d3 GUI text output on Card placement.
function to get Round time in 0.1 seconds added.
time speed up modifier upgraded.
2017-04-01 21:23:45 +02:00
mrbesen 3271b1d820 saves the waittime and doubleplace option & both get disabled, when
Autoplay is off.
"topleft"-position removed.
bigger waitslider & Slider label.
2017-04-01 21:22:13 +02:00
mrbesen 57585d8479 faster break, when ok-button is detected 2017-03-12 17:27:55 +01:00
mrbesen f8f45db8ed Faster detection of the ok-Button 2017-03-11 21:16:08 +01:00
mrbesen 42b2ad5a4b changed the way of should_work; Added reset, when the button is not
detected; Added Info, when the button is detected.
2017-03-11 16:56:00 +01:00
mrbesen 7161ce8420 removed space 2017-03-11 16:54:56 +01:00
mrbesen 37f86bd095 Added a function, to check for the end of an round (experimental) 2017-03-11 16:41:11 +01:00
14 changed files with 1921 additions and 476 deletions

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/bin/
export.jardesc
.project
.classpath
.classpath
.profile
/default.profile
target/

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the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
{one line to give the program's name and a brief idea of what it does.}
Copyright (C) {year} {name of author}
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
{project} Copyright (C) {year} {fullname}
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.

35
README.md Normal file
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# ClashRoyale-Bot
A Bot, that controls ClashRoyal. Perfect for Crown farming.
# Warning ! You might get banned for useing this Program.
And you going to loose some trophys.
Bot losses some matches -> Bot gets easyer oponents -> Bot winns some matches (And earn crowns) -> Bot gets harder oponents -> Bot looses some matches....
### What is this bot?
* Automated Bot for Battles
* funny to watch
* Good for Crown-farming for the clan chest
### What is this bot not?
* A way to farm trophys
* A Programm that plays better than an average human
* Time efficent
## Download
[Download](http://github.com/mrbesen/clashroyale-bot/releases/)
#### How to use it?
This java Apllication needs some kind of Mobile Device Emulator or Interface.
I have tested it with Teamviewer and Nox Appplayer. You can configure points of the Clashroyale app, where the bot automatically clicks.
These clicks can cause Troops to spawn or Buttons to be Pressed.
## Video (a bit outdated):
[![Video](https://i.vimeocdn.com/video/641445132_640.jpg)](https://vimeo.com/222811186 "Video")
#### How does it work?
This program emulates a mouse and keyboard and controls your computer with that emulated hardware. To The App it look, like you are a normal user.
#### Features:
* Automated Backfocus
* Save / Load Profiles
* Pause or Skip Actions
* defineable placement speed or randmoness

46
pom.xml Normal file
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd">
<modelVersion>4.0.0</modelVersion>
<groupId>de.mrbesen</groupId>
<artifactId>clashroyalebot</artifactId>
<packaging>jar</packaging>
<version>1.0-SNAPSHOT</version>
<name>clashroyalebot</name>
<url>http://maven.apache.org</url>
<properties>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
<maven.compiler.target>1.8</maven.compiler.target>
<maven.compiler.source>1.8</maven.compiler.source>
</properties>
<dependencies>
</dependencies>
<build>
<plugins>
<plugin>
<artifactId>maven-assembly-plugin</artifactId>
<executions>
<execution>
<phase>package</phase>
<goals>
<goal>single</goal>
</goals>
</execution>
</executions>
<configuration>
<descriptorRefs>
<descriptorRef>jar-with-dependencies</descriptorRef>
</descriptorRefs>
<archive>
<manifest>
<mainClass>de.mrbesen.cr.auto.clicker.Main</mainClass>
</manifest>
<manifestEntries>
<Class-Path>.</Class-Path>
</manifestEntries>
</archive>
</configuration>
</plugin>
</plugins>
</build>
</project>

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@ -0,0 +1,409 @@
package de.mrbesen.cr.auto.clicker;
import java.awt.AWTException;
import java.awt.Color;
import java.awt.MouseInfo;
import java.awt.Rectangle;
import java.awt.Robot;
import java.awt.event.InputEvent;
import java.awt.event.KeyEvent;
import java.awt.image.BufferedImage;
public class Clicker implements Runnable{
private boolean running = false;
private boolean should_run = false;
private boolean inbattle = false;
private boolean skipbattle = false;
private Thread thread;
private Point battle;
private Point end;
private Point arena_switch;
private Point[] cardslots = new Point[4];
private Point playout;
private Color ok_button = new Color(85, 170, 254);
private Color arena_view = new Color(85, 170, 254);//<-not the correct color!
private boolean autoplay;
private boolean doubleplayout = true;
private int truppenwait = 180;
private int randomness = 15;
private boolean paused = false;
private boolean backfocus = false;
private final int waittime = 250;//time between mouse teleports and clicks
private int mincolordistance = 35;
private Overlay ov = null;
private int alt_key;
long started = -1;
private void sleep( int ms) {
//update ui
Main.get().ui.printTime((int) ( (System.currentTimeMillis()-started) / 1000 ));
if(skipbattle)
return;
try {
if(ms > 1000) {
Thread.sleep(1000);//split the sleep time.
sleep(ms-1000);
} else
Thread.sleep(ms);
while(paused & should_run) {
Thread.sleep(75);
}
} catch (InterruptedException e) { } //when skip is applyed, or the bot gets stopped
}
public void start() {
should_run = true;
if(!running) {
running = true;
thread = new Thread(this, "BOT");
thread.start();
started = System.currentTimeMillis();
}
}
public void stop() {
should_run = false;
skipbattle = true;
while(running) {
thread.interrupt();//stop that shit (its maybe sleeping)
}
}
public void skip() {
if(isRunning())
if(inbattle)
skipbattle = true;
thread.interrupt();
}
public boolean isRunning() {
return running;
}
@Override
public void run() {
sleep(1000);//chill ma
String oss = System.getProperty("os.name").toLowerCase();
alt_key = ( oss.contains("nix") | oss.contains("nux") | oss.contains("aix") | oss.contains("win") ? KeyEvent.VK_ALT : KeyEvent.VK_META);
//windows and linux have another alt key than mac, so lets determine the OS type, to determine the key code.
int card = 0;
try {
Robot rob = new Robot();
while(should_run) {
Main.get().ui.info("Starting Battle.");
sleep(500);
clickL(rob, battle);//smash the start button
sleep(1000);
clickL(rob, battle);//press start again (if there is an alert poping up)
backfocus(rob);
//battle is starting up
sleep(9000);//wait for the battle to start (loading screen)
inbattle = true;
float modifier = 1;
long start = System.currentTimeMillis();
long lastwait = start;//actions like moving mouse and do stuff gets messured and subtracted of the wait's
Main.get().ui.info("Battle begins.");
while( ((System.currentTimeMillis() - start) / 6000) < 41 & should_run & !skipbattle) {
//check für ok-button
if(round(start) > 20) {//game is older then 20 seconds
if(checkOK(end, rob,ok_button)) {//check
Main.get().ui.info("OK-button detected!");
skipbattle = true;
break;
}
}
//try to play out a card
if(autoplay) {
playout(card, rob);//try to play a card
card = (card +1) % 4;//move card pointer to the next
if(doubleplayout) {
sleep(waittime * 2);
playout(card, rob);
card = (card +1) % 4;//next
}
backfocus(rob);
}
if(round(start) >= 115) //game older than 2 minutes -> speed the playout process up!
modifier = 2;
else if(round(start) >= (115 - (truppenwait / 2))) //remove half waittime and do half speed.
modifier = 1.5f;
// eingestellter wert (0.1 sec) ggf. durch 2 teilen vergangene zeit abziehen (zeit fürs setztem der letzten truppen)
int waittime = ( (int) (((truppenwait * 100) / modifier) - (System.currentTimeMillis()- lastwait)) );//how long to wait?
Main.get().ui.info("Waiting for: " + (waittime / 1000) + "s");
while (waittime > 1500 & !skipbattle & should_run) {//check for the ok-button every 3 seconds
long startwait = System.currentTimeMillis();//record needed time
if(checkOK(end, rob, ok_button)) {//check
Main.get().ui.info("OK-button detected!");
skipbattle = true;
break;
}
sleep((int) (1500 - (System.currentTimeMillis() - startwait)));//sleep the rest of 3 seconds, that was not gone for checking
waittime = (int) (waittime - (System.currentTimeMillis() - startwait));//calculate waittime that is left
}
sleep(waittime);//wait
lastwait = System.currentTimeMillis();//restart the messurement of time used by the actions
}
skipbattle = false;
inbattle = false;
clickL(rob, end);//ok button
backfocus(rob);
Main.get().ui.info("Battle ended.");
sleep(7000);//7 sec-loading screen
//checken, ob Arena wechsel pop-up
while(checkOK(arena_switch, rob,arena_view) & should_run) {
Main.get().ui.info("Arena found, clicking");
clickL(rob, arena_switch);
backfocus(rob);
sleep(2000);//wait 2 seconds
}
}
} catch (AWTException e) {
e.printStackTrace();
}
running= false;//remove the running flag
}
private float round(long start) {//returns how old the round is in 0.1 seconds
return ((System.currentTimeMillis() - start) / 1000);
}
/**
* Try to play out an Card. fakes 2 mouse clicks. One at the card, and one at the defined playout spot.
* @param card card nummber (0-3)
* @param rob the Robot Object to use
*/
private void playout(int card, Robot rob) {
Main.get().ui.info("Playout: " + (card+1));
if(cardslots[card] != null) {//card is selectable
clickL(rob, cardslots[card]);//click on the card slot
sleep(waittime);//lets Teamviewer transmit the data to the phone and let the phone some time zto sumbit the data to supercell.
if(playout != null)//a specified playout spot
clickL(rob, playout.add(new Point(randomness)));//click on the playout location
else
clickL(rob, battle.add(new Point(randomness)));//non specified playout spot (the battle start button is a good position to play out cards)
}
}
private void backfocus(Robot bot) {
if(backfocus) {
bot.keyPress(alt_key);
bot.keyPress(KeyEvent.VK_TAB);
sleep(waittime);
bot.keyRelease(KeyEvent.VK_TAB);
bot.keyRelease(alt_key);
}
}
public void set(Point a, int num) {
if(num < 4)
cardslots[num] = a;
else if(num == 5) {
end = a;
Main.get().ui.refresh();
} else if(num == 4) {
battle = a;
Main.get().ui.refresh();
} else if(num == 6)
playout = a;
else if(num == 7)
arena_switch = a;
}
public boolean isBackfocus() {
return backfocus;
}
public void toggleBackfocus() {
backfocus = !backfocus;
}
public boolean isSet(int num) {
if(num < 0 ) throw new IllegalArgumentException("num >= 0 !");
return get(num) != null;
}
private Point get(int num) {
if(num < 4)
return cardslots[num];
else if(num == 5)
return end ;
else if(num == 4)
return battle;
else if(num == 6)
return playout;
else if(num == 7)
return arena_switch;
return null;
}
public void setWait(int i) {
truppenwait = i;
}
public void setDoublePlay(boolean a) {
doubleplayout = a;
}
public void setAutoPlay(boolean a) {
autoplay = a;
}
public void setRandmones(int rand) {
randomness = rand;
}
public boolean bothset() {
return (end != null & battle != null);
}
/**
* Perform a Leftclick.
* @param b the Robot to use
* @param a the Position to click
*/
private void clickL(Robot b, Point a) {
if(!should_run)
return;
Point old = getMouse();
b.mouseMove(a.x, a.y);
sleep(waittime);
clickL(b);
b.mouseMove(old.x, old.y);
sleep(waittime);
}
/**
* Perform a Leftclick
* @param b
*/
private void clickL(Robot b) {//40 ms delay
b.mousePress(InputEvent.BUTTON1_MASK);
sleep(waittime);
b.mouseRelease(InputEvent.BUTTON1_MASK);
sleep(waittime);
}
private int getMousex() {
return MouseInfo.getPointerInfo().getLocation().x;
}
private int getMousey() {
return MouseInfo.getPointerInfo().getLocation().y;
}
/**
* This method checks a squared radius of 10 px around the Point and compares the screen color with the color of the ok-button, that ends an game.
* @param p the point to scann
* @param bot the Robot object to use
* @return true, if there are more then 70px alike enough
*/
private boolean checkOK(Point p, Robot bot, Color goalcolor) {
if(p == null | bot == null | goalcolor == null)
return false;
//long start = System.currentTimeMillis();
int count = 0;
BufferedImage img = bot.createScreenCapture(getRect(p.x, p.y));//smile
for (int x = 0; x < img.getWidth(); x++) {
for (int y = 0; y < img.getHeight(); y++) {
int color = img.getRGB(x, y);
int red = (color & 0x00ff0000) >> 16;
int green = (color & 0x0000ff00) >> 8;
int blue = color & 0x000000ff;
double distance = Math.sqrt(Math.pow((blue - goalcolor.getBlue()), 2)
+ Math.pow((red - goalcolor.getRed()), 2) + Math.pow((green - goalcolor.getGreen()), 2));//calculate the distance between the goalcolor and the test color
if (distance < mincolordistance)
count++;
}
}
System.out.println("counts: " + count);//some performance checking
return count > 4;//engough pixel have the right color
}
public Point getMouse() {
return new Point(getMousex(), getMousey());
}
public String serialize() {
String out = "";
for(int i = 0; i < 8; i++) {
Point p = get(i);
String ps = "null";
if(p != null)
ps = p.serialize();
out += i + " " + ps + "\n";
}
out = out + "104 " + arena_view.getRed() + " " + arena_view.getGreen() + " " + arena_view.getBlue();
out = out + "\n105 " + ok_button.getRed() + " " + ok_button.getGreen() + " " + ok_button.getBlue();
return out ;
}
/**
* Set the avg Color of an Button
* @param c Color
* @param colornum nummber (0=ok-button, 1=arena_view-button)
*/
public void setColor(Color c, int colornum, int minimumdistance) {
switch(colornum) {
case 0:
ok_button = c;
break;
case 1:
arena_view = c;
break;
}
if(mincolordistance < minimumdistance)//enlarging mindistance
mincolordistance = minimumdistance;
System.out.println(colornum + ": "+c.getRed() + " " + c.getGreen() + " " + c.getBlue());
}
public boolean isPaused() {
return paused;
}
public void setPause(boolean b) {
paused = b;
}
public static Rectangle getRect(int x, int y) {
return new Rectangle(x-2, y-2, 5, 5);
}
public void toggleOverlay() {
if(ov == null) {
try {
ov = new Overlay();
ov.set(playout, cardslots, end, battle, arena_switch);
ov.init();
} catch(Exception e) {
System.out.println("Catched Exception, while inflateing Overlay: ");
e.printStackTrace();
}
} else {
ov.close();
ov = null;
}
}
}

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@ -1,4 +1,4 @@
package mrbesen.cr.auto.clicker;
package de.mrbesen.cr.auto.clicker;
public class Main {

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package de.mrbesen.cr.auto.clicker;
import java.awt.Color;
import java.awt.Graphics;
import javax.swing.JFrame;
public class Overlay {
JFrame frame;
Point spawn;
Point cards[];
Point ok;
Point battle;
Point arenaview;
public Overlay() {
Runtime.getRuntime().addShutdownHook(new Thread(new Runnable() {
@Override
public void run() {
if(frame != null) {
frame.dispose();
}
}
}, "Shutdownhook-Overlaycloser"));
}
void set(Point spawn, Point[] cards, Point ok, Point battle, Point arenaview) {
this.spawn = spawn;
this.cards = cards;
this.ok = ok;
this.battle = battle;
this.arenaview = arenaview;
}
public void init() {
frame = new JFrame("Bot Overlay");
frame.setUndecorated(true);
frame.setOpacity(0.5f);
int width=0, height=0;
int x=spawn.x,y=spawn.y;
for(Point p : getlist()) {
if(p != null) {
if(p.x < x) {
width += (x-p.x);//umsoviel weiter machen, wie nach links verschoben wird
x = p.x;
}
if(x+width < p.x) {
width += x+width-p.x;
}
if(p.y < y) {
height += (y-p.y);
y = p.y;
}
if(y+height < p.y) {
height += y+height-p.y;
}
}
}
frame.setSize(width, height);
frame.setLocation(x, y);
frame.setVisible(true);
Graphics gra = frame.getGraphics();
gra.setColor(new Color(255, 0, 0));//red
for(Point p : cards) {
if(p != null) {
gra.drawRect(p.x-1, p.y-1, 300, 300);
}
}
System.out.println("Overlay is da!");
}
public void close() {
frame.dispose();
}
private Point[] getlist() {
return new Point[] {spawn,ok,battle,arenaview, cards[0],cards[1],cards[2],cards[3]};
}
}

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package de.mrbesen.cr.auto.clicker;
import java.util.Random;
public class Point {
int x = 0, y = 0;
public String serialize() {
return (x +"x"+y);
}
public Point(String deserialize) {
String[] split = deserialize.split("x",2);
x = Integer.parseInt(split[0]);
y = Integer.parseInt(split[1]);
}
public Point(int x, int y) {
this.x = x; this.y = y;
}
public Point add(int x, int y) {
return new Point(this.x+x, this.y+y);
}
public Point(int random) {
Random rand = new Random();
x = rand.nextInt(random) - (random/2);
y = rand.nextInt(random) - (random/2);
}
public Point add(Point a) {
return new Point(a.x+x, a.y+y);
}
}

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package de.mrbesen.cr.auto.clicker;
import java.awt.AWTException;
import java.awt.Color;
import java.awt.Robot;
import java.awt.image.BufferedImage;
import java.util.Comparator;
import java.util.LinkedList;
import java.util.List;
public class PosColSelector extends PosSelector {
int colornum;
public PosColSelector(UI ui, String text, boolean required, int num, int colornum) {
super(ui, text, required, num);
this.colornum = colornum;
}
@Override
public void run() {
super.run();
try {
Robot rob = new Robot();
Point p = ui.bot.getMouse();
BufferedImage img = rob.createScreenCapture(Clicker.getRect(p.x, p.y));
//calculate avg color;
int red = 0;
int green = 0;
int blue = 0;
int count = 0;
for (int x = 0; x < img.getWidth(); x++) {
for (int y = 0; y < img.getHeight(); y++) {
int color = img.getRGB(x, y);
red += (color & 0x00ff0000) >> 16;
green += (color & 0x0000ff00) >> 8;
blue += color & 0x000000ff;
count ++;
}
}
red /= count;
blue /= count;
green /= count;
Color c = new Color(red, green, blue);
//calculate distances:
List<Integer> dist = new LinkedList<Integer>();
for (int x = 0; x < img.getWidth(); x++) {
for (int y = 0; y < img.getHeight(); y++) {
int color = img.getRGB(x, y);
int redf = (color & 0x00ff0000) >> 16;
int greenf = (color & 0x0000ff00) >> 8;
int bluef = color & 0x000000ff;
double distance = Math.sqrt(Math.pow((bluef - c.getBlue()), 2)
+ Math.pow((redf - c.getRed()), 2) + Math.pow((greenf - c.getGreen()), 2));
dist.add((int) distance);
// System.out.println(distance);
}
}
dist.sort(new Comparator<Integer>() {
@Override
public int compare(Integer o1, Integer o2) {
if(o1 < o2)
return -1;
if(o1== o2)
return 0;
if(o1 > o2)
return 1;
return 0;
}
});
int miniumdistance = dist.get((int) (dist.size()*0.3f));//at least the first third tests should fit
// int maximumdistance = dist.get(dist.size()-1);
System.out.println("minimum distance: " + miniumdistance );
ui.bot.setColor(c,colornum, miniumdistance);
ui.bot.set(p, num);
} catch(AWTException e) {
e.printStackTrace();
}
}
}

View File

@ -1,4 +1,4 @@
package mrbesen.cr.auto.clicker;
package de.mrbesen.cr.auto.clicker;
import java.awt.Color;
@ -11,6 +11,11 @@ public class PosSelector implements Runnable {
UI ui;
private boolean required;
public boolean isRequired() {
return required;
}
public PosSelector(UI ui, String text, boolean required, int num) {
this.ui = ui; this.required = required;this.num = num;
button = new JButton(text);
@ -20,15 +25,17 @@ public class PosSelector implements Runnable {
@Override
public void run() {
button.setBackground(Color.MAGENTA);
try {
for(int i = 5; i > 0; i--) {//countdown
ui.info(i + "");
Thread.sleep(1000);
}
} catch(InterruptedException e) {;}
} catch(InterruptedException e) {}
ui.bot.set(ui.bot.getMouse(), num);//get and save the position
ui.info("Position saved!");
green();
ui.setPositionDone();
}
public void green() {

View File

@ -0,0 +1,538 @@
package de.mrbesen.cr.auto.clicker;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.math.BigDecimal;
import java.util.Scanner;
import javax.swing.Box;
import javax.swing.JButton;
import javax.swing.JCheckBox;
import javax.swing.JFileChooser;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
import javax.swing.JSlider;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
import javax.swing.filechooser.FileNameExtensionFilter;
public class UI implements ActionListener {
private boolean isSelectionRunning = false; //true if an selection Thread is working,
private JFrame frame = new JFrame("Clash Royale Bot · by MrBesen");;
private JPanel root = new JPanel();
private JPanel top = new JPanel();
private JPanel middle = new JPanel();
private JPanel sliderpanel = new JPanel();
private JPanel bottom = new JPanel();
private JMenuBar menubar = new JMenuBar();
private JMenu file_ = new JMenu("File");
private JMenuItem load = new JMenuItem();
private JMenuItem save = new JMenuItem();
private JMenuItem new_ = new JMenuItem();
private AutoPlayBox autoplay = new AutoPlayBox();
private JCheckBox doubleplace = new JCheckBox("DoublePlace");
private JCheckBox backfocus = new JCheckBox("BackFocus");
private PosSelector[] posselctors = {
new PosSelector(this, "Battle",true, 4),
new PosColSelector(this, "End Battle",true, 5,0),
new PosSelector(this, "Card1",false, 0),
new PosSelector(this, "Card2",false, 1),
new PosSelector(this, "Card3",false, 2),
new PosSelector(this, "Card4", false, 3),
new PosSelector(this, "Playout", false, 6),
new PosColSelector(this, "Arena View", false, 7,1)
};
private JButton start = new JButton("START");
private JButton skip = new JButton("SKIP"); // the button, to skip waiting
private JButton pause = new JButton("Pause");
private JButton exit = new JButton("EXIT");
private JButton overlay = new JButton("Overlay[Experimental]");
private JLabel info = new JLabel("Define positions, to start.");
private JLabel time = new JLabel("0 s");
private JFileChooser filechooser = new JFileChooser();
private Slider[] slider = {
new Slider("Waittime: ","s", 1,300,180,-1, null, new Updater() {
@Override
public void update(int nummber) {
bot.setWait(nummber);
}
}, false),
new Slider("Radius of Placement: ","px",0,40,15,0, null, new Updater() {
@Override
public void update(int nummber) {
bot.setRandmones(nummber);
}
},false)
};
Clicker bot = new Clicker();
public UI() {
Main.get().ui = this;
//init screen
frame.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE);
frame.setSize(830,( System.getProperty("os.name").toLowerCase().contains("win") ? 220 : 180));//extra large for windows
save.setText("Save");
save.addActionListener(this);
load.setText("Load");
load.addActionListener(this);
new_.setText("New");
new_.addActionListener(this);
file_.add(save);
file_.add(load);
file_.add(new_);
menubar.add(file_);
frame.setJMenuBar(menubar);
skip.setEnabled(false);
start.setEnabled(false);
doubleplace.setSelected(true);
doubleplace.setEnabled(false);
skip.addActionListener(this);
start.addActionListener(this);
pause.addActionListener(this);
exit.addActionListener(this);
overlay.addActionListener(this);
doubleplace.addActionListener(this);
backfocus.addActionListener(this);
for(PosSelector poss : posselctors) {//construct PosSelector Panel
top.add(poss.button);
}
middle.add(start);//construct button paneö
middle.add(skip);
middle.add(pause);
middle.add(exit);
//middle.add(overlay);//added later
middle.add(autoplay);
middle.add(doubleplace);
middle.add(backfocus);
for(Slider s : slider) {//construct slider panel
sliderpanel.add(s);
}
bottom.add(info);//construct bottom panel
bottom.add(Box.createRigidArea(new Dimension(150, 5)));
bottom.add(time);
root.add(top);//add every pannel
root.add(middle);
root.add(sliderpanel);
root.add(bottom);
frame.add(root);//create frame
frame.setVisible(true);
//set tooltips
start.setToolTipText("Starts the Bot. (When gray, try to set the positions for the red buttons!)");
skip.setToolTipText("Skips the current Action.(Waiting or beeing in a match, only usefull, when the bot miss clicked somewhere)");
pause.setToolTipText("Pauses the \"output\" of the Bot, but the internal states are still updated.");
exit.setToolTipText("Stops the Bot and closes the Window.");
overlay.setToolTipText("Enables a Overlay to visualize where the Bot trys to click.");
autoplay.setToolTipText("Enable or disable auto placement of cards.");
doubleplace.setToolTipText("Everytime the bot wants to play a card, he trys to play two cards at once.");
backfocus.setToolTipText("After each mouseclickaction the bot tryes to give the old window the focus back.");
slider[0].setToolTipText("the time the Bot waits between two crads.");
slider[1].setToolTipText("Give a value, how offset the playout place should be, to look more like a human player to the opponent and the game itself.");
posselctors[0].button.setToolTipText("Set the position for the \"Battle\"-Button.");
posselctors[1].button.setToolTipText("Set the position for the \"ok\"-Button at the end of a match. Be carefull, this also saves the color of the button to auto-detect it.");
posselctors[2].button.setToolTipText("Set the Position of Card 1");
posselctors[3].button.setToolTipText("Set the Position of Card 2");
posselctors[4].button.setToolTipText("Set the Position of Card 3");
posselctors[5].button.setToolTipText("Set the Position of Card 4");
posselctors[6].button.setToolTipText("Set the Position, where a Card should be placed. Leave it empty to use the same position as the \"Battle\" position.");
posselctors[7].button.setToolTipText("Set the position of the Close button, of the menue that po up, when you tap the arena. This one also saves the color of the position to auto detect it.");
filechooser.removeChoosableFileFilter(filechooser.getAcceptAllFileFilter());
filechooser.addChoosableFileFilter(new FileNameExtensionFilter("Botsettings", "profile"));
}
@Override
public void actionPerformed(ActionEvent e) {
Object src = e.getSource();
if(src instanceof JButton) {
JButton srcb = (JButton) src;
//check for the Posselectors
for(PosSelector poss : posselctors) {
if(poss.button.equals(srcb)) {
if(!isSelectionRunning)
new Thread(poss, "PositionSelector").start();
break;
}
}
if(srcb.equals(start)) {
if(bot.isRunning()) {//stop!
bot.stop();
srcb.setText("START");
skip.setEnabled(false);
info("Stoped!");
} else {
bot.start();//start!
srcb.setText("STOP");
skip.setEnabled(true);
info("Started!");
}
} else if(srcb.equals(skip))
bot.skip();
else if(srcb.equals(exit)) {
bot.stop();
frame.setVisible(false);
frame.dispose();
System.exit(0);
} else if(srcb.equals(pause)) {
if(bot.isPaused()) {//the bot is going to be unpaused
pause.setText("Pause");
info("Unpaused.");
} else {//the bot is going to be paused.
pause.setText("Unpause");
info("Paused.");
}
bot.setPause(!bot.isPaused());
} else if(srcb.equals(overlay)) {
bot.toggleOverlay();
}
} else if(src instanceof JMenuItem) {
JMenuItem srcI = (JMenuItem) src;
if(srcI.equals(load)) {
int returnval = filechooser.showOpenDialog(frame);
if(returnval == JFileChooser.APPROVE_OPTION) {
File f = filechooser.getSelectedFile();
load(f, true);
} else
info("cancled.");
} else if(srcI.equals(save)) {
int returnval = filechooser.showOpenDialog(frame);
if(returnval == JFileChooser.APPROVE_OPTION) {
save(filechooser.getSelectedFile());
} else
info("cancled.");
} else if(srcI.equals(new_)) {
new_();
}
} else if(src instanceof JCheckBox) {
JCheckBox srcb = (JCheckBox) src;
if(srcb.equals(doubleplace)) {
bot.setDoublePlay(srcb.isSelected());
if(srcb.isSelected()) {//*2
slider[0].setValue(slider[0].getValue()*2);
} else {// /2
slider[0].setValue(slider[0].getValue()/2);
}
} else if(srcb.equals(backfocus)) {
bot.toggleBackfocus();
}
}
}
private void load(File f, boolean info) {
if(f.exists()) {
try {
Scanner s = new Scanner(f);
while(s.hasNextLine()) {
String split[] = s.nextLine().split(" ");
if(!split[1].equals("null")) {
int num = Integer.parseInt(split[0]);
if(num > 100) {//special settings (slider / checkboxes)
if(num == 101) {//truppenwait
int wait = Integer.parseInt(split[1]);
slider[0].setValue(wait);
} else if(num == 102) { // double playout
boolean dp = Boolean.parseBoolean(split[1]);
if(dp)
autoplay.setSelected(true);
doubleplace.setSelected(dp);
bot.setDoublePlay(dp);
} else if(num == 103) {
slider[1].setValue(Integer.parseInt(split[1]));
} else if(num == 104) {
Color c = new Color(Integer.parseInt(split[1]), Integer.parseInt(split[2]), Integer.parseInt(split[3]));
bot.setColor(c, 1,35);
} else if(num == 105) {
Color c = new Color(Integer.parseInt(split[1]), Integer.parseInt(split[2]), Integer.parseInt(split[3]));
bot.setColor(c, 0,35);
}
} else //standard Point Obj.
bot.set(new Point(split[1]), num);
}
}
s.close();
refresh();
if(info)
info("loaded!");
} catch(IOException | NumberFormatException e) {
e.printStackTrace();
if(info)
info("Error.");
}
} else
if(info)
info("no profile found.");
}
private void save(File f) {
try {
if(!f.getName().endsWith(".profile"))
f = new File(f.getAbsoluteFile() + ".profile");
if(f.exists()){
/*ok == 0
cancel = 2*/
int choose = JOptionPane.showConfirmDialog(null, "You are going to override the old profile!", "Override", JOptionPane.OK_CANCEL_OPTION, JOptionPane.WARNING_MESSAGE);
if(choose == 2) {
info("canceled.");
return;
}
} else
f.createNewFile();
FileWriter fw = new FileWriter(f);
fw.write(bot.serialize()+"\n101 "+ slider[0].getValue() + "\n102 " + doubleplace.isSelected()+"\n103 " + slider[1].getValue());
fw.flush();
fw.close();
info("saved!");
} catch(IOException e) {
e.printStackTrace();
info("Error.");
}
}
private void new_() {
int choose = JOptionPane.showConfirmDialog(null, "All of your setting are going to be lost, if you dont save it.", "Settings lost", JOptionPane.OK_CANCEL_OPTION, JOptionPane.WARNING_MESSAGE);
if(choose == 2) {
info("canceled.");
return;
}
bot.stop();
bot = null;
bot = new Clicker();
//set all buttons to red
start.setEnabled(false);
skip.setEnabled(false);
for(PosSelector poss : posselctors) {
poss.red();
}
for(Slider s : slider) {
s.reset();
}
}
public void refresh() {
//check if all required positions are set
// & set the colors
boolean allset = true;
for(PosSelector poss : posselctors) {
if(bot.isSet(poss.num))
poss.green();
else {
poss.red();
if(poss.isRequired())
allset = false;
}
}
if(allset)
start.setEnabled(true);
}
public void info(String a) {
info.setText(a);
}
/**
* Set the time label to this time.
* @param seconds in seconds.
* Negative time is set to zero.
*/
public void printTime(int seconds) {
if(seconds < 0)//not allowed
seconds = 0;
StringBuilder out = new StringBuilder();
int d = 0;
while(seconds >= 86400) {
seconds -= 86400;
d ++;
}
if(d > 0) {
out.append(d);
out.append("d ");
}
int h = 0;//hours
while(seconds >= 3600) {
seconds -= 3600;
h ++;
}
if(h > 0) {
out.append(h);
out.append("h ");
}
int m = 0;//min
while(seconds >= 60) {
seconds -= 60;
m ++;
}
if(m > 0) {
out.append(m);
out.append("m ");
}
if(seconds > 0) {
out.append(seconds);
out.append("s");
}
if(out.length() == 0)
out.append('-');//nothing
time.setText(out.toString());
}
public void setPositionDone() {
isSelectionRunning = false;
}
public interface Updater {
public void update(int nummber);
}
public class AutoPlayBox extends JCheckBox implements ActionListener {//AutoPlayCheck Box (Extra Object because some updateing problems occour)
private static final long serialVersionUID = 8957130982898848436L;
public AutoPlayBox() {
super("AutoPlay");
addActionListener(this);
}
@Override
public void setSelected(boolean b) {
super.setSelected(b);
update(b);
}
public void update(boolean b) {
doubleplace.setEnabled(b);
slider[0].setEnabled(b);
slider[1].setEnabled(b);
bot.setAutoPlay(b);
}
@Override
public void actionPerformed(ActionEvent e) {
update(this.isSelected());
}
}
public class Slider extends JPanel implements ChangeListener{
private static final long serialVersionUID = 1L;
private JSlider slider;
private JLabel label;
private int defaultvalue;
private ChangeListener listener;
private Updater updater;
private String prefix = "", sufix = "";
private int offset;
/**
* @param prefix the text of the Label
* @param sufix thge text of the Label
* @param minvalue start vlaue
* @param maxvalue last value
* @param startvalue inital value
* @param komma 10^x offset for komma digits
*/
public Slider(String prefix, String sufix, int minvalue, int maxvalue, int startvalue, int komma, ChangeListener cl, Updater upd, boolean enabled) {//ChangeListener or Updater could be Null!
slider = new JSlider(minvalue, maxvalue, startvalue);
slider.addChangeListener(this);
if(prefix != null)
this.prefix = prefix;
if(sufix != null) {
this.sufix = sufix;
}
offset = komma;
label = new JLabel(getLabelText());
add(slider);
add(label);
listener = cl;
updater = upd;
slider.setEnabled(enabled);
defaultvalue = startvalue;
}
public int getValue() {
return slider.getValue();
}
public void setValue(int val) {
slider.setValue(val);
}
private String getLabelText() {
if(offset >= 0)
return prefix + (slider.getValue() * (int) Math.pow(10, offset)) + sufix;
return prefix + (BigDecimal.valueOf(Math.pow(10, offset)).multiply(BigDecimal.valueOf(slider.getValue()))) + sufix;
}
@Override
public void setEnabled(boolean enabled) {
slider.setEnabled(enabled);
}
@Override
public void stateChanged(ChangeEvent e) {
label.setText(getLabelText());//update info
if(listener != null)
listener.stateChanged(e);//forward Event
if(updater != null)
updater.update(slider.getValue());
}
/**
* Restores the default value, does not change the controlled value, just the displayed one
*/
public void reset() {
setValue(defaultvalue);
}
}
}

View File

@ -1,215 +0,0 @@
package mrbesen.cr.auto.clicker;
import java.awt.AWTException;
import java.awt.MouseInfo;
import java.awt.Robot;
import java.awt.event.InputEvent;
public class Clicker implements Runnable{
private boolean running = false;
private boolean should_run = false;
private boolean inbattle = false;
private boolean skipbattle = false;
private Thread thread;
private Point battle;
private Point end;
private Point[] cardslots = new Point[4];
private Point playout;
private boolean autoplay;
private boolean doubleplayout =false;
private int truppenwait = 2;
public Clicker() {
}
private void sleep( int ms) {
try {
Thread.sleep(ms);
} catch (InterruptedException e) {//when skip is applyed
;
}
}
public void start() {
should_run = true;
if(!running) {
running = true;
thread = new Thread(this, "BOT");
thread.start();
}
}
public void stop() {
should_run = false;
while(running) {
thread.interrupt();//stop that shit (its maybe sleeping)
}
}
public void skip() {
if(isRunning())
if(inbattle)
skipbattle = true;
thread.interrupt();
}
public boolean isRunning() {
return running;
}
@Override
public void run() {
sleep(1000);//chill ma
int card = 0;
try {
Robot rob = new Robot();
while(should_run) {
clickL(rob, battle);//start knopf
sleep(1000);
if(!should_run)
break;
clickL(rob, battle);//start knopf bestätigen
//battle running
sleep(9000);//wait for the battle to start (loading screen)
Main.get().ui.info("Battle started.");
inbattle = true;
int modifier = 1;
long start = System.currentTimeMillis();
long lastwait = start;//das delay der runde mit ein rechnen
while( ((System.currentTimeMillis() - start) / 6000) < 41 & should_run & !skipbattle) {
if(((System.currentTimeMillis() - start) / 60000f) > 2) //speed up! (nach her durch 2 teilen)
modifier = 2;
//try to play a round
if(autoplay) {
playout(card, rob);
card = (card +1) % 4;//next
if(doubleplayout) {
sleep(750);
playout(card, rob);
card = (card +1) % 4;//next
}
}
// eingestellter wert (0.1 sec) ggf. durch 2 teilen vergangene zeit abziehen (zeit fürs setztem der letzten truppen)
sleep((int) (((truppenwait * 100) / modifier) - (System.currentTimeMillis()- lastwait)));//chillen
lastwait = System.currentTimeMillis();
}
skipbattle = false;
inbattle = false;
Main.get().ui.info("Battle ended.");
if(!should_run)
break;
clickL(rob, end);//ok knopf
if(!should_run)
break;
sleep(10000);//10 sec-lade screen
}
} catch (AWTException e) {
e.printStackTrace();
}
running = false;
}
private void playout(int card, Robot rob) {
if(cardslots[card] != null) {//card is selectable
clickL(rob, cardslots[card]);//click on the card slot
sleep(450);
if(playout != null)//a specified playout spot
clickL(rob, playout);//click on the playout location
else
clickL(rob, battle);//non specified playout spot
}
}
public void set(Point a, int num) {
if(num < 4)
cardslots[num] = a;
else if(num == 5) {
end = a;
Main.get().ui.refresh();
} else if(num == 4) {
battle = a;
Main.get().ui.refresh();
} else if(num == 6)
playout = a;
}
public boolean isSet(int num) {
if(num < 0 ) throw new IllegalArgumentException("num >= 0 !");
return get(num) != null;
}
private Point get(int num) {
if(num < 4)
return cardslots[num];
else if(num == 5)
return end ;
else if(num == 4)
return battle;
else if(num == 6)
return playout;
return null;
}
public void setWait(int i) {
truppenwait = i;
}
public void setDoublePlay(boolean a) {
doubleplayout = a;
}
public void setAutoPlay(boolean a) {
autoplay = a;
}
public boolean bothset() {
return (end != null & battle != null);
}
private void clickL(Robot b, Point a) {
Point old = getMouse();
b.mouseMove(a.x, a.y);
sleep(50);
clickL(b);
sleep(50);
b.mouseMove(old.x, old.y);
sleep(50);
}
private void clickL(Robot b) {//40 ms delay
b.mousePress(InputEvent.BUTTON1_MASK);
sleep(40);
b.mouseRelease(InputEvent.BUTTON1_MASK);
sleep(10);
}
private int getMousex() {
return MouseInfo.getPointerInfo().getLocation().x;
}
private int getMousey() {
return MouseInfo.getPointerInfo().getLocation().y;
}
public Point getMouse() {
return new Point(getMousex(), getMousey());
}
public String serialize() {
String out = "";
for(int i = 0; i < 7; i++) {
Point p = get(i);
String ps = "null";
if(p != null)
ps = p.serialize();
out += i + " " + ps + "\n";
}
return out.substring(0, out.length()-1);
}
}

View File

@ -1,20 +0,0 @@
package mrbesen.cr.auto.clicker;
public class Point {
int x = 0, y = 0;
public String serialize() {
return (x +"x"+y);
}
public Point(String deserialize) {
String[] split = deserialize.split("x",2);
x = Integer.parseInt(split[0]);
y = Integer.parseInt(split[1]);
}
public Point(int x, int y) {
this.x = x; this.y = y;
}
}

View File

@ -1,237 +0,0 @@
package mrbesen.cr.auto.clicker;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.util.Scanner;
import javax.swing.JButton;
import javax.swing.JCheckBox;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
import javax.swing.JPanel;
import javax.swing.JSlider;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
public class UI implements ActionListener, ChangeListener{
JFrame frame = new JFrame("Clash Royale Bot · by MrBesen");;
JPanel root = new JPanel();
JPanel top = new JPanel();
JPanel bottom = new JPanel();
JPanel slider = new JPanel();
JMenuBar menubar = new JMenuBar();
JMenu file_ = new JMenu("File");
JMenuItem load = new JMenuItem();
JMenuItem save = new JMenuItem();
JCheckBox autoplay = new JCheckBox("AutoPlay");
JCheckBox doubleplace = new JCheckBox("DoublePlace");
PosSelector[] posselctors = {
new PosSelector(this, "Battle",true, 4),
new PosSelector(this, "End Battle",true, 5),
new PosSelector(this, "Card1",false, 0),
new PosSelector(this, "Card2",false, 1),
new PosSelector(this, "Card3",false, 2),
new PosSelector(this, "Card4", false, 3),
new PosSelector(this, "Playout", false, 6)
};
JButton skip = new JButton("SKIP"); // the button, to skip waiting
JButton start = new JButton("START");
JButton exit = new JButton("EXIT");
JLabel info = new JLabel("Define positions, to start.");
JSlider truppenwait = new JSlider(JSlider.HORIZONTAL, 1, 200, 180);
JLabel wait = new JLabel("18.0");
Clicker bot = new Clicker();
File file = new File(".profile");
public UI() {
Main.get().ui = this;
//init screen
frame.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE);
frame.setSize(620, 140);
save.setText("Save");
save.addActionListener(this);
load.setText("Load");
load.addActionListener(this);
file_.add(save);
file_.add(load);
menubar.add(file_);
frame.setJMenuBar(menubar);
skip.setEnabled(false);
start.setEnabled(false);
doubleplace.setSelected(true);
skip.addActionListener(this);
start.addActionListener(this);
exit.addActionListener(this);
autoplay.addActionListener(this);
doubleplace.addActionListener(this);
truppenwait.addChangeListener(this);
for(PosSelector poss : posselctors) {
top.add(poss.button);
}
bottom.add(start);
bottom.add(skip);
bottom.add(exit);
bottom.add(autoplay);
bottom.add(doubleplace);
bottom.add(info);
slider.add(truppenwait);
slider.add(wait);
root.add(top);
root.add(bottom);
root.add(slider);
frame.add(root);
frame.setVisible(true);
}
@Override
public void actionPerformed(ActionEvent e) {
Object src = e.getSource();
if(src instanceof JButton) {
JButton srcb = (JButton) src;
//check for the Posselectors
for(PosSelector poss : posselctors) {
if(poss.button.equals(srcb)) {
new Thread(poss, "PositionSelector").start();
break;
}
}
if(srcb.equals(start)) {
if(bot.isRunning()) {//stop!
bot.stop();
srcb.setText("START");
skip.setEnabled(false);
info("Stoped!");
} else {
bot.start();//start!
srcb.setText("STOP");
skip.setEnabled(true);
info("Started!");
}
} else if(srcb.equals(skip))
bot.skip();
else if(srcb.equals(exit)) {
bot.stop();
frame.setVisible(false);
System.exit(0);
}
} else if(src instanceof JMenuItem) {
JMenuItem srcI = (JMenuItem) src;
if(srcI.equals(load)) {
load(true);
} else if(srcI.equals(save)) {
save();
}
} else if(src instanceof JCheckBox) {
JCheckBox srcb = (JCheckBox) src;
if(srcb.equals(autoplay))
bot.setAutoPlay(srcb.isSelected());
else if(srcb.equals(doubleplace)) {
bot.setDoublePlay(srcb.isSelected());
if(srcb.isSelected()) {//*2
truppenwait.setValue(truppenwait.getValue()*2);
} else {// /2
truppenwait.setValue(truppenwait.getValue()/2);
}
}
}
}
@Override
public void stateChanged(ChangeEvent e) {
Object o = e.getSource();
if(o instanceof JSlider) {
JSlider slider = (JSlider) o;
if(slider.equals(truppenwait)) {
bot.setWait(slider.getValue());
wait.setText(""+(slider.getValue()/10f));
}
}
}
private void load(boolean info) {
if(file.exists()) {
try {
Scanner s = new Scanner(file);
while(s.hasNextLine()) {
String split[] = s.nextLine().split(" ",2);
if(!split[1].equals("null"))
bot.set(new Point(split[1]), Integer.parseInt(split[0]));
}
s.close();
refresh();
if(info)
info("loaded!");
} catch(IOException | NumberFormatException e) {
e.printStackTrace();
if(info)
info("Error.");
}
} else
if(info)
info("no profile found.");
}
private void save() {
try {
if(!file.exists())
file.createNewFile();
FileWriter fw = new FileWriter(file);
fw.write(bot.serialize());
fw.flush();
fw.close();
info("saved!");
} catch(IOException e) {
e.printStackTrace();
info("Error.");
}
}
public void refresh() {
if(bot.bothset())
start.setEnabled(true);
for(PosSelector poss : posselctors) {
if(bot.isSet(poss.num))
poss.green();
else
poss.red();
}
}
public void info(String a) {
info.setText(a);
}
}