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/bin/
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export.jardesc
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.project
|
||||
.classpath
|
||||
.classpath
|
||||
.profile
|
||||
/default.profile
|
||||
target/
|
||||
|
|
|
@ -0,0 +1,674 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
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software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
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software for all its users. We, the Free Software Foundation, use the
|
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GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
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your programs, too.
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|
||||
When we speak of free software, we are referring to freedom, not
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price. Our General Public Licenses are designed to make sure that you
|
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have the freedom to distribute copies of free software (and charge for
|
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|
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want it, that you can change the software or use pieces of it in new
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|
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To protect your rights, we need to prevent others from denying you
|
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|
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For example, if you distribute copies of such a program, whether
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Developers that use the GNU GPL protect your rights with two steps:
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Some devices are designed to deny users access to install or run
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Finally, every program is threatened constantly by software patents.
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The precise terms and conditions for copying, distribution and
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|
||||
TERMS AND CONDITIONS
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||||
|
||||
0. Definitions.
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||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
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"Copyright" also means copyright-like laws that apply to other kinds of
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To "propagate" a work means to do anything with it that, without
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To "convey" a work means any kind of propagation that enables other
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An interactive user interface displays "Appropriate Legal Notices"
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The "source code" for a work means the preferred form of the work
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A "Standard Interface" means an interface that either is an official
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The "System Libraries" of an executable work include anything, other
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The "Corresponding Source" for a work in object code form means all
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The Corresponding Source need not include anything that users
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|
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||||
The Corresponding Source for a work in source code form is that
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||||
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|
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|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
You may make, run and propagate covered works that you do not
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||||
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|
||||
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|
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|
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Conveying under any other circumstances is permitted solely under
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|
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||||
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||||
No covered work shall be deemed part of an effective technological
|
||||
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|
||||
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|
||||
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||||
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|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
4. Conveying Verbatim Copies.
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||||
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||||
You may convey verbatim copies of the Program's source code as you
|
||||
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|
||||
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|
||||
keep intact all notices stating that this License and any
|
||||
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|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
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|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
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||||
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||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
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|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
d) If the work has interactive user interfaces, each must display
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||||
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|
||||
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|
||||
work need not make them do so.
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||||
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||||
A compilation of a covered work with other separate and independent
|
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and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
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|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
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|
||||
|
||||
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|
||||
(including a physical distribution medium), accompanied by the
|
||||
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|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
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|
||||
written offer, valid for at least three years and valid for as
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
may be on a different server (operated by you or a third party)
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
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|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
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|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
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|
||||
part of a transaction in which the right of possession and use of the
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
if neither you nor any third party retains the ability to install
|
||||
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|
||||
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|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
adversely affects the operation of the network or violates the rules and
|
||||
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|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
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|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
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|
||||
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|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
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|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
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|
||||
Notices displayed by works containing it; or
|
||||
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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||||
|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
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|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
{one line to give the program's name and a brief idea of what it does.}
|
||||
Copyright (C) {year} {name of author}
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
{project} Copyright (C) {year} {fullname}
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
|
@ -0,0 +1,35 @@
|
|||
# ClashRoyale-Bot
|
||||
A Bot, that controls ClashRoyal. Perfect for Crown farming.
|
||||
|
||||
# Warning ! You might get banned for useing this Program.
|
||||
And you going to loose some trophys.
|
||||
Bot losses some matches -> Bot gets easyer oponents -> Bot winns some matches (And earn crowns) -> Bot gets harder oponents -> Bot looses some matches....
|
||||
### What is this bot?
|
||||
* Automated Bot for Battles
|
||||
* funny to watch
|
||||
* Good for Crown-farming for the clan chest
|
||||
|
||||
### What is this bot not?
|
||||
* A way to farm trophys
|
||||
* A Programm that plays better than an average human
|
||||
* Time efficent
|
||||
|
||||
|
||||
## Download
|
||||
[Download](http://github.com/mrbesen/clashroyale-bot/releases/)
|
||||
|
||||
#### How to use it?
|
||||
This java Apllication needs some kind of Mobile Device Emulator or Interface.
|
||||
I have tested it with Teamviewer and Nox Appplayer. You can configure points of the Clashroyale app, where the bot automatically clicks.
|
||||
These clicks can cause Troops to spawn or Buttons to be Pressed.
|
||||
## Video (a bit outdated):
|
||||
[![Video](https://i.vimeocdn.com/video/641445132_640.jpg)](https://vimeo.com/222811186 "Video")
|
||||
|
||||
#### How does it work?
|
||||
This program emulates a mouse and keyboard and controls your computer with that emulated hardware. To The App it look, like you are a normal user.
|
||||
|
||||
#### Features:
|
||||
* Automated Backfocus
|
||||
* Save / Load Profiles
|
||||
* Pause or Skip Actions
|
||||
* defineable placement speed or randmoness
|
|
@ -0,0 +1,46 @@
|
|||
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd">
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
<groupId>de.mrbesen</groupId>
|
||||
<artifactId>clashroyalebot</artifactId>
|
||||
<packaging>jar</packaging>
|
||||
<version>1.0-SNAPSHOT</version>
|
||||
<name>clashroyalebot</name>
|
||||
<url>http://maven.apache.org</url>
|
||||
<properties>
|
||||
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
|
||||
<maven.compiler.target>1.8</maven.compiler.target>
|
||||
<maven.compiler.source>1.8</maven.compiler.source>
|
||||
</properties>
|
||||
<dependencies>
|
||||
|
||||
</dependencies>
|
||||
<build>
|
||||
<plugins>
|
||||
<plugin>
|
||||
<artifactId>maven-assembly-plugin</artifactId>
|
||||
<executions>
|
||||
<execution>
|
||||
<phase>package</phase>
|
||||
<goals>
|
||||
<goal>single</goal>
|
||||
</goals>
|
||||
</execution>
|
||||
</executions>
|
||||
<configuration>
|
||||
<descriptorRefs>
|
||||
<descriptorRef>jar-with-dependencies</descriptorRef>
|
||||
</descriptorRefs>
|
||||
<archive>
|
||||
<manifest>
|
||||
<mainClass>de.mrbesen.cr.auto.clicker.Main</mainClass>
|
||||
</manifest>
|
||||
<manifestEntries>
|
||||
<Class-Path>.</Class-Path>
|
||||
</manifestEntries>
|
||||
</archive>
|
||||
</configuration>
|
||||
</plugin>
|
||||
</plugins>
|
||||
</build>
|
||||
</project>
|
|
@ -0,0 +1,409 @@
|
|||
package de.mrbesen.cr.auto.clicker;
|
||||
|
||||
import java.awt.AWTException;
|
||||
import java.awt.Color;
|
||||
import java.awt.MouseInfo;
|
||||
import java.awt.Rectangle;
|
||||
import java.awt.Robot;
|
||||
import java.awt.event.InputEvent;
|
||||
import java.awt.event.KeyEvent;
|
||||
import java.awt.image.BufferedImage;
|
||||
|
||||
public class Clicker implements Runnable{
|
||||
|
||||
private boolean running = false;
|
||||
private boolean should_run = false;
|
||||
private boolean inbattle = false;
|
||||
private boolean skipbattle = false;
|
||||
private Thread thread;
|
||||
|
||||
private Point battle;
|
||||
private Point end;
|
||||
|
||||
private Point arena_switch;
|
||||
|
||||
private Point[] cardslots = new Point[4];
|
||||
private Point playout;
|
||||
|
||||
private Color ok_button = new Color(85, 170, 254);
|
||||
private Color arena_view = new Color(85, 170, 254);//<-not the correct color!
|
||||
|
||||
private boolean autoplay;
|
||||
private boolean doubleplayout = true;
|
||||
private int truppenwait = 180;
|
||||
private int randomness = 15;
|
||||
private boolean paused = false;
|
||||
private boolean backfocus = false;
|
||||
private final int waittime = 250;//time between mouse teleports and clicks
|
||||
|
||||
private int mincolordistance = 35;
|
||||
private Overlay ov = null;
|
||||
|
||||
private int alt_key;
|
||||
|
||||
long started = -1;
|
||||
|
||||
private void sleep( int ms) {
|
||||
//update ui
|
||||
Main.get().ui.printTime((int) ( (System.currentTimeMillis()-started) / 1000 ));
|
||||
|
||||
if(skipbattle)
|
||||
return;
|
||||
try {
|
||||
if(ms > 1000) {
|
||||
Thread.sleep(1000);//split the sleep time.
|
||||
sleep(ms-1000);
|
||||
} else
|
||||
Thread.sleep(ms);
|
||||
while(paused & should_run) {
|
||||
Thread.sleep(75);
|
||||
}
|
||||
} catch (InterruptedException e) { } //when skip is applyed, or the bot gets stopped
|
||||
}
|
||||
|
||||
public void start() {
|
||||
should_run = true;
|
||||
if(!running) {
|
||||
running = true;
|
||||
thread = new Thread(this, "BOT");
|
||||
thread.start();
|
||||
started = System.currentTimeMillis();
|
||||
}
|
||||
}
|
||||
|
||||
public void stop() {
|
||||
should_run = false;
|
||||
skipbattle = true;
|
||||
while(running) {
|
||||
thread.interrupt();//stop that shit (its maybe sleeping)
|
||||
}
|
||||
}
|
||||
|
||||
public void skip() {
|
||||
if(isRunning())
|
||||
if(inbattle)
|
||||
skipbattle = true;
|
||||
thread.interrupt();
|
||||
}
|
||||
|
||||
public boolean isRunning() {
|
||||
return running;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
sleep(1000);//chill ma
|
||||
|
||||
String oss = System.getProperty("os.name").toLowerCase();
|
||||
alt_key = ( oss.contains("nix") | oss.contains("nux") | oss.contains("aix") | oss.contains("win") ? KeyEvent.VK_ALT : KeyEvent.VK_META);
|
||||
//windows and linux have another alt key than mac, so lets determine the OS type, to determine the key code.
|
||||
|
||||
int card = 0;
|
||||
try {
|
||||
Robot rob = new Robot();
|
||||
while(should_run) {
|
||||
Main.get().ui.info("Starting Battle.");
|
||||
sleep(500);
|
||||
clickL(rob, battle);//smash the start button
|
||||
sleep(1000);
|
||||
clickL(rob, battle);//press start again (if there is an alert poping up)
|
||||
backfocus(rob);
|
||||
//battle is starting up
|
||||
sleep(9000);//wait for the battle to start (loading screen)
|
||||
inbattle = true;
|
||||
float modifier = 1;
|
||||
long start = System.currentTimeMillis();
|
||||
long lastwait = start;//actions like moving mouse and do stuff gets messured and subtracted of the wait's
|
||||
Main.get().ui.info("Battle begins.");
|
||||
while( ((System.currentTimeMillis() - start) / 6000) < 41 & should_run & !skipbattle) {
|
||||
|
||||
//check für ok-button
|
||||
if(round(start) > 20) {//game is older then 20 seconds
|
||||
if(checkOK(end, rob,ok_button)) {//check
|
||||
Main.get().ui.info("OK-button detected!");
|
||||
skipbattle = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//try to play out a card
|
||||
if(autoplay) {
|
||||
playout(card, rob);//try to play a card
|
||||
card = (card +1) % 4;//move card pointer to the next
|
||||
if(doubleplayout) {
|
||||
sleep(waittime * 2);
|
||||
playout(card, rob);
|
||||
card = (card +1) % 4;//next
|
||||
}
|
||||
backfocus(rob);
|
||||
}
|
||||
|
||||
if(round(start) >= 115) //game older than 2 minutes -> speed the playout process up!
|
||||
modifier = 2;
|
||||
else if(round(start) >= (115 - (truppenwait / 2))) //remove half waittime and do half speed.
|
||||
modifier = 1.5f;
|
||||
// eingestellter wert (0.1 sec) ggf. durch 2 teilen vergangene zeit abziehen (zeit fürs setztem der letzten truppen)
|
||||
int waittime = ( (int) (((truppenwait * 100) / modifier) - (System.currentTimeMillis()- lastwait)) );//how long to wait?
|
||||
Main.get().ui.info("Waiting for: " + (waittime / 1000) + "s");
|
||||
while (waittime > 1500 & !skipbattle & should_run) {//check for the ok-button every 3 seconds
|
||||
long startwait = System.currentTimeMillis();//record needed time
|
||||
if(checkOK(end, rob, ok_button)) {//check
|
||||
Main.get().ui.info("OK-button detected!");
|
||||
skipbattle = true;
|
||||
break;
|
||||
}
|
||||
sleep((int) (1500 - (System.currentTimeMillis() - startwait)));//sleep the rest of 3 seconds, that was not gone for checking
|
||||
waittime = (int) (waittime - (System.currentTimeMillis() - startwait));//calculate waittime that is left
|
||||
}
|
||||
sleep(waittime);//wait
|
||||
|
||||
lastwait = System.currentTimeMillis();//restart the messurement of time used by the actions
|
||||
}
|
||||
skipbattle = false;
|
||||
inbattle = false;
|
||||
clickL(rob, end);//ok button
|
||||
backfocus(rob);
|
||||
Main.get().ui.info("Battle ended.");
|
||||
sleep(7000);//7 sec-loading screen
|
||||
//checken, ob Arena wechsel pop-up
|
||||
while(checkOK(arena_switch, rob,arena_view) & should_run) {
|
||||
Main.get().ui.info("Arena found, clicking");
|
||||
clickL(rob, arena_switch);
|
||||
backfocus(rob);
|
||||
sleep(2000);//wait 2 seconds
|
||||
}
|
||||
}
|
||||
} catch (AWTException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
running= false;//remove the running flag
|
||||
}
|
||||
|
||||
private float round(long start) {//returns how old the round is in 0.1 seconds
|
||||
return ((System.currentTimeMillis() - start) / 1000);
|
||||
}
|
||||
|
||||
/**
|
||||
* Try to play out an Card. fakes 2 mouse clicks. One at the card, and one at the defined playout spot.
|
||||
* @param card card nummber (0-3)
|
||||
* @param rob the Robot Object to use
|
||||
*/
|
||||
private void playout(int card, Robot rob) {
|
||||
Main.get().ui.info("Playout: " + (card+1));
|
||||
if(cardslots[card] != null) {//card is selectable
|
||||
clickL(rob, cardslots[card]);//click on the card slot
|
||||
sleep(waittime);//lets Teamviewer transmit the data to the phone and let the phone some time zto sumbit the data to supercell.
|
||||
if(playout != null)//a specified playout spot
|
||||
clickL(rob, playout.add(new Point(randomness)));//click on the playout location
|
||||
else
|
||||
clickL(rob, battle.add(new Point(randomness)));//non specified playout spot (the battle start button is a good position to play out cards)
|
||||
}
|
||||
}
|
||||
|
||||
private void backfocus(Robot bot) {
|
||||
if(backfocus) {
|
||||
|
||||
bot.keyPress(alt_key);
|
||||
|
||||
bot.keyPress(KeyEvent.VK_TAB);
|
||||
sleep(waittime);
|
||||
bot.keyRelease(KeyEvent.VK_TAB);
|
||||
|
||||
bot.keyRelease(alt_key);
|
||||
}
|
||||
}
|
||||
|
||||
public void set(Point a, int num) {
|
||||
if(num < 4)
|
||||
cardslots[num] = a;
|
||||
else if(num == 5) {
|
||||
end = a;
|
||||
Main.get().ui.refresh();
|
||||
} else if(num == 4) {
|
||||
battle = a;
|
||||
Main.get().ui.refresh();
|
||||
} else if(num == 6)
|
||||
playout = a;
|
||||
else if(num == 7)
|
||||
arena_switch = a;
|
||||
}
|
||||
|
||||
public boolean isBackfocus() {
|
||||
return backfocus;
|
||||
}
|
||||
|
||||
public void toggleBackfocus() {
|
||||
backfocus = !backfocus;
|
||||
}
|
||||
|
||||
public boolean isSet(int num) {
|
||||
if(num < 0 ) throw new IllegalArgumentException("num >= 0 !");
|
||||
|
||||
return get(num) != null;
|
||||
}
|
||||
|
||||
private Point get(int num) {
|
||||
if(num < 4)
|
||||
return cardslots[num];
|
||||
else if(num == 5)
|
||||
return end ;
|
||||
else if(num == 4)
|
||||
return battle;
|
||||
else if(num == 6)
|
||||
return playout;
|
||||
else if(num == 7)
|
||||
return arena_switch;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public void setWait(int i) {
|
||||
truppenwait = i;
|
||||
}
|
||||
|
||||
public void setDoublePlay(boolean a) {
|
||||
doubleplayout = a;
|
||||
}
|
||||
|
||||
public void setAutoPlay(boolean a) {
|
||||
autoplay = a;
|
||||
}
|
||||
|
||||
public void setRandmones(int rand) {
|
||||
randomness = rand;
|
||||
}
|
||||
|
||||
public boolean bothset() {
|
||||
return (end != null & battle != null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Perform a Leftclick.
|
||||
* @param b the Robot to use
|
||||
* @param a the Position to click
|
||||
*/
|
||||
private void clickL(Robot b, Point a) {
|
||||
if(!should_run)
|
||||
return;
|
||||
Point old = getMouse();
|
||||
b.mouseMove(a.x, a.y);
|
||||
sleep(waittime);
|
||||
clickL(b);
|
||||
b.mouseMove(old.x, old.y);
|
||||
sleep(waittime);
|
||||
}
|
||||
|
||||
/**
|
||||
* Perform a Leftclick
|
||||
* @param b
|
||||
*/
|
||||
private void clickL(Robot b) {//40 ms delay
|
||||
b.mousePress(InputEvent.BUTTON1_MASK);
|
||||
sleep(waittime);
|
||||
b.mouseRelease(InputEvent.BUTTON1_MASK);
|
||||
sleep(waittime);
|
||||
}
|
||||
|
||||
private int getMousex() {
|
||||
return MouseInfo.getPointerInfo().getLocation().x;
|
||||
}
|
||||
private int getMousey() {
|
||||
return MouseInfo.getPointerInfo().getLocation().y;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method checks a squared radius of 10 px around the Point and compares the screen color with the color of the ok-button, that ends an game.
|
||||
* @param p the point to scann
|
||||
* @param bot the Robot object to use
|
||||
* @return true, if there are more then 70px alike enough
|
||||
*/
|
||||
private boolean checkOK(Point p, Robot bot, Color goalcolor) {
|
||||
if(p == null | bot == null | goalcolor == null)
|
||||
return false;
|
||||
//long start = System.currentTimeMillis();
|
||||
int count = 0;
|
||||
BufferedImage img = bot.createScreenCapture(getRect(p.x, p.y));//smile
|
||||
for (int x = 0; x < img.getWidth(); x++) {
|
||||
for (int y = 0; y < img.getHeight(); y++) {
|
||||
int color = img.getRGB(x, y);
|
||||
int red = (color & 0x00ff0000) >> 16;
|
||||
int green = (color & 0x0000ff00) >> 8;
|
||||
int blue = color & 0x000000ff;
|
||||
double distance = Math.sqrt(Math.pow((blue - goalcolor.getBlue()), 2)
|
||||
+ Math.pow((red - goalcolor.getRed()), 2) + Math.pow((green - goalcolor.getGreen()), 2));//calculate the distance between the goalcolor and the test color
|
||||
if (distance < mincolordistance)
|
||||
count++;
|
||||
}
|
||||
}
|
||||
|
||||
System.out.println("counts: " + count);//some performance checking
|
||||
return count > 4;//engough pixel have the right color
|
||||
}
|
||||
|
||||
public Point getMouse() {
|
||||
return new Point(getMousex(), getMousey());
|
||||
}
|
||||
|
||||
public String serialize() {
|
||||
String out = "";
|
||||
for(int i = 0; i < 8; i++) {
|
||||
Point p = get(i);
|
||||
String ps = "null";
|
||||
if(p != null)
|
||||
ps = p.serialize();
|
||||
out += i + " " + ps + "\n";
|
||||
}
|
||||
out = out + "104 " + arena_view.getRed() + " " + arena_view.getGreen() + " " + arena_view.getBlue();
|
||||
out = out + "\n105 " + ok_button.getRed() + " " + ok_button.getGreen() + " " + ok_button.getBlue();
|
||||
return out ;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Set the avg Color of an Button
|
||||
* @param c Color
|
||||
* @param colornum nummber (0=ok-button, 1=arena_view-button)
|
||||
*/
|
||||
public void setColor(Color c, int colornum, int minimumdistance) {
|
||||
switch(colornum) {
|
||||
case 0:
|
||||
ok_button = c;
|
||||
break;
|
||||
case 1:
|
||||
arena_view = c;
|
||||
break;
|
||||
}
|
||||
if(mincolordistance < minimumdistance)//enlarging mindistance
|
||||
mincolordistance = minimumdistance;
|
||||
System.out.println(colornum + ": "+c.getRed() + " " + c.getGreen() + " " + c.getBlue());
|
||||
}
|
||||
|
||||
|
||||
public boolean isPaused() {
|
||||
return paused;
|
||||
}
|
||||
|
||||
public void setPause(boolean b) {
|
||||
paused = b;
|
||||
}
|
||||
|
||||
public static Rectangle getRect(int x, int y) {
|
||||
return new Rectangle(x-2, y-2, 5, 5);
|
||||
}
|
||||
|
||||
public void toggleOverlay() {
|
||||
if(ov == null) {
|
||||
try {
|
||||
ov = new Overlay();
|
||||
ov.set(playout, cardslots, end, battle, arena_switch);
|
||||
ov.init();
|
||||
} catch(Exception e) {
|
||||
System.out.println("Catched Exception, while inflateing Overlay: ");
|
||||
e.printStackTrace();
|
||||
}
|
||||
} else {
|
||||
ov.close();
|
||||
ov = null;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
package mrbesen.cr.auto.clicker;
|
||||
package de.mrbesen.cr.auto.clicker;
|
||||
|
||||
public class Main {
|
||||
|
|
@ -0,0 +1,86 @@
|
|||
package de.mrbesen.cr.auto.clicker;
|
||||
|
||||
import java.awt.Color;
|
||||
import java.awt.Graphics;
|
||||
|
||||
import javax.swing.JFrame;
|
||||
|
||||
public class Overlay {
|
||||
|
||||
JFrame frame;
|
||||
Point spawn;
|
||||
Point cards[];
|
||||
Point ok;
|
||||
Point battle;
|
||||
Point arenaview;
|
||||
|
||||
public Overlay() {
|
||||
Runtime.getRuntime().addShutdownHook(new Thread(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
if(frame != null) {
|
||||
frame.dispose();
|
||||
}
|
||||
}
|
||||
}, "Shutdownhook-Overlaycloser"));
|
||||
}
|
||||
|
||||
void set(Point spawn, Point[] cards, Point ok, Point battle, Point arenaview) {
|
||||
this.spawn = spawn;
|
||||
this.cards = cards;
|
||||
this.ok = ok;
|
||||
this.battle = battle;
|
||||
this.arenaview = arenaview;
|
||||
}
|
||||
|
||||
public void init() {
|
||||
frame = new JFrame("Bot Overlay");
|
||||
frame.setUndecorated(true);
|
||||
frame.setOpacity(0.5f);
|
||||
|
||||
int width=0, height=0;
|
||||
int x=spawn.x,y=spawn.y;
|
||||
for(Point p : getlist()) {
|
||||
if(p != null) {
|
||||
if(p.x < x) {
|
||||
width += (x-p.x);//umsoviel weiter machen, wie nach links verschoben wird
|
||||
x = p.x;
|
||||
}
|
||||
if(x+width < p.x) {
|
||||
width += x+width-p.x;
|
||||
}
|
||||
if(p.y < y) {
|
||||
height += (y-p.y);
|
||||
y = p.y;
|
||||
}
|
||||
if(y+height < p.y) {
|
||||
height += y+height-p.y;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
frame.setSize(width, height);
|
||||
frame.setLocation(x, y);
|
||||
|
||||
frame.setVisible(true);
|
||||
|
||||
Graphics gra = frame.getGraphics();
|
||||
gra.setColor(new Color(255, 0, 0));//red
|
||||
for(Point p : cards) {
|
||||
if(p != null) {
|
||||
gra.drawRect(p.x-1, p.y-1, 300, 300);
|
||||
}
|
||||
}
|
||||
System.out.println("Overlay is da!");
|
||||
}
|
||||
|
||||
public void close() {
|
||||
frame.dispose();
|
||||
}
|
||||
|
||||
|
||||
private Point[] getlist() {
|
||||
return new Point[] {spawn,ok,battle,arenaview, cards[0],cards[1],cards[2],cards[3]};
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
package de.mrbesen.cr.auto.clicker;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class Point {
|
||||
|
||||
int x = 0, y = 0;
|
||||
|
||||
public String serialize() {
|
||||
return (x +"x"+y);
|
||||
}
|
||||
|
||||
public Point(String deserialize) {
|
||||
String[] split = deserialize.split("x",2);
|
||||
x = Integer.parseInt(split[0]);
|
||||
y = Integer.parseInt(split[1]);
|
||||
}
|
||||
|
||||
public Point(int x, int y) {
|
||||
this.x = x; this.y = y;
|
||||
}
|
||||
|
||||
public Point add(int x, int y) {
|
||||
return new Point(this.x+x, this.y+y);
|
||||
}
|
||||
|
||||
public Point(int random) {
|
||||
Random rand = new Random();
|
||||
x = rand.nextInt(random) - (random/2);
|
||||
y = rand.nextInt(random) - (random/2);
|
||||
}
|
||||
|
||||
public Point add(Point a) {
|
||||
return new Point(a.x+x, a.y+y);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,83 @@
|
|||
package de.mrbesen.cr.auto.clicker;
|
||||
|
||||
import java.awt.AWTException;
|
||||
import java.awt.Color;
|
||||
import java.awt.Robot;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.util.Comparator;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
public class PosColSelector extends PosSelector {
|
||||
|
||||
int colornum;
|
||||
|
||||
public PosColSelector(UI ui, String text, boolean required, int num, int colornum) {
|
||||
super(ui, text, required, num);
|
||||
this.colornum = colornum;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
super.run();
|
||||
try {
|
||||
Robot rob = new Robot();
|
||||
Point p = ui.bot.getMouse();
|
||||
BufferedImage img = rob.createScreenCapture(Clicker.getRect(p.x, p.y));
|
||||
//calculate avg color;
|
||||
int red = 0;
|
||||
int green = 0;
|
||||
int blue = 0;
|
||||
int count = 0;
|
||||
for (int x = 0; x < img.getWidth(); x++) {
|
||||
for (int y = 0; y < img.getHeight(); y++) {
|
||||
int color = img.getRGB(x, y);
|
||||
red += (color & 0x00ff0000) >> 16;
|
||||
green += (color & 0x0000ff00) >> 8;
|
||||
blue += color & 0x000000ff;
|
||||
count ++;
|
||||
}
|
||||
}
|
||||
red /= count;
|
||||
blue /= count;
|
||||
green /= count;
|
||||
Color c = new Color(red, green, blue);
|
||||
|
||||
//calculate distances:
|
||||
List<Integer> dist = new LinkedList<Integer>();
|
||||
for (int x = 0; x < img.getWidth(); x++) {
|
||||
for (int y = 0; y < img.getHeight(); y++) {
|
||||
int color = img.getRGB(x, y);
|
||||
int redf = (color & 0x00ff0000) >> 16;
|
||||
int greenf = (color & 0x0000ff00) >> 8;
|
||||
int bluef = color & 0x000000ff;
|
||||
double distance = Math.sqrt(Math.pow((bluef - c.getBlue()), 2)
|
||||
+ Math.pow((redf - c.getRed()), 2) + Math.pow((greenf - c.getGreen()), 2));
|
||||
dist.add((int) distance);
|
||||
// System.out.println(distance);
|
||||
}
|
||||
}
|
||||
|
||||
dist.sort(new Comparator<Integer>() {
|
||||
@Override
|
||||
public int compare(Integer o1, Integer o2) {
|
||||
if(o1 < o2)
|
||||
return -1;
|
||||
if(o1== o2)
|
||||
return 0;
|
||||
if(o1 > o2)
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
});
|
||||
|
||||
int miniumdistance = dist.get((int) (dist.size()*0.3f));//at least the first third tests should fit
|
||||
// int maximumdistance = dist.get(dist.size()-1);
|
||||
System.out.println("minimum distance: " + miniumdistance );
|
||||
ui.bot.setColor(c,colornum, miniumdistance);
|
||||
ui.bot.set(p, num);
|
||||
} catch(AWTException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
package mrbesen.cr.auto.clicker;
|
||||
package de.mrbesen.cr.auto.clicker;
|
||||
|
||||
import java.awt.Color;
|
||||
|
||||
|
@ -11,6 +11,11 @@ public class PosSelector implements Runnable {
|
|||
UI ui;
|
||||
private boolean required;
|
||||
|
||||
|
||||
public boolean isRequired() {
|
||||
return required;
|
||||
}
|
||||
|
||||
public PosSelector(UI ui, String text, boolean required, int num) {
|
||||
this.ui = ui; this.required = required;this.num = num;
|
||||
button = new JButton(text);
|
||||
|
@ -20,15 +25,17 @@ public class PosSelector implements Runnable {
|
|||
|
||||
@Override
|
||||
public void run() {
|
||||
button.setBackground(Color.MAGENTA);
|
||||
try {
|
||||
for(int i = 5; i > 0; i--) {//countdown
|
||||
ui.info(i + "");
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
} catch(InterruptedException e) {;}
|
||||
} catch(InterruptedException e) {}
|
||||
ui.bot.set(ui.bot.getMouse(), num);//get and save the position
|
||||
ui.info("Position saved!");
|
||||
green();
|
||||
ui.setPositionDone();
|
||||
}
|
||||
|
||||
public void green() {
|
|
@ -0,0 +1,538 @@
|
|||
package de.mrbesen.cr.auto.clicker;
|
||||
|
||||
import java.awt.Color;
|
||||
import java.awt.Dimension;
|
||||
import java.awt.event.ActionEvent;
|
||||
import java.awt.event.ActionListener;
|
||||
import java.io.File;
|
||||
import java.io.FileWriter;
|
||||
import java.io.IOException;
|
||||
import java.math.BigDecimal;
|
||||
import java.util.Scanner;
|
||||
|
||||
import javax.swing.Box;
|
||||
import javax.swing.JButton;
|
||||
import javax.swing.JCheckBox;
|
||||
import javax.swing.JFileChooser;
|
||||
import javax.swing.JFrame;
|
||||
import javax.swing.JLabel;
|
||||
import javax.swing.JMenu;
|
||||
import javax.swing.JMenuBar;
|
||||
import javax.swing.JMenuItem;
|
||||
import javax.swing.JOptionPane;
|
||||
import javax.swing.JPanel;
|
||||
import javax.swing.JSlider;
|
||||
import javax.swing.event.ChangeEvent;
|
||||
import javax.swing.event.ChangeListener;
|
||||
import javax.swing.filechooser.FileNameExtensionFilter;
|
||||
|
||||
public class UI implements ActionListener {
|
||||
|
||||
private boolean isSelectionRunning = false; //true if an selection Thread is working,
|
||||
|
||||
private JFrame frame = new JFrame("Clash Royale Bot · by MrBesen");;
|
||||
|
||||
private JPanel root = new JPanel();
|
||||
private JPanel top = new JPanel();
|
||||
private JPanel middle = new JPanel();
|
||||
private JPanel sliderpanel = new JPanel();
|
||||
private JPanel bottom = new JPanel();
|
||||
|
||||
private JMenuBar menubar = new JMenuBar();
|
||||
private JMenu file_ = new JMenu("File");
|
||||
private JMenuItem load = new JMenuItem();
|
||||
private JMenuItem save = new JMenuItem();
|
||||
private JMenuItem new_ = new JMenuItem();
|
||||
|
||||
private AutoPlayBox autoplay = new AutoPlayBox();
|
||||
private JCheckBox doubleplace = new JCheckBox("DoublePlace");
|
||||
private JCheckBox backfocus = new JCheckBox("BackFocus");
|
||||
|
||||
private PosSelector[] posselctors = {
|
||||
new PosSelector(this, "Battle",true, 4),
|
||||
new PosColSelector(this, "End Battle",true, 5,0),
|
||||
new PosSelector(this, "Card1",false, 0),
|
||||
new PosSelector(this, "Card2",false, 1),
|
||||
new PosSelector(this, "Card3",false, 2),
|
||||
new PosSelector(this, "Card4", false, 3),
|
||||
new PosSelector(this, "Playout", false, 6),
|
||||
new PosColSelector(this, "Arena View", false, 7,1)
|
||||
};
|
||||
|
||||
private JButton start = new JButton("START");
|
||||
private JButton skip = new JButton("SKIP"); // the button, to skip waiting
|
||||
private JButton pause = new JButton("Pause");
|
||||
private JButton exit = new JButton("EXIT");
|
||||
private JButton overlay = new JButton("Overlay[Experimental]");
|
||||
|
||||
private JLabel info = new JLabel("Define positions, to start.");
|
||||
private JLabel time = new JLabel("0 s");
|
||||
|
||||
private JFileChooser filechooser = new JFileChooser();
|
||||
|
||||
private Slider[] slider = {
|
||||
new Slider("Waittime: ","s", 1,300,180,-1, null, new Updater() {
|
||||
@Override
|
||||
public void update(int nummber) {
|
||||
bot.setWait(nummber);
|
||||
}
|
||||
}, false),
|
||||
new Slider("Radius of Placement: ","px",0,40,15,0, null, new Updater() {
|
||||
@Override
|
||||
public void update(int nummber) {
|
||||
bot.setRandmones(nummber);
|
||||
}
|
||||
},false)
|
||||
};
|
||||
|
||||
Clicker bot = new Clicker();
|
||||
|
||||
public UI() {
|
||||
Main.get().ui = this;
|
||||
|
||||
//init screen
|
||||
frame.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE);
|
||||
frame.setSize(830,( System.getProperty("os.name").toLowerCase().contains("win") ? 220 : 180));//extra large for windows
|
||||
|
||||
save.setText("Save");
|
||||
save.addActionListener(this);
|
||||
load.setText("Load");
|
||||
load.addActionListener(this);
|
||||
new_.setText("New");
|
||||
new_.addActionListener(this);
|
||||
|
||||
file_.add(save);
|
||||
file_.add(load);
|
||||
file_.add(new_);
|
||||
menubar.add(file_);
|
||||
frame.setJMenuBar(menubar);
|
||||
|
||||
skip.setEnabled(false);
|
||||
start.setEnabled(false);
|
||||
|
||||
doubleplace.setSelected(true);
|
||||
doubleplace.setEnabled(false);
|
||||
|
||||
skip.addActionListener(this);
|
||||
start.addActionListener(this);
|
||||
pause.addActionListener(this);
|
||||
exit.addActionListener(this);
|
||||
overlay.addActionListener(this);
|
||||
doubleplace.addActionListener(this);
|
||||
backfocus.addActionListener(this);
|
||||
|
||||
for(PosSelector poss : posselctors) {//construct PosSelector Panel
|
||||
top.add(poss.button);
|
||||
}
|
||||
|
||||
middle.add(start);//construct button paneö
|
||||
middle.add(skip);
|
||||
middle.add(pause);
|
||||
middle.add(exit);
|
||||
//middle.add(overlay);//added later
|
||||
middle.add(autoplay);
|
||||
middle.add(doubleplace);
|
||||
middle.add(backfocus);
|
||||
|
||||
for(Slider s : slider) {//construct slider panel
|
||||
sliderpanel.add(s);
|
||||
}
|
||||
|
||||
bottom.add(info);//construct bottom panel
|
||||
bottom.add(Box.createRigidArea(new Dimension(150, 5)));
|
||||
bottom.add(time);
|
||||
|
||||
root.add(top);//add every pannel
|
||||
root.add(middle);
|
||||
root.add(sliderpanel);
|
||||
root.add(bottom);
|
||||
|
||||
frame.add(root);//create frame
|
||||
frame.setVisible(true);
|
||||
|
||||
//set tooltips
|
||||
start.setToolTipText("Starts the Bot. (When gray, try to set the positions for the red buttons!)");
|
||||
skip.setToolTipText("Skips the current Action.(Waiting or beeing in a match, only usefull, when the bot miss clicked somewhere)");
|
||||
pause.setToolTipText("Pauses the \"output\" of the Bot, but the internal states are still updated.");
|
||||
exit.setToolTipText("Stops the Bot and closes the Window.");
|
||||
overlay.setToolTipText("Enables a Overlay to visualize where the Bot trys to click.");
|
||||
autoplay.setToolTipText("Enable or disable auto placement of cards.");
|
||||
doubleplace.setToolTipText("Everytime the bot wants to play a card, he trys to play two cards at once.");
|
||||
backfocus.setToolTipText("After each mouseclickaction the bot tryes to give the old window the focus back.");
|
||||
slider[0].setToolTipText("the time the Bot waits between two crads.");
|
||||
slider[1].setToolTipText("Give a value, how offset the playout place should be, to look more like a human player to the opponent and the game itself.");
|
||||
|
||||
posselctors[0].button.setToolTipText("Set the position for the \"Battle\"-Button.");
|
||||
posselctors[1].button.setToolTipText("Set the position for the \"ok\"-Button at the end of a match. Be carefull, this also saves the color of the button to auto-detect it.");
|
||||
posselctors[2].button.setToolTipText("Set the Position of Card 1");
|
||||
posselctors[3].button.setToolTipText("Set the Position of Card 2");
|
||||
posselctors[4].button.setToolTipText("Set the Position of Card 3");
|
||||
posselctors[5].button.setToolTipText("Set the Position of Card 4");
|
||||
posselctors[6].button.setToolTipText("Set the Position, where a Card should be placed. Leave it empty to use the same position as the \"Battle\" position.");
|
||||
posselctors[7].button.setToolTipText("Set the position of the Close button, of the menue that po up, when you tap the arena. This one also saves the color of the position to auto detect it.");
|
||||
|
||||
filechooser.removeChoosableFileFilter(filechooser.getAcceptAllFileFilter());
|
||||
filechooser.addChoosableFileFilter(new FileNameExtensionFilter("Botsettings", "profile"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
Object src = e.getSource();
|
||||
if(src instanceof JButton) {
|
||||
JButton srcb = (JButton) src;
|
||||
|
||||
//check for the Posselectors
|
||||
for(PosSelector poss : posselctors) {
|
||||
if(poss.button.equals(srcb)) {
|
||||
if(!isSelectionRunning)
|
||||
new Thread(poss, "PositionSelector").start();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(srcb.equals(start)) {
|
||||
if(bot.isRunning()) {//stop!
|
||||
bot.stop();
|
||||
srcb.setText("START");
|
||||
skip.setEnabled(false);
|
||||
info("Stoped!");
|
||||
} else {
|
||||
bot.start();//start!
|
||||
srcb.setText("STOP");
|
||||
skip.setEnabled(true);
|
||||
info("Started!");
|
||||
}
|
||||
} else if(srcb.equals(skip))
|
||||
bot.skip();
|
||||
else if(srcb.equals(exit)) {
|
||||
bot.stop();
|
||||
frame.setVisible(false);
|
||||
frame.dispose();
|
||||
System.exit(0);
|
||||
} else if(srcb.equals(pause)) {
|
||||
if(bot.isPaused()) {//the bot is going to be unpaused
|
||||
pause.setText("Pause");
|
||||
info("Unpaused.");
|
||||
} else {//the bot is going to be paused.
|
||||
pause.setText("Unpause");
|
||||
info("Paused.");
|
||||
}
|
||||
bot.setPause(!bot.isPaused());
|
||||
} else if(srcb.equals(overlay)) {
|
||||
bot.toggleOverlay();
|
||||
}
|
||||
} else if(src instanceof JMenuItem) {
|
||||
JMenuItem srcI = (JMenuItem) src;
|
||||
if(srcI.equals(load)) {
|
||||
int returnval = filechooser.showOpenDialog(frame);
|
||||
if(returnval == JFileChooser.APPROVE_OPTION) {
|
||||
File f = filechooser.getSelectedFile();
|
||||
load(f, true);
|
||||
} else
|
||||
info("cancled.");
|
||||
} else if(srcI.equals(save)) {
|
||||
int returnval = filechooser.showOpenDialog(frame);
|
||||
if(returnval == JFileChooser.APPROVE_OPTION) {
|
||||
save(filechooser.getSelectedFile());
|
||||
} else
|
||||
info("cancled.");
|
||||
} else if(srcI.equals(new_)) {
|
||||
new_();
|
||||
}
|
||||
} else if(src instanceof JCheckBox) {
|
||||
JCheckBox srcb = (JCheckBox) src;
|
||||
if(srcb.equals(doubleplace)) {
|
||||
bot.setDoublePlay(srcb.isSelected());
|
||||
if(srcb.isSelected()) {//*2
|
||||
slider[0].setValue(slider[0].getValue()*2);
|
||||
} else {// /2
|
||||
slider[0].setValue(slider[0].getValue()/2);
|
||||
}
|
||||
} else if(srcb.equals(backfocus)) {
|
||||
bot.toggleBackfocus();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void load(File f, boolean info) {
|
||||
if(f.exists()) {
|
||||
try {
|
||||
Scanner s = new Scanner(f);
|
||||
while(s.hasNextLine()) {
|
||||
String split[] = s.nextLine().split(" ");
|
||||
if(!split[1].equals("null")) {
|
||||
int num = Integer.parseInt(split[0]);
|
||||
if(num > 100) {//special settings (slider / checkboxes)
|
||||
if(num == 101) {//truppenwait
|
||||
int wait = Integer.parseInt(split[1]);
|
||||
slider[0].setValue(wait);
|
||||
} else if(num == 102) { // double playout
|
||||
boolean dp = Boolean.parseBoolean(split[1]);
|
||||
if(dp)
|
||||
autoplay.setSelected(true);
|
||||
doubleplace.setSelected(dp);
|
||||
bot.setDoublePlay(dp);
|
||||
} else if(num == 103) {
|
||||
slider[1].setValue(Integer.parseInt(split[1]));
|
||||
} else if(num == 104) {
|
||||
Color c = new Color(Integer.parseInt(split[1]), Integer.parseInt(split[2]), Integer.parseInt(split[3]));
|
||||
bot.setColor(c, 1,35);
|
||||
} else if(num == 105) {
|
||||
Color c = new Color(Integer.parseInt(split[1]), Integer.parseInt(split[2]), Integer.parseInt(split[3]));
|
||||
bot.setColor(c, 0,35);
|
||||
}
|
||||
} else //standard Point Obj.
|
||||
bot.set(new Point(split[1]), num);
|
||||
}
|
||||
}
|
||||
s.close();
|
||||
refresh();
|
||||
if(info)
|
||||
info("loaded!");
|
||||
} catch(IOException | NumberFormatException e) {
|
||||
e.printStackTrace();
|
||||
if(info)
|
||||
info("Error.");
|
||||
}
|
||||
} else
|
||||
if(info)
|
||||
info("no profile found.");
|
||||
}
|
||||
|
||||
private void save(File f) {
|
||||
try {
|
||||
if(!f.getName().endsWith(".profile"))
|
||||
f = new File(f.getAbsoluteFile() + ".profile");
|
||||
if(f.exists()){
|
||||
/*ok == 0
|
||||
cancel = 2*/
|
||||
int choose = JOptionPane.showConfirmDialog(null, "You are going to override the old profile!", "Override", JOptionPane.OK_CANCEL_OPTION, JOptionPane.WARNING_MESSAGE);
|
||||
if(choose == 2) {
|
||||
info("canceled.");
|
||||
return;
|
||||
}
|
||||
|
||||
} else
|
||||
f.createNewFile();
|
||||
|
||||
FileWriter fw = new FileWriter(f);
|
||||
fw.write(bot.serialize()+"\n101 "+ slider[0].getValue() + "\n102 " + doubleplace.isSelected()+"\n103 " + slider[1].getValue());
|
||||
fw.flush();
|
||||
fw.close();
|
||||
|
||||
info("saved!");
|
||||
} catch(IOException e) {
|
||||
e.printStackTrace();
|
||||
info("Error.");
|
||||
}
|
||||
}
|
||||
|
||||
private void new_() {
|
||||
int choose = JOptionPane.showConfirmDialog(null, "All of your setting are going to be lost, if you dont save it.", "Settings lost", JOptionPane.OK_CANCEL_OPTION, JOptionPane.WARNING_MESSAGE);
|
||||
if(choose == 2) {
|
||||
info("canceled.");
|
||||
return;
|
||||
}
|
||||
bot.stop();
|
||||
bot = null;
|
||||
bot = new Clicker();
|
||||
|
||||
//set all buttons to red
|
||||
start.setEnabled(false);
|
||||
skip.setEnabled(false);
|
||||
for(PosSelector poss : posselctors) {
|
||||
poss.red();
|
||||
}
|
||||
|
||||
for(Slider s : slider) {
|
||||
s.reset();
|
||||
}
|
||||
}
|
||||
|
||||
public void refresh() {
|
||||
//check if all required positions are set
|
||||
// & set the colors
|
||||
|
||||
boolean allset = true;
|
||||
|
||||
for(PosSelector poss : posselctors) {
|
||||
if(bot.isSet(poss.num))
|
||||
poss.green();
|
||||
else {
|
||||
poss.red();
|
||||
if(poss.isRequired())
|
||||
allset = false;
|
||||
}
|
||||
}
|
||||
|
||||
if(allset)
|
||||
start.setEnabled(true);
|
||||
}
|
||||
|
||||
public void info(String a) {
|
||||
info.setText(a);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the time label to this time.
|
||||
* @param seconds in seconds.
|
||||
* Negative time is set to zero.
|
||||
*/
|
||||
public void printTime(int seconds) {
|
||||
if(seconds < 0)//not allowed
|
||||
seconds = 0;
|
||||
|
||||
StringBuilder out = new StringBuilder();
|
||||
|
||||
int d = 0;
|
||||
while(seconds >= 86400) {
|
||||
seconds -= 86400;
|
||||
d ++;
|
||||
}
|
||||
|
||||
if(d > 0) {
|
||||
out.append(d);
|
||||
out.append("d ");
|
||||
}
|
||||
|
||||
int h = 0;//hours
|
||||
while(seconds >= 3600) {
|
||||
seconds -= 3600;
|
||||
h ++;
|
||||
}
|
||||
|
||||
if(h > 0) {
|
||||
out.append(h);
|
||||
out.append("h ");
|
||||
}
|
||||
|
||||
int m = 0;//min
|
||||
while(seconds >= 60) {
|
||||
seconds -= 60;
|
||||
m ++;
|
||||
}
|
||||
|
||||
if(m > 0) {
|
||||
out.append(m);
|
||||
out.append("m ");
|
||||
}
|
||||
|
||||
if(seconds > 0) {
|
||||
out.append(seconds);
|
||||
out.append("s");
|
||||
}
|
||||
|
||||
if(out.length() == 0)
|
||||
out.append('-');//nothing
|
||||
|
||||
time.setText(out.toString());
|
||||
}
|
||||
|
||||
public void setPositionDone() {
|
||||
isSelectionRunning = false;
|
||||
|
||||
}
|
||||
|
||||
|
||||
public interface Updater {
|
||||
public void update(int nummber);
|
||||
}
|
||||
|
||||
public class AutoPlayBox extends JCheckBox implements ActionListener {//AutoPlayCheck Box (Extra Object because some updateing problems occour)
|
||||
private static final long serialVersionUID = 8957130982898848436L;
|
||||
|
||||
public AutoPlayBox() {
|
||||
super("AutoPlay");
|
||||
addActionListener(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setSelected(boolean b) {
|
||||
super.setSelected(b);
|
||||
update(b);
|
||||
}
|
||||
|
||||
public void update(boolean b) {
|
||||
doubleplace.setEnabled(b);
|
||||
slider[0].setEnabled(b);
|
||||
slider[1].setEnabled(b);
|
||||
bot.setAutoPlay(b);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
update(this.isSelected());
|
||||
}
|
||||
}
|
||||
|
||||
public class Slider extends JPanel implements ChangeListener{
|
||||
private static final long serialVersionUID = 1L;
|
||||
private JSlider slider;
|
||||
private JLabel label;
|
||||
private int defaultvalue;
|
||||
private ChangeListener listener;
|
||||
private Updater updater;
|
||||
private String prefix = "", sufix = "";
|
||||
private int offset;
|
||||
/**
|
||||
* @param prefix the text of the Label
|
||||
* @param sufix thge text of the Label
|
||||
* @param minvalue start vlaue
|
||||
* @param maxvalue last value
|
||||
* @param startvalue inital value
|
||||
* @param komma 10^x offset for komma digits
|
||||
*/
|
||||
public Slider(String prefix, String sufix, int minvalue, int maxvalue, int startvalue, int komma, ChangeListener cl, Updater upd, boolean enabled) {//ChangeListener or Updater could be Null!
|
||||
slider = new JSlider(minvalue, maxvalue, startvalue);
|
||||
slider.addChangeListener(this);
|
||||
if(prefix != null)
|
||||
this.prefix = prefix;
|
||||
if(sufix != null) {
|
||||
this.sufix = sufix;
|
||||
}
|
||||
offset = komma;
|
||||
label = new JLabel(getLabelText());
|
||||
add(slider);
|
||||
add(label);
|
||||
listener = cl;
|
||||
updater = upd;
|
||||
slider.setEnabled(enabled);
|
||||
defaultvalue = startvalue;
|
||||
}
|
||||
|
||||
public int getValue() {
|
||||
return slider.getValue();
|
||||
}
|
||||
|
||||
public void setValue(int val) {
|
||||
slider.setValue(val);
|
||||
}
|
||||
|
||||
private String getLabelText() {
|
||||
if(offset >= 0)
|
||||
return prefix + (slider.getValue() * (int) Math.pow(10, offset)) + sufix;
|
||||
return prefix + (BigDecimal.valueOf(Math.pow(10, offset)).multiply(BigDecimal.valueOf(slider.getValue()))) + sufix;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setEnabled(boolean enabled) {
|
||||
slider.setEnabled(enabled);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void stateChanged(ChangeEvent e) {
|
||||
label.setText(getLabelText());//update info
|
||||
if(listener != null)
|
||||
listener.stateChanged(e);//forward Event
|
||||
if(updater != null)
|
||||
updater.update(slider.getValue());
|
||||
}
|
||||
|
||||
/**
|
||||
* Restores the default value, does not change the controlled value, just the displayed one
|
||||
*/
|
||||
public void reset() {
|
||||
setValue(defaultvalue);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,215 +0,0 @@
|
|||
package mrbesen.cr.auto.clicker;
|
||||
|
||||
import java.awt.AWTException;
|
||||
import java.awt.MouseInfo;
|
||||
import java.awt.Robot;
|
||||
import java.awt.event.InputEvent;
|
||||
|
||||
public class Clicker implements Runnable{
|
||||
|
||||
private boolean running = false;
|
||||
private boolean should_run = false;
|
||||
private boolean inbattle = false;
|
||||
private boolean skipbattle = false;
|
||||
private Thread thread;
|
||||
|
||||
private Point battle;
|
||||
private Point end;
|
||||
|
||||
private Point[] cardslots = new Point[4];
|
||||
private Point playout;
|
||||
private boolean autoplay;
|
||||
private boolean doubleplayout =false;
|
||||
private int truppenwait = 2;
|
||||
|
||||
public Clicker() {
|
||||
}
|
||||
|
||||
private void sleep( int ms) {
|
||||
try {
|
||||
Thread.sleep(ms);
|
||||
} catch (InterruptedException e) {//when skip is applyed
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
public void start() {
|
||||
should_run = true;
|
||||
if(!running) {
|
||||
running = true;
|
||||
thread = new Thread(this, "BOT");
|
||||
thread.start();
|
||||
}
|
||||
}
|
||||
|
||||
public void stop() {
|
||||
should_run = false;
|
||||
while(running) {
|
||||
thread.interrupt();//stop that shit (its maybe sleeping)
|
||||
}
|
||||
}
|
||||
|
||||
public void skip() {
|
||||
if(isRunning())
|
||||
if(inbattle)
|
||||
skipbattle = true;
|
||||
|
||||
thread.interrupt();
|
||||
}
|
||||
|
||||
public boolean isRunning() {
|
||||
return running;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
sleep(1000);//chill ma
|
||||
int card = 0;
|
||||
try {
|
||||
Robot rob = new Robot();
|
||||
while(should_run) {
|
||||
clickL(rob, battle);//start knopf
|
||||
sleep(1000);
|
||||
if(!should_run)
|
||||
break;
|
||||
clickL(rob, battle);//start knopf bestätigen
|
||||
//battle running
|
||||
sleep(9000);//wait for the battle to start (loading screen)
|
||||
Main.get().ui.info("Battle started.");
|
||||
inbattle = true;
|
||||
int modifier = 1;
|
||||
long start = System.currentTimeMillis();
|
||||
long lastwait = start;//das delay der runde mit ein rechnen
|
||||
while( ((System.currentTimeMillis() - start) / 6000) < 41 & should_run & !skipbattle) {
|
||||
if(((System.currentTimeMillis() - start) / 60000f) > 2) //speed up! (nach her durch 2 teilen)
|
||||
modifier = 2;
|
||||
//try to play a round
|
||||
if(autoplay) {
|
||||
playout(card, rob);
|
||||
card = (card +1) % 4;//next
|
||||
if(doubleplayout) {
|
||||
sleep(750);
|
||||
playout(card, rob);
|
||||
card = (card +1) % 4;//next
|
||||
}
|
||||
}
|
||||
// eingestellter wert (0.1 sec) ggf. durch 2 teilen vergangene zeit abziehen (zeit fürs setztem der letzten truppen)
|
||||
sleep((int) (((truppenwait * 100) / modifier) - (System.currentTimeMillis()- lastwait)));//chillen
|
||||
lastwait = System.currentTimeMillis();
|
||||
}
|
||||
skipbattle = false;
|
||||
inbattle = false;
|
||||
Main.get().ui.info("Battle ended.");
|
||||
|
||||
if(!should_run)
|
||||
break;
|
||||
clickL(rob, end);//ok knopf
|
||||
if(!should_run)
|
||||
break;
|
||||
sleep(10000);//10 sec-lade screen
|
||||
}
|
||||
} catch (AWTException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
running = false;
|
||||
}
|
||||
|
||||
private void playout(int card, Robot rob) {
|
||||
if(cardslots[card] != null) {//card is selectable
|
||||
clickL(rob, cardslots[card]);//click on the card slot
|
||||
sleep(450);
|
||||
if(playout != null)//a specified playout spot
|
||||
clickL(rob, playout);//click on the playout location
|
||||
else
|
||||
clickL(rob, battle);//non specified playout spot
|
||||
}
|
||||
}
|
||||
|
||||
public void set(Point a, int num) {
|
||||
if(num < 4)
|
||||
cardslots[num] = a;
|
||||
else if(num == 5) {
|
||||
end = a;
|
||||
Main.get().ui.refresh();
|
||||
} else if(num == 4) {
|
||||
battle = a;
|
||||
Main.get().ui.refresh();
|
||||
} else if(num == 6)
|
||||
playout = a;
|
||||
}
|
||||
|
||||
public boolean isSet(int num) {
|
||||
if(num < 0 ) throw new IllegalArgumentException("num >= 0 !");
|
||||
|
||||
return get(num) != null;
|
||||
}
|
||||
|
||||
private Point get(int num) {
|
||||
if(num < 4)
|
||||
return cardslots[num];
|
||||
else if(num == 5)
|
||||
return end ;
|
||||
else if(num == 4)
|
||||
return battle;
|
||||
else if(num == 6)
|
||||
return playout;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public void setWait(int i) {
|
||||
truppenwait = i;
|
||||
}
|
||||
|
||||
public void setDoublePlay(boolean a) {
|
||||
doubleplayout = a;
|
||||
}
|
||||
|
||||
public void setAutoPlay(boolean a) {
|
||||
autoplay = a;
|
||||
}
|
||||
|
||||
public boolean bothset() {
|
||||
return (end != null & battle != null);
|
||||
}
|
||||
|
||||
private void clickL(Robot b, Point a) {
|
||||
Point old = getMouse();
|
||||
b.mouseMove(a.x, a.y);
|
||||
sleep(50);
|
||||
clickL(b);
|
||||
sleep(50);
|
||||
b.mouseMove(old.x, old.y);
|
||||
sleep(50);
|
||||
}
|
||||
|
||||
private void clickL(Robot b) {//40 ms delay
|
||||
b.mousePress(InputEvent.BUTTON1_MASK);
|
||||
sleep(40);
|
||||
b.mouseRelease(InputEvent.BUTTON1_MASK);
|
||||
sleep(10);
|
||||
}
|
||||
|
||||
private int getMousex() {
|
||||
return MouseInfo.getPointerInfo().getLocation().x;
|
||||
}
|
||||
private int getMousey() {
|
||||
return MouseInfo.getPointerInfo().getLocation().y;
|
||||
}
|
||||
|
||||
public Point getMouse() {
|
||||
return new Point(getMousex(), getMousey());
|
||||
}
|
||||
|
||||
public String serialize() {
|
||||
String out = "";
|
||||
for(int i = 0; i < 7; i++) {
|
||||
Point p = get(i);
|
||||
String ps = "null";
|
||||
if(p != null)
|
||||
ps = p.serialize();
|
||||
out += i + " " + ps + "\n";
|
||||
}
|
||||
return out.substring(0, out.length()-1);
|
||||
}
|
||||
}
|
|
@ -1,20 +0,0 @@
|
|||
package mrbesen.cr.auto.clicker;
|
||||
|
||||
public class Point {
|
||||
|
||||
int x = 0, y = 0;
|
||||
|
||||
public String serialize() {
|
||||
return (x +"x"+y);
|
||||
}
|
||||
|
||||
public Point(String deserialize) {
|
||||
String[] split = deserialize.split("x",2);
|
||||
x = Integer.parseInt(split[0]);
|
||||
y = Integer.parseInt(split[1]);
|
||||
}
|
||||
|
||||
public Point(int x, int y) {
|
||||
this.x = x; this.y = y;
|
||||
}
|
||||
}
|
|
@ -1,237 +0,0 @@
|
|||
package mrbesen.cr.auto.clicker;
|
||||
|
||||
import java.awt.event.ActionEvent;
|
||||
import java.awt.event.ActionListener;
|
||||
import java.io.File;
|
||||
import java.io.FileWriter;
|
||||
import java.io.IOException;
|
||||
import java.util.Scanner;
|
||||
|
||||
import javax.swing.JButton;
|
||||
import javax.swing.JCheckBox;
|
||||
import javax.swing.JFrame;
|
||||
import javax.swing.JLabel;
|
||||
import javax.swing.JMenu;
|
||||
import javax.swing.JMenuBar;
|
||||
import javax.swing.JMenuItem;
|
||||
import javax.swing.JPanel;
|
||||
import javax.swing.JSlider;
|
||||
import javax.swing.event.ChangeEvent;
|
||||
import javax.swing.event.ChangeListener;
|
||||
|
||||
public class UI implements ActionListener, ChangeListener{
|
||||
|
||||
JFrame frame = new JFrame("Clash Royale Bot · by MrBesen");;
|
||||
|
||||
JPanel root = new JPanel();
|
||||
JPanel top = new JPanel();
|
||||
JPanel bottom = new JPanel();
|
||||
JPanel slider = new JPanel();
|
||||
|
||||
JMenuBar menubar = new JMenuBar();
|
||||
JMenu file_ = new JMenu("File");
|
||||
JMenuItem load = new JMenuItem();
|
||||
JMenuItem save = new JMenuItem();
|
||||
|
||||
JCheckBox autoplay = new JCheckBox("AutoPlay");
|
||||
JCheckBox doubleplace = new JCheckBox("DoublePlace");
|
||||
|
||||
PosSelector[] posselctors = {
|
||||
new PosSelector(this, "Battle",true, 4),
|
||||
new PosSelector(this, "End Battle",true, 5),
|
||||
new PosSelector(this, "Card1",false, 0),
|
||||
new PosSelector(this, "Card2",false, 1),
|
||||
new PosSelector(this, "Card3",false, 2),
|
||||
new PosSelector(this, "Card4", false, 3),
|
||||
new PosSelector(this, "Playout", false, 6)
|
||||
};
|
||||
|
||||
JButton skip = new JButton("SKIP"); // the button, to skip waiting
|
||||
JButton start = new JButton("START");
|
||||
JButton exit = new JButton("EXIT");
|
||||
|
||||
JLabel info = new JLabel("Define positions, to start.");
|
||||
|
||||
JSlider truppenwait = new JSlider(JSlider.HORIZONTAL, 1, 200, 180);
|
||||
JLabel wait = new JLabel("18.0");
|
||||
|
||||
Clicker bot = new Clicker();
|
||||
|
||||
File file = new File(".profile");
|
||||
|
||||
public UI() {
|
||||
Main.get().ui = this;
|
||||
//init screen
|
||||
frame.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE);
|
||||
frame.setSize(620, 140);
|
||||
|
||||
save.setText("Save");
|
||||
save.addActionListener(this);
|
||||
load.setText("Load");
|
||||
load.addActionListener(this);
|
||||
|
||||
file_.add(save);
|
||||
file_.add(load);
|
||||
menubar.add(file_);
|
||||
frame.setJMenuBar(menubar);
|
||||
|
||||
skip.setEnabled(false);
|
||||
start.setEnabled(false);
|
||||
|
||||
doubleplace.setSelected(true);
|
||||
|
||||
skip.addActionListener(this);
|
||||
start.addActionListener(this);
|
||||
exit.addActionListener(this);
|
||||
autoplay.addActionListener(this);
|
||||
doubleplace.addActionListener(this);
|
||||
truppenwait.addChangeListener(this);
|
||||
|
||||
for(PosSelector poss : posselctors) {
|
||||
top.add(poss.button);
|
||||
}
|
||||
|
||||
bottom.add(start);
|
||||
bottom.add(skip);
|
||||
bottom.add(exit);
|
||||
bottom.add(autoplay);
|
||||
bottom.add(doubleplace);
|
||||
bottom.add(info);
|
||||
|
||||
slider.add(truppenwait);
|
||||
slider.add(wait);
|
||||
|
||||
root.add(top);
|
||||
root.add(bottom);
|
||||
root.add(slider);
|
||||
|
||||
frame.add(root);
|
||||
|
||||
frame.setVisible(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
Object src = e.getSource();
|
||||
if(src instanceof JButton) {
|
||||
JButton srcb = (JButton) src;
|
||||
|
||||
//check for the Posselectors
|
||||
for(PosSelector poss : posselctors) {
|
||||
if(poss.button.equals(srcb)) {
|
||||
new Thread(poss, "PositionSelector").start();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(srcb.equals(start)) {
|
||||
if(bot.isRunning()) {//stop!
|
||||
bot.stop();
|
||||
srcb.setText("START");
|
||||
skip.setEnabled(false);
|
||||
info("Stoped!");
|
||||
} else {
|
||||
bot.start();//start!
|
||||
srcb.setText("STOP");
|
||||
skip.setEnabled(true);
|
||||
info("Started!");
|
||||
}
|
||||
} else if(srcb.equals(skip))
|
||||
bot.skip();
|
||||
else if(srcb.equals(exit)) {
|
||||
bot.stop();
|
||||
frame.setVisible(false);
|
||||
System.exit(0);
|
||||
}
|
||||
} else if(src instanceof JMenuItem) {
|
||||
JMenuItem srcI = (JMenuItem) src;
|
||||
if(srcI.equals(load)) {
|
||||
load(true);
|
||||
} else if(srcI.equals(save)) {
|
||||
save();
|
||||
}
|
||||
} else if(src instanceof JCheckBox) {
|
||||
JCheckBox srcb = (JCheckBox) src;
|
||||
if(srcb.equals(autoplay))
|
||||
bot.setAutoPlay(srcb.isSelected());
|
||||
else if(srcb.equals(doubleplace)) {
|
||||
bot.setDoublePlay(srcb.isSelected());
|
||||
if(srcb.isSelected()) {//*2
|
||||
truppenwait.setValue(truppenwait.getValue()*2);
|
||||
} else {// /2
|
||||
truppenwait.setValue(truppenwait.getValue()/2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void stateChanged(ChangeEvent e) {
|
||||
Object o = e.getSource();
|
||||
if(o instanceof JSlider) {
|
||||
JSlider slider = (JSlider) o;
|
||||
if(slider.equals(truppenwait)) {
|
||||
bot.setWait(slider.getValue());
|
||||
wait.setText(""+(slider.getValue()/10f));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void load(boolean info) {
|
||||
if(file.exists()) {
|
||||
try {
|
||||
Scanner s = new Scanner(file);
|
||||
while(s.hasNextLine()) {
|
||||
String split[] = s.nextLine().split(" ",2);
|
||||
if(!split[1].equals("null"))
|
||||
bot.set(new Point(split[1]), Integer.parseInt(split[0]));
|
||||
}
|
||||
s.close();
|
||||
refresh();
|
||||
if(info)
|
||||
info("loaded!");
|
||||
} catch(IOException | NumberFormatException e) {
|
||||
e.printStackTrace();
|
||||
if(info)
|
||||
info("Error.");
|
||||
}
|
||||
} else
|
||||
if(info)
|
||||
info("no profile found.");
|
||||
}
|
||||
|
||||
private void save() {
|
||||
try {
|
||||
if(!file.exists())
|
||||
file.createNewFile();
|
||||
|
||||
FileWriter fw = new FileWriter(file);
|
||||
fw.write(bot.serialize());
|
||||
fw.flush();
|
||||
fw.close();
|
||||
|
||||
info("saved!");
|
||||
} catch(IOException e) {
|
||||
e.printStackTrace();
|
||||
info("Error.");
|
||||
}
|
||||
}
|
||||
|
||||
public void refresh() {
|
||||
if(bot.bothset())
|
||||
start.setEnabled(true);
|
||||
|
||||
for(PosSelector poss : posselctors) {
|
||||
if(bot.isSet(poss.num))
|
||||
poss.green();
|
||||
else
|
||||
poss.red();
|
||||
}
|
||||
}
|
||||
|
||||
public void info(String a) {
|
||||
info.setText(a);
|
||||
}
|
||||
|
||||
|
||||
}
|
Loading…
Reference in New Issue