updated readme

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MrBesen 2022-05-14 18:16:39 +02:00 committed by mrbesen
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@ -5,7 +5,7 @@ It is developed on linux and there is no effort to port it to windows.
It works by taking a screenshot every second, analysing it using opencv and clicking on `accept` using XInputSimulator.
It has problems when the champion you want to play is banned or picked by someone else. I only tested this in normals and ranked. (No Aram, Custom, URF, ....)
## Prebuild Binary
## Prebuilt Binary
There is a prebuild AppImage that should work on every linux x86_64 computer.
1. Download: [here](https://git.mrbesen.de/MrBesen/lolautoaccept/releases)
2. give execute rights `chmod +x LoLAutoAccept-*-x86_64.AppImage`
@ -14,6 +14,7 @@ There is a prebuild AppImage that should work on every linux x86_64 computer.
## Dependencies
- Qt5
- opencv4
- X11
- [XInputSimulator](https://github.com/a3f/XInputSimulator.git) (is a submodule)
- [Log](https://git.okaestne.de/okaestne/Log) (is a submodule)
@ -21,6 +22,7 @@ There is a prebuild AppImage that should work on every linux x86_64 computer.
* The Program should be able to detect the buttons no matter the client-language. But it was heavily tested with _german_.
* The program has troubles detecting the button, when the mouse is hovering it. (Dont hover the launcher with your mouse.)
* The launcher should be in 1280x720 (It might work with other resolutions, but they are not tested and are known to have potential problems).
* Needs X11 and probably does not work with wayland (ubuntu). But i did not try that.
## Compile
Be sure to clone with submodules: