lolautoaccept/include/clientaccess.h

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#pragma once
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#include <istream>
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#include <string>
#include <memory>
#include <vector>
class ClientAccess {
ClientAccess();
public:
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ClientAccess(const std::string& token, uint16_t port);
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static std::shared_ptr<ClientAccess> find(bool uselockfile = true);
public:
std::string getBasicAuth() const;
uint16_t getPort() const;
std::string getURL() const;
private:
std::string authcode;
uint16_t port = 0;
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};
std::shared_ptr<ClientAccess> createFromLockfile(std::istream& lockfile);