lolautoaccept/src/runepagelist.cpp

70 lines
1.8 KiB
C++

#include "runepagelist.h"
#include "ui_runepagelist.h"
#include <QDebug>
#include <QDropEvent>
#include <QMimeData>
RunePageList::RunePageList(QWidget* parent) : QListWidget(parent), ui(new Ui::RunePageList) {
ui->setupUi(this);
}
RunePageList::~RunePageList() {
delete this->ui;
}
void RunePageList::loadRunePages(const std::vector<ClientAPI::RunePage>& pages) {
clear();
for(const ClientAPI::RunePage& rp : pages) {
addRunepageItem(QString::fromStdString(rp.name), rp.id, rp.runepage, rp.isCurrent);
}
}
void RunePageList::loadRunePages(const std::vector<std::shared_ptr<Config::RunePageConfig>>& pages) {
clear();
for(size_t i = 0; i < pages.size(); ++i) {
std::shared_ptr<Config::RunePageConfig> rp = pages.at(i);
addRunepageItem(rp->name, i, rp->runepage);
}
}
void RunePageList::dropEvent(QDropEvent* event) {
qDebug() << "drop event";
if(event->source() == nullptr || event->source() != other) {
event->ignore();
return;
}
auto selected = other->selectedItems();
if(selected.size() != 1) {
event->ignore();
return;
}
QListWidgetItem* item = selected.at(0);
qDebug() << "data: " << item->data(RoleId);
// compare rune pages for duplicates?
QListWidget::dropEvent(event);
// save change
QString name = item->text();
const RunePage* oldPage = (RunePage*) item->data(RolePointer).toULongLong();
emit runepageChanged(-1, name, *oldPage);
}
void RunePageList::addRunepageItem(QString name, int id, const ::RunePage& rp, bool isCurrent) {
QListWidgetItem* item = new QListWidgetItem(name);
item->setData(RoleId, (uint) id);
item->setData(RolePointer, (qulonglong) new ::RunePage(rp));
if(id != -1) {
item->setToolTip(QString("id: %0").arg(id));
}
item->setFlags(item->flags() | Qt::ItemIsEditable);
if(isCurrent) {
item->setSelected(true);
}
addItem(item);
}