lolautoaccept/src/runemanager.cpp

99 lines
2.4 KiB
C++

#include "runemanager.h"
#include "ui_runemanager.h"
#include <QDebug>
#include <QListWidgetItem>
#include "clientapi.h"
RuneManager::RuneManager(QWidget* parent) : QWidget(parent), ui(new Ui::RuneManager) {
ui->setupUi(this);
ui->listClientRunes->setClient(true);
ui->listaaRunes->setClient(false);
ui->listClientRunes->setOther(ui->listaaRunes);
ui->listaaRunes->setOther(ui->listClientRunes);
QObject::connect(ui->listaaRunes, &RunePageList::runepageChanged, this, &RuneManager::saveRunePageAA);
loadRunes();
}
RuneManager::~RuneManager() {
delete this->ui;
}
void RuneManager::setConfig(Config& config) {
this->config = &config;
ui->listaaRunes->loadRunePages(config.getConfig().runePages);
}
void RuneManager::loadRunes() {
if(!client) {
auto ca = ClientAccess::find();
if(ca) {
client = std::make_shared<ClientAPI>(*ca.get());
}
}
if(client) {
// load runepages
const std::vector<ClientAPI::RunePage> runePages = client->getAllRunePages();
ui->listClientRunes->loadRunePages(runePages);
}
setRunesEnabled(!!client); // cast to bool
}
void RuneManager::setRunesEnabled(bool enabled) {
this->ui->lblClientRunes->setEnabled(enabled);
this->ui->lblaaRunes->setEnabled(enabled);
this->ui->listClientRunes->setEnabled(enabled);
this->ui->listaaRunes->setEnabled(enabled);
this->ui->btnDelete->setEnabled(enabled);
this->ui->btnRetry->setEnabled(!enabled);
}
void RuneManager::clientRunePageRenamed(QListWidgetItem* item) {
uint32_t pageId = item->data(RunePageList::RoleId).toUInt();
const ::RunePage* page = (::RunePage*) item->data(RunePageList::RolePointer).toULongLong();
qDebug() << "edit page: " << pageId << "setname:" << item->text();
if(client) {
ClientAPI::RunePage newPage;
newPage.id = pageId;
newPage.name = item->text().toStdString();
newPage.runepage = *page;
if(!client->editRunePage(newPage)) {
// TODO: some error occured
}
}
}
void RuneManager::saveRunePageAA(int id, QString name, const RunePage& rp) {
if(!config) return;
Config::RootConfig& rc = config->getConfig();
auto& pages = rc.runePages;
if(id == -1) {
// int newId = pages.size();
pages.push_back(std::make_shared<Config::RunePageConfig>(name, rp));
} else {
if((int) pages.size() > id && id >= 0) {
pages.at(id)->runepage = rp;
} else {
// unkown id
qWarning() << "unknown runepage id:" << id;
}
}
config->save();
// reload runes
ui->listaaRunes->loadRunePages(pages);
}