lolautoaccept/include/mainwindow.h

45 lines
918 B
C++

#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <thread>
#include "config.h"
#include "datadragon.h"
#include "lolautoaccept.h"
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
class MainWindow : public QMainWindow {
Q_OBJECT
public:
MainWindow(LolAutoAccept& lolaa, QWidget *parent = nullptr);
~MainWindow();
protected:
virtual void closeEvent(QCloseEvent* event) override;
virtual void resizeEvent(QResizeEvent *event) override;
private slots:
void toggleMainswitch(bool);
void aatoggled(bool);
void tabtoggled(Position, LolAutoAccept::State, bool);
void tabchanged(Position, LolAutoAccept::State);
private:
// returns empty string on no match
const DataDragon::ChampData& getBestMatchingChamp(const std::string& name);
Ui::MainWindow *ui;
LolAutoAccept& lolaa;
std::thread lolaathread;
DataDragon dd;
Config conf;
};
#endif // MAINWINDOW_H