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2 Commits

Author SHA1 Message Date
mrbesen 3bce6bdfd9
fix setting of parent 2021-06-12 20:17:24 +02:00
mrbesen 03cd4b3822
load beatsaber safedata 2021-06-12 18:04:14 +02:00
8 changed files with 113 additions and 29 deletions

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@ -20,6 +20,7 @@ protected:
double njs; double njs;
double nso; double nso;
std::shared_ptr<FileReader> reader;
const json& base; const json& base;
std::vector<Note> notes; std::vector<Note> notes;
@ -29,6 +30,8 @@ public:
BeatLevelImpl(std::weak_ptr<BeatSet> p, std::shared_ptr<FileReader> r, const json& j); BeatLevelImpl(std::weak_ptr<BeatSet> p, std::shared_ptr<FileReader> r, const json& j);
virtual ~BeatLevelImpl(); virtual ~BeatLevelImpl();
bool load();
virtual Difficulty::Difficulty getDifficulty() const override; virtual Difficulty::Difficulty getDifficulty() const override;
virtual int32_t getDifficultyRank() const override; virtual int32_t getDifficultyRank() const override;
virtual std::string getFilename() const override; virtual std::string getFilename() const override;

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@ -11,6 +11,8 @@ class BeatSetImpl : public BeatSet, public std::enable_shared_from_this<BeatSetI
protected: protected:
std::weak_ptr<BeatMap> parent; std::weak_ptr<BeatMap> parent;
std::shared_ptr<FileReader> reader;
const json& base;
BeatmapCharacteristic::BeatmapCharacteristic characteristic; BeatmapCharacteristic::BeatmapCharacteristic characteristic;
std::vector<std::shared_ptr<BeatLevel>> level; std::vector<std::shared_ptr<BeatLevel>> level;
@ -21,6 +23,8 @@ public:
BeatSetImpl() = default; BeatSetImpl() = default;
virtual ~BeatSetImpl(); virtual ~BeatSetImpl();
bool load();
virtual void printDebug() const override; virtual void printDebug() const override;
virtual BeatmapCharacteristic::BeatmapCharacteristic getCharacteristic() const override; virtual BeatmapCharacteristic::BeatmapCharacteristic getCharacteristic() const override;

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@ -1,11 +1,17 @@
#pragma once #pragma once
#include <string> #include <string>
#include <list>
#include "beatmap.h"
namespace Beatsaber { namespace Beatsaber {
const uint32_t STEAMGAMEID = 620980; const uint32_t STEAMGAMEID = 620980;
std::string findBeatsaberInstallation(); std::string findBeatsaberInstallation();
// when gamepath is empty, findBeatsaberInstallation is used to get a Path
// from the installation folder as many mas as possible are loaded
std::list<std::shared_ptr<BeatMap>> loadMapsfromInstallation(std::string gamePath = "");
} }

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@ -5,27 +5,35 @@
#include "beatset.h" #include "beatset.h"
#include "beatnoteimpl.h" #include "beatnoteimpl.h"
#include "beatmap.h" // for debug print
namespace Beatsaber { namespace Beatsaber {
BeatLevelImpl::BeatLevelImpl(std::weak_ptr<BeatSet> p, std::shared_ptr<FileReader> r, const json& j) : parent(p), base(j) { BeatLevelImpl::BeatLevelImpl(std::weak_ptr<BeatSet> p, std::shared_ptr<FileReader> r, const json& j) : parent(p), reader(r), base(j) {
dif = Difficulty::getByString(j.value("_difficulty", "")); }
diffRank = j.value("_difficultyRank", 0);
filename = j.value("_beatmapFilename", ""); BeatLevelImpl::~BeatLevelImpl() {}
njs = j.value("_noteJumpMovementSpeed", -1);
nso = j.value("_noteJumpStartBeatOffset", 0); bool BeatLevelImpl::load() {
dif = Difficulty::getByString(base.value("_difficulty", ""));
diffRank = base.value("_difficultyRank", 0);
filename = base.value("_beatmapFilename", "");
njs = base.value("_noteJumpMovementSpeed", -1);
nso = base.value("_noteJumpStartBeatOffset", 0);
//load level content //load level content
if(!filename.empty()) { if(!filename.empty()) {
try { try {
std::shared_ptr<std::istream> stream = r->getFileStream(filename); std::shared_ptr<std::istream> stream = reader->getFileStream(filename);
json diffjson; json diffjson;
(*stream) >> diffjson; (*stream) >> diffjson;
const std::string& version = diffjson["_version"]; if(diffjson.contains("_version") && diffjson["_version"].is_string()) {
if(version != "2.0.0") { const std::string& version = diffjson["_version"];
//not supported if(version != "2.0.0") {
return; //not supported
return false;
}
} }
//load notes //load notes
@ -45,14 +53,19 @@ BeatLevelImpl::BeatLevelImpl(std::weak_ptr<BeatSet> p, std::shared_ptr<FileReade
walls.push_back(wall); walls.push_back(wall);
} }
} }
} catch(...) {
std::cout << "Could not load difficulty: " << filename << std::endl; return true;
} catch(const std::exception& exc) {
std::string mapname = "<unknown>";
auto par = parent.lock();
if(par)
mapname = par->getBeatMap()->getSongName();
std::cout << "Could not load difficulty: " << filename << " from: " << mapname << " " << exc.what() << std::endl; //is the direct access after p.lock() a problem? is the parent always loaded?
} }
} }
return false;
} }
BeatLevelImpl::~BeatLevelImpl() {}
Difficulty::Difficulty BeatLevelImpl::getDifficulty() const { Difficulty::Difficulty BeatLevelImpl::getDifficulty() const {
return dif; return dif;
} }

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@ -2,6 +2,10 @@
#include <iostream> //debug print #include <iostream> //debug print
#if BEATSABERZIPSUPPORT == 1
#include <zipios/zipiosexceptions.hpp>
#endif
#include "beatsetimpl.h" #include "beatsetimpl.h"
#include "filereaderimpl.h" #include "filereaderimpl.h"
@ -20,7 +24,10 @@ bool BeatMapImpl::load() {
//load all the beatsets //load all the beatsets
for(const json& jsonbeatset : beatsets) { for(const json& jsonbeatset : beatsets) {
beatSets.push_back(std::make_shared<BeatSetImpl>(weak_from_this(), reader, jsonbeatset)); auto beatset = std::make_shared<BeatSetImpl>(weak_from_this(), reader, jsonbeatset);
if(beatset->load())
beatSets.push_back(beatset);
//return false on false?
} }
} }
@ -156,9 +163,13 @@ std::shared_ptr<BeatMap> BeatMap::loadFromFolder(const std::string& folderPath)
std::shared_ptr<BeatMap> BeatMap::loadFromZip(const std::string& zipPath) { std::shared_ptr<BeatMap> BeatMap::loadFromZip(const std::string& zipPath) {
#if BEATSABERZIPSUPPORT == 1 #if BEATSABERZIPSUPPORT == 1
auto map = std::make_shared<BeatMapImpl>(std::make_shared<ZipReader>(zipPath)); try {
if(!map->load()) return nullptr; auto map = std::make_shared<BeatMapImpl>(std::make_shared<ZipReader>(zipPath));
return map; if(!map->load()) return nullptr;
return map;
} catch(zipios::Exception& e) {
return nullptr;
}
#else #else
// Zip not supported // Zip not supported
std::cerr << "Zip not supported" << std::endl; std::cerr << "Zip not supported" << std::endl;

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@ -9,6 +9,7 @@
#include <fstream> #include <fstream>
#include <iostream> //debug print #include <iostream> //debug print
#include <list> #include <list>
#include <filesystem>
namespace Beatsaber { namespace Beatsaber {
@ -56,13 +57,14 @@ std::string findBeatsaberInstallation() {
//search in libs for beatsaber //search in libs for beatsaber
for(const std::string& it : paths) { for(const std::string& it : paths) {
//check if manifest exists
const std::string appmani = it + "appmanifest_" + std::to_string(STEAMGAMEID) + ".acf"; const std::string appmani = it + "appmanifest_" + std::to_string(STEAMGAMEID) + ".acf";
//std::cout << "Try to read file: " << appmani << std::endl; //std::cout << "Try to read file: " << appmani << std::endl;
std::ifstream appmanifest(appmani); std::ifstream appmanifest(appmani);
if(appmanifest.is_open()) { if(appmanifest.is_open()) {
//found it! //found it!
//do stuff with the manifest??? //do stuff with the manifest???
appmanifest.close(); appmanifest.close();
return it + "common/Beat Saber/"; return it + "common/Beat Saber/";
@ -72,4 +74,31 @@ std::string findBeatsaberInstallation() {
return ""; //not found return ""; //not found
} }
std::list<std::shared_ptr<BeatMap>> loadMapsfromInstallation(std::string gamePath) {
if(gamePath.empty()) {
gamePath = findBeatsaberInstallation();
}
std::filesystem::path path(gamePath);
std::list<std::shared_ptr<BeatMap>> out;
for(const auto& i : std::filesystem::directory_iterator(path / "Beat Saber_Data/CustomLevels")) {
if(i.exists()) {
if(i.is_directory()) {
//try to load
auto map = BeatMap::loadFromFolder(i.path().string());
if(map)
out.push_back(map);
} else if(i.is_regular_file()) {
auto map = BeatMap::loadFromZip(i.path().string());
if(map)
out.push_back(map);
}
}
}
return out;
}
} }

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@ -7,27 +7,34 @@
namespace Beatsaber { namespace Beatsaber {
BeatSetImpl::BeatSetImpl(std::weak_ptr<BeatMap> p, std::shared_ptr<FileReader> r, const json& j) : parent(p) { BeatSetImpl::BeatSetImpl(std::weak_ptr<BeatMap> p, std::shared_ptr<FileReader> r, const json& j) : parent(p), reader(r), base(j) {}
BeatSetImpl::~BeatSetImpl() {}
bool BeatSetImpl::load() {
try { try {
characteristic = BeatmapCharacteristic::getByString(j["_beatmapCharacteristicName"]); characteristic = BeatmapCharacteristic::getByString(base["_beatmapCharacteristicName"]);
//load level //load level
const json& arr = j["_difficultyBeatmaps"]; const json& arr = base["_difficultyBeatmaps"];
if(arr.is_array()) { if(arr.is_array()) {
level.reserve(arr.size()); level.reserve(arr.size());
std::cout << "Try to load: " << arr.size() << std::endl; //std::cout << "Try to load: " << arr.size() << " BeatLevel" << std::endl;
for(const json& beat : arr) { for(const json& beat : arr) {
level.push_back(std::make_shared<BeatLevelImpl>(weak_from_this(), r, beat)); auto beatlevel = std::make_shared<BeatLevelImpl>(weak_from_this(), reader, beat);
if(beatlevel->load())
level.push_back(beatlevel);
// return false on false?
} }
return true;
} }
} catch(std::exception& e) { } catch(std::exception& e) {
std::cout << "Could not read BeatSet: " << e.what() << std::endl; std::cout << "Could not read BeatSet: " << e.what() << std::endl;
characteristic = BeatmapCharacteristic::NONE; characteristic = BeatmapCharacteristic::NONE;
} }
return false;
} }
BeatSetImpl::~BeatSetImpl() {}
void BeatSetImpl::printDebug() const { void BeatSetImpl::printDebug() const {
std::cout << " Characteristic: " << BeatmapCharacteristic::toString(characteristic) << std::endl; std::cout << " Characteristic: " << BeatmapCharacteristic::toString(characteristic) << std::endl;

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@ -34,13 +34,24 @@ int main(int argc, char** argv) {
std::string installdir = Beatsaber::findBeatsaberInstallation(); std::string installdir = Beatsaber::findBeatsaberInstallation();
std::cout << "Beatsaber installation directory: " << installdir << std::endl; std::cout << "Beatsaber installation directory: " << installdir << std::endl;
auto list = Beatsaber::loadMapsfromInstallation();
std::cout << "Loaded: " << list.size() << " Maps from Beatsaber Installation" << std::endl;
/*for(auto i : list) {
if(i) {
i->printDebug();
std::cin.get();
}
}*/
//simple read test //simple read test
std::shared_ptr<Beatsaber::BeatMap> bmap = Beatsaber::BeatMap::loadFromFolder("/home/yannis/Nextcloud/yannis/Beatsaber/BeatSaverLevel/1dd (Portal - Still Alive (Uppermost Remix) - kryptikos)"); /*std::shared_ptr<Beatsaber::BeatMap> bmap = Beatsaber::BeatMap::loadFromFolder("/home/yannis/Nextcloud/yannis/Beatsaber/BeatSaverLevel/1dd (Portal - Still Alive (Uppermost Remix) - kryptikos)");
if(!bmap) std::cout << "Could not load File" << std::endl; if(!bmap) std::cout << "Could not load File" << std::endl;
else bmap->printDebug(); else bmap->printDebug();
bmap = Beatsaber::BeatMap::loadFromZip("/home/yannis/Nextcloud/yannis/Beatsaber/BeatSaverLevel/18b92 (Empress of Light - ShadowLantern).zip"); bmap = Beatsaber::BeatMap::loadFromZip("/home/yannis/Nextcloud/yannis/Beatsaber/BeatSaverLevel/18b92 (Empress of Light - ShadowLantern).zip");
if(!bmap) std::cout << "Could not load File" << std::endl; if(!bmap) std::cout << "Could not load File" << std::endl;
else bmap->printDebug(); else bmap->printDebug();
*/
return failcount > 0; return failcount > 0;
} }