swscale/utils: Set all threads to the same colorspace even on failure

Fixes: ./ffplay dav.y4m -vf "scale=hd1080:threads=4"
Found-by: Paul
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This commit is contained in:
Michael Niedermayer 2021-10-22 23:15:59 +02:00
parent 9df3f147f5
commit c7699f95bb
1 changed files with 3 additions and 2 deletions

View File

@ -874,15 +874,16 @@ int sws_setColorspaceDetails(struct SwsContext *c, const int inv_table[4],
int need_reinit = 0; int need_reinit = 0;
if (c->nb_slice_ctx) { if (c->nb_slice_ctx) {
int parent_ret = 0;
for (int i = 0; i < c->nb_slice_ctx; i++) { for (int i = 0; i < c->nb_slice_ctx; i++) {
int ret = sws_setColorspaceDetails(c->slice_ctx[i], inv_table, int ret = sws_setColorspaceDetails(c->slice_ctx[i], inv_table,
srcRange, table, dstRange, srcRange, table, dstRange,
brightness, contrast, saturation); brightness, contrast, saturation);
if (ret < 0) if (ret < 0)
return ret; parent_ret = ret;
} }
return 0; return parent_ret;
} }
handle_formats(c); handle_formats(c);