XInputSimulator/XInputSimulator/xinputsimulatorimplwin.cpp

162 lines
4.7 KiB
C++

// Copyright 2013 Dustin Bensing
// This file is part of XInputSimulator.
// XInputSimulator is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// any later version.
// XInputSimulator is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser Public License for more details.
// You should have received a copy of the GNU Lesser Public License
// along with XInputSimulator. If not, see <http://www.gnu.org/licenses/>.
#ifdef _WIN32
#include "xinputsimulator.h"
#include "xinputsimulatorimplwin.h"
#include <iostream>
#include <Windows.h>
#define MOUSEEVENTF_HWHEEL 0x01000
XInputSimulatorImplWin::XInputSimulatorImplWin()
{
this->initCurrentMousePosition();
}
void XInputSimulatorImplWin::initCurrentMousePosition()
{
POINT p;
if (GetCursorPos(&p))
{
this->currentX = p.x;
this->currentY = p.y;
}
}
void XInputSimulatorImplWin::mouseMoveTo(int x, int y)
{
SetCursorPos(x, y);
this->currentX = x;
this->currentY = y;
}
void XInputSimulatorImplWin::mouseMoveRelative(int x, int y)
{
int newX = this->currentX + x;
int newY = this->currentY + y;
SetCursorPos(newX, newY);
this->currentX = newX;
this->currentY = newY;
}
//TODO use the button from parameter list
void XInputSimulatorImplWin::mouseDown(int button)
{
INPUT in={0};
in.type = INPUT_MOUSE;
in.mi.dwFlags = MOUSEEVENTF_LEFTDOWN;
SendInput(1,&in,sizeof(INPUT));
ZeroMemory(&in,sizeof(INPUT));
}
//TODO use the button from parameter list
void XInputSimulatorImplWin::mouseUp(int button)
{
INPUT in={0};
in.type = INPUT_MOUSE;
in.mi.dwFlags = MOUSEEVENTF_LEFTUP;
SendInput(1,&in,sizeof(INPUT));
ZeroMemory(&in,sizeof(INPUT));
}
//TODO use the button from parameter list
void XInputSimulatorImplWin::mouseClick(int button)
{
this->mouseDown(button);
//std::this_thread::sleep_for(std::chrono::milliseconds(1000));
this->mouseUp(button);
}
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void XInputSimulatorImplWin::mouseScrollX(int length)
{
int scrollDirection = 1 * 50; // 1 left -1 right
if(length < 0){
length *= -1;
scrollDirection *= -1;
}
for(int cnt = 0; cnt < length; cnt++)
{
INPUT in;
in.type = INPUT_MOUSE;
in.mi.dx = 0;
in.mi.dy = 0;
in.mi.dwFlags = MOUSEEVENTF_HWHEEL;
in.mi.time = 0;
in.mi.dwExtraInfo = 0;
in.mi.mouseData = scrollDirection;// WHEEL_DELTA;
SendInput(1,&in,sizeof(in));
}
}
void XInputSimulatorImplWin::mouseScrollY(int length)
{
int scrollDirection = -1 * 50; // 1 up -1 down
if(length < 0){
length *= -1;
scrollDirection *= -1;
}
for(int cnt = 0; cnt < length; cnt++)
{
INPUT in;
in.type = INPUT_MOUSE;
in.mi.dx = 0;
in.mi.dy = 0;
in.mi.dwFlags = MOUSEEVENTF_WHEEL;
in.mi.time = 0;
in.mi.dwExtraInfo = 0;
in.mi.mouseData = scrollDirection;// WHEEL_DELTA;
SendInput(1,&in,sizeof(in));
}
}
void XInputSimulatorImplWin::keyDown(int key)
{
throw NotImplementedException();
}
void XInputSimulatorImplWin::keyUp(int key)
{
throw NotImplementedException();
}
void XInputSimulatorImplWin::keyClick(int key)
{
throw NotImplementedException();
}
int XInputSimulatorImplWin::charToKeyCode(char key_char)
{
throw NotImplementedException();
}
void XInputSimulatorImplWin::keySequence(const std::string &sequence)
{
throw NotImplementedException();
}
#endif //win