XInputSimulator/XInputSimulator/xinputsimulatorimplmacos.h

65 lines
2.0 KiB
C++

// Copyright 2013 Dustin Bensing
// This file is part of XInputSimulator.
// XInputSimulator is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// any later version.
// XInputSimulator is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser Public License for more details.
// You should have received a copy of the GNU Lesser Public License
// along with XInputSimulator. If not, see <http://www.gnu.org/licenses/>.
#ifdef __APPLE__
#ifndef XINPUTSIMULATORIMPLMACOS_H
#define XINPUTSIMULATORIMPLMACOS_H
#include <CoreFoundation/CoreFoundation.h>
#include <CoreGraphics/CoreGraphics.h>
#include <Carbon/Carbon.h> /* For kVK_ constants, and TIS functions. */
#include "xinputsimulatorimpl.h"
class XInputSimulatorImplMacOs : public XInputSimulatorImpl
{
private:
int currentX;
int currentY;
size_t displayX;
size_t displayY;
void initCurrentMousePosition();
CFStringRef createStringForKey(CGKeyCode keyCode);
public:
XInputSimulatorImplMacOs();
~XInputSimulatorImplMacOs(){}
virtual void mouseMoveTo(int x, int y) override;
virtual void mouseMoveRelative(int x, int y) override;
virtual void mouseDown(int button) override;
virtual void mouseUp(int button) override;
virtual void mouseClick(int button) override;
virtual void mouseScrollX(int length) override;
virtual void mouseScrollY(int length) override;
virtual void keyDown(int key) override;
virtual void keyUp(int key) override;
virtual void keyClick(int key) override;
virtual int charToKeyCode(char key_char) override;
virtual void keySequence(const std::string &sequence) override;
};
#endif // XINPUTSIMULATORIMPLMACOS_H
#endif //apple