merge conflict

This commit is contained in:
Dustin Bensing 2013-07-16 14:06:42 +02:00
commit b5d69131b5
3 changed files with 21 additions and 21 deletions

View File

@ -29,7 +29,7 @@
#elif __APPLE__
#include "xinputsimulatorimplmacos.h"
#elif _WIN32
#include "xinputsimularotimplwin.h"
#include "xinputsimulatorimplwin.h"
#endif
class XInputSimulator
@ -63,7 +63,7 @@ public:
#elif __APPLE__
instance.implementation = new XInputSimulatorImplMacOs;
#elif _WIN32
instance.implementation = new XInputSimularotImplWin;
instance.implementation = new XInputSimulatorImplWin;
#endif
return instance;
}

View File

@ -18,7 +18,7 @@
#ifdef _WIN32
#include "xinputsimularotimplwin.h"
#include "xinputsimulatorimplwin.h"
#include "notimplementedexception.h"
#include <iostream>
@ -26,12 +26,12 @@
#define MOUSEEVENTF_HWHEEL 0x01000
XInputSimularotImplWin::XInputSimularotImplWin()
XInputSimulatorImplWin::XInputSimulatorImplWin()
{
this->initCurrentMousePosition();
}
void XInputSimularotImplWin::initCurrentMousePosition()
void XInputSimulatorImplWin::initCurrentMousePosition()
{
POINT p;
if (GetCursorPos(&p))
@ -41,8 +41,7 @@ void XInputSimularotImplWin::initCurrentMousePosition()
}
}
void XInputSimularotImplWin::mouseMoveTo(int x, int y)
void XInputSimulatorImplWin::mouseMoveTo(int x, int y)
{
SetCursorPos(x, y);
@ -50,7 +49,7 @@ void XInputSimularotImplWin::mouseMoveTo(int x, int y)
this->currentY = y;
}
void XInputSimularotImplWin::mouseMoveRelative(int x, int y)
void XInputSimulatorImplWin::mouseMoveRelative(int x, int y)
{
int newX = this->currentX + x;
int newY = this->currentY + y;
@ -62,7 +61,7 @@ void XInputSimularotImplWin::mouseMoveRelative(int x, int y)
}
//TODO use the button from parameter list
void XInputSimularotImplWin::mouseDown(int button)
void XInputSimulatorImplWin::mouseDown(int button)
{
INPUT in={0};
in.type = INPUT_MOUSE;
@ -72,7 +71,7 @@ void XInputSimularotImplWin::mouseDown(int button)
}
//TODO use the button from parameter list
void XInputSimularotImplWin::mouseUp(int button)
void XInputSimulatorImplWin::mouseUp(int button)
{
INPUT in={0};
in.type = INPUT_MOUSE;
@ -82,14 +81,14 @@ void XInputSimularotImplWin::mouseUp(int button)
}
//TODO use the button from parameter list
void XInputSimularotImplWin::mouseClick(int button)
void XInputSimulatorImplWin::mouseClick(int button)
{
this->mouseDown(button);
//std::this_thread::sleep_for(std::chrono::milliseconds(1000));
this->mouseUp(button);
}
//kajsdölfkjasdölfkjasldökfjaölsdkjfalsdkjfalskdjfaldskjfkajsdölfkjasdölfkjasldökfjaölsdkjfalsdkjfalskdjfaldskjfkajsdölfkjasdölfkjasldökfjaölsdkjfalsdkjfalskdjfaldskjfkajsdölfkjasdölfkjasldökfjaölsdkjfalsdkjfalskdjfaldskjfkajsdölfkjasdölfkjasldökfjaölsdkjfalsdkjfalskdjfaldskjfkajsdölfkjasdölfkjasldökfjaölsdkjfalsdkjfalskdjfaldskjfkajsdölfkjasdölfkjasldökfjaölsdkjfalsdkjfalskdjfaldskjfkajsdölfkjasdölfkjasldökfjaölsdkjfalsdkjfalskdjfaldskjfkajsdölfkjasdölfkjasldökfjaölsdkjfalsdkjfalskdjfaldskjfkajsdölfkjasdölfkjasldökfjaölsdkjfalsdkjfalskdjfaldskjfkajsdölfkjasdölfkjasldökfjaölsdkjfalsdkjfalskdjfaldskjfkajsdölfkjasdölfkjasldökfjaölsdkjfalsdkjfalskdjfaldskjfkajsdölfkjasdölfkjasldökfjaölsdkjfalsdkjfalskdjfaldskjfkajsdölfkjasdölfkjasldökfjaölsdkjfalsdkjfalskdjfaldskjfkajsdölfkjasdölfkjasldökfjaölsdkjfalsdkjfalskdjfaldskjfkajsdölfkjasdölfkjasldökfjaölsdkjfalsdkjfalskdjfaldskjfkajsdölfkjasdölfkjasldökfjaölsdkjfalsdkjfalskdjfaldskjf
void XInputSimularotImplWin::mouseScrollX(int length)
void XInputSimulatorImplWin::mouseScrollX(int length)
{
int scrollDirection = 1 * 50; // 1 left -1 right
@ -112,7 +111,7 @@ void XInputSimularotImplWin::mouseScrollX(int length)
}
}
void XInputSimularotImplWin::mouseScrollY(int length)
void XInputSimulatorImplWin::mouseScrollY(int length)
{
int scrollDirection = -1 * 50; // 1 up -1 down
@ -135,12 +134,12 @@ void XInputSimularotImplWin::mouseScrollY(int length)
}
}
void XInputSimularotImplWin::keyDown(int key)
void XInputSimulatorImplWin::keyDown(int key)
{
throw NotImplementedException();
}
void XInputSimularotImplWin::keyUp(int key)
void XInputSimulatorImplWin::keyUp(int key)
{
throw NotImplementedException();
}

View File

@ -17,12 +17,12 @@
#ifdef _WIN32
#ifndef XINPUTSIMULAROTIMPLWIN_H
#define XINPUTSIMULAROTIMPLWIN_H
#ifndef XINPUTSIMULATORIMPLWIN_H
#define XINPUTSIMULATORIMPLWIN_H
#include "xinputsimulatorimpl.h"
class XInputSimularotImplWin: public XInputSimulatorImpl
class XInputSimulatorImplWin: public XInputSimulatorImpl
{
private:
int currentX;
@ -31,8 +31,8 @@ private:
void initCurrentMousePosition();
public:
XInputSimularotImplWin();
~XInputSimularotImplWin(){}
XInputSimulatorImplWin();
~XInputSimulatorImplWin(){}
virtual void mouseMoveTo(int x, int y) override;
virtual void mouseMoveRelative(int x, int y) override;
@ -46,6 +46,7 @@ public:
virtual void keyUp(int key) override;
};
#endif // XINPUTSIMULAROTIMPLWIN_H
#endif // XINPUTSIMULATORIMPLWIN_H
#endif //win