#pragma once #include #include #include "config.h" #include "runeaspekt.h" #include "runestyle.h" namespace Ui { class RuneManager; } class ClientAPI; class DataDragon; class QListWidgetItem; class QTimer; class RuneManager : public QWidget { Q_OBJECT public: explicit RuneManager(QWidget* parent = nullptr); ~RuneManager(); void setConfig(Config& config); void setDataDragon(DataDragon& dd); private slots: void loadRunes(); void setRunesEnabled(bool enabled); void saveRunePageClient(int id, QString name, const RunePage& rp); void saveRunePageAA(int id, QString name, const RunePage& rp); void deleteRunepageClient(int id); void deleteRunepageAA(int id); void autoSyncToggled(); private: void syncRunes(); void reloadAARunes(); Ui::RuneManager* ui; std::shared_ptr client; Config* config = nullptr; QTimer* initialLoadTimer = nullptr; std::vector runeInfo; std::vector runeStyles; };