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mrbesen 2022-07-04 23:23:38 +02:00
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This is a tool, that tries to automatically accept a league of legends game.
It is developed on linux and there is no effort to port it to windows.
It works by taking a screenshot every second, analysing it using opencv and clicking on `accept` using XInputSimulator.
It has problems when the champion you want to play is banned or picked by someone else. I only tested this in normals and ranked. (No Aram, Custom, URF, ....)
It works by accessing the launcher using the LCU-API more about that api can be found [here](http://www.mingweisamuel.com/lcu-schema/tool/).
I only tested this in normals and ranked (No Aram, Custom, URF, ....) but you may want to give it a try.
## Prebuilt Binary
There is a prebuild AppImage that should work on every linux x86_64 computer.
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## Dependencies
- Qt5
- opencv4
- X11
- [XInputSimulator](https://github.com/a3f/XInputSimulator.git) (is a submodule)
- libcurl
- [Log](https://git.okaestne.de/okaestne/Log) (is a submodule)
## Notes
* The Program should be able to detect the buttons no matter the client-language. But it was heavily tested with _german_.
* The program has troubles detecting the button, when the mouse is hovering it. (Dont hover the launcher with your mouse.)
* The launcher should be in 1280x720 (It might work with other resolutions, but they are not tested and are known to have potential problems).
* Needs X11 and probably does not work with wayland (ubuntu). But i did not try that.
## Compile
Be sure to clone with submodules:
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```
Then in its root folder:
```
./makeXInputSimulator.sh
qmake
# build the appimage