tdesktop/Telegram/SourceFiles/dialogs/dialogs_row.h
2023-07-20 07:20:33 +04:00

244 lines
5.4 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "ui/text/text.h"
#include "ui/effects/animations.h"
#include "ui/unread_badge.h"
#include "ui/userpic_view.h"
#include "dialogs/dialogs_key.h"
#include "dialogs/ui/dialogs_message_view.h"
class History;
class HistoryItem;
namespace style {
struct DialogRow;
} // namespace style
namespace Ui {
class RippleAnimation;
} // namespace Ui
namespace Dialogs::Ui {
using namespace ::Ui;
class RowPainter;
class VideoUserpic;
struct PaintContext;
struct TopicJumpCache;
} // namespace Dialogs::Ui
namespace Dialogs {
enum class SortMode;
[[nodiscard]] QRect CornerBadgeTTLRect(int photoSize);
class BasicRow {
public:
BasicRow();
virtual ~BasicRow();
virtual void paintUserpic(
Painter &p,
not_null<PeerData*> peer,
Ui::VideoUserpic *videoUserpic,
History *historyForCornerBadge,
const Ui::PaintContext &context) const;
void addRipple(QPoint origin, QSize size, Fn<void()> updateCallback);
virtual void stopLastRipple();
virtual void clearRipple();
void addRippleWithMask(
QPoint origin,
QImage mask,
Fn<void()> updateCallback);
void paintRipple(
QPainter &p,
int x,
int y,
int outerWidth,
const QColor *colorOverride = nullptr) const;
[[nodiscard]] Ui::PeerUserpicView &userpicView() const {
return _userpic;
}
private:
mutable Ui::PeerUserpicView _userpic;
mutable std::unique_ptr<Ui::RippleAnimation> _ripple;
};
class List;
class Row final : public BasicRow {
public:
explicit Row(std::nullptr_t) {
}
Row(Key key, int index, int top);
~Row();
[[nodiscard]] int top() const {
return _top;
}
[[nodiscard]] int height() const {
Expects(_height != 0);
return _height;
}
void recountHeight(float64 narrowRatio);
void updateCornerBadgeShown(
not_null<PeerData*> peer,
Fn<void()> updateCallback = nullptr) const;
void paintUserpic(
Painter &p,
not_null<PeerData*> peer,
Ui::VideoUserpic *videoUserpic,
History *historyForCornerBadge,
const Ui::PaintContext &context) const final override;
[[nodiscard]] bool lookupIsInTopicJump(int x, int y) const;
void stopLastRipple() override;
void clearRipple() override;
void addTopicJumpRipple(
QPoint origin,
not_null<Ui::TopicJumpCache*> topicJumpCache,
Fn<void()> updateCallback);
void clearTopicJumpRipple();
[[nodiscard]] bool topicJumpRipple() const;
[[nodiscard]] Key key() const {
return _id;
}
[[nodiscard]] History *history() const {
return _id.history();
}
[[nodiscard]] Data::Folder *folder() const {
return _id.folder();
}
[[nodiscard]] Data::ForumTopic *topic() const {
return _id.topic();
}
[[nodiscard]] Data::Thread *thread() const {
return _id.thread();
}
[[nodiscard]] not_null<Entry*> entry() const {
return _id.entry();
}
[[nodiscard]] int index() const {
return _index;
}
[[nodiscard]] uint64 sortKey(FilterId filterId) const;
// for any attached data, for example View in contacts list
void *attached = nullptr;
private:
friend class List;
class CornerLayersManager {
public:
using Layer = int;
CornerLayersManager();
[[nodiscard]] bool isSameLayer(Layer layer) const;
[[nodiscard]] bool isDisplayedNone() const;
[[nodiscard]] float64 progressForLayer(Layer layer) const;
[[nodiscard]] float64 progress() const;
[[nodiscard]] bool isFinished() const;
void setLayer(Layer layer, Fn<void()> updateCallback);
void markFrameShown();
private:
bool _lastFrameShown = false;
Layer _prevLayer = 0;
Layer _nextLayer = 0;
Ui::Animations::Simple _animation;
};
struct CornerBadgeUserpic {
InMemoryKey key;
CornerLayersManager layersManager;
QImage frame;
QImage cacheTTL;
int frameIndex = -1;
int paletteVersion : 24 = 0;
int storiesShown : 1 = 0;
int storiesUnread : 1 = 0;
int active : 1 = 0;
};
void setCornerBadgeShown(
CornerLayersManager::Layer nextLayer,
Fn<void()> updateCallback) const;
void ensureCornerBadgeUserpic() const;
static void PaintCornerBadgeFrame(
not_null<CornerBadgeUserpic*> data,
int framePadding,
not_null<PeerData*> peer,
Ui::VideoUserpic *videoUserpic,
Ui::PeerUserpicView &view,
const Ui::PaintContext &context);
Key _id;
mutable std::unique_ptr<CornerBadgeUserpic> _cornerBadgeUserpic;
int _top = 0;
int _height = 0;
int _index : 30 = 0;
int _cornerBadgeShown : 1 = 0;
int _topicJumpRipple : 1 = 0;
};
class FakeRow final : public BasicRow, public base::has_weak_ptr {
public:
FakeRow(
Key searchInChat,
not_null<HistoryItem*> item,
Fn<void()> repaint);
[[nodiscard]] Key searchInChat() const {
return _searchInChat;
}
[[nodiscard]] Data::ForumTopic *topic() const {
return _topic;
}
[[nodiscard]] not_null<HistoryItem*> item() const {
return _item;
}
[[nodiscard]] Ui::MessageView &itemView() const {
return _itemView;
}
[[nodiscard]] Fn<void()> repaint() const {
return _repaint;
}
[[nodiscard]] Ui::PeerBadge &badge() const {
return _badge;
}
[[nodiscard]] const Ui::Text::String &name() const;
void invalidateTopic();
private:
friend class Ui::RowPainter;
const Key _searchInChat;
const not_null<HistoryItem*> _item;
Data::ForumTopic *_topic = nullptr;
const Fn<void()> _repaint;
mutable Ui::MessageView _itemView;
mutable Ui::PeerBadge _badge;
mutable Ui::Text::String _name;
};
} // namespace Dialogs