tdesktop/Telegram/SourceFiles/gui/animation.h
2014-06-14 23:32:11 +04:00

293 lines
6.9 KiB
C++

/*
This file is part of Telegram Desktop,
an unofficial desktop messaging app, see https://telegram.org
Telegram Desktop is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
It is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
Copyright (c) 2014 John Preston, https://tdesktop.com
*/
#pragma once
#include "types.h"
#include <QtCore/QTimer>
#include <QtGui/QColor>
class Animated;
namespace anim {
typedef float64 (*transition)(const float64 &delta, const float64 &dt);
float64 linear(const float64 &delta, const float64 &dt);
float64 sineInOut(const float64 &delta, const float64 &dt);
float64 halfSine(const float64 &delta, const float64 &dt);
float64 easeOutBack(const float64 &delta, const float64 &dt);
float64 easeInCirc(const float64 &delta, const float64 &dt);
float64 easeOutCirc(const float64 &delta, const float64 &dt);
float64 easeInCubic(const float64 &delta, const float64 &dt);
float64 easeOutCubic(const float64 &delta, const float64 &dt);
float64 easeInQuint(const float64 &delta, const float64 &dt);
float64 easeOutQuint(const float64 &delta, const float64 &dt);
class fvalue { // float animated value
public:
fvalue() {
}
fvalue(const float64 &from) : _cur(from), _from(from), _delta(0) {
}
fvalue(const float64 &from, const float64 &to) : _cur(from), _from(from), _delta(to - from) {
}
void start(const float64 &to) {
_from = _cur;
_delta = to - _from;
}
void restart() {
_delta = _from + _delta - _cur;
_from = _cur;
}
const float64 &current() const {
return _cur;
}
void update(const float64 &dt, transition func) {
_cur = _from + (*func)(_delta, dt);
}
void finish() {
_cur = _from + _delta;
_from = _cur;
_delta = 0;
}
private:
float64 _cur, _from, _delta;
};
class ivalue { // int animated value
public:
ivalue() {
}
ivalue(int32 from) : _cur(from), _from(float64(from)), _delta(0) {
}
ivalue(int32 from, int32 to) : _cur(from), _from(float64(from)), _delta(float64(to - from)) {
}
void start(int32 to) {
_from = float64(_cur);
_delta = float64(to) - _from;
}
void restart() {
_delta = _from + _delta - float64(_cur);
_from = float64(_cur);
}
int32 current() const {
return _cur;
}
void update(const float64 &dt, transition func) {
_cur = qRound(_from + (*func)(_delta, dt));
}
void finish() {
_cur = qRound(_from + _delta);
_from = _cur;
_delta = 0;
}
private:
int32 _cur;
float64 _from, _delta;
};
class cvalue { // QColor animated value
public:
cvalue() {
}
cvalue(const QColor &from) : _cur(from), _from_r(from.redF()), _from_g(from.greenF()), _from_b(from.blueF()), _from_a(from.alphaF()), _delta_r(0), _delta_g(0), _delta_b(0), _delta_a(0) {
}
cvalue(const QColor &from, const QColor &to)
: _cur(from)
, _from_r(from.redF()), _from_g(from.greenF()), _from_b(from.blueF()), _from_a(from.alphaF())
, _delta_r(to.redF() - from.redF()), _delta_g(to.greenF() - from.greenF()), _delta_b(to.blueF() - from.blueF()), _delta_a(to.alphaF() - from.alphaF())
{
}
void start(const QColor &to) {
_from_r = _cur.redF();
_from_g = _cur.greenF();
_from_b = _cur.blueF();
_from_a = _cur.alphaF();
_delta_r = to.redF() - _from_r;
_delta_g = to.greenF() - _from_g;
_delta_b = to.blueF() - _from_b;
_delta_a = to.alphaF() - _from_a;
}
void restart() {
_delta_r = _from_r + _delta_r - _cur.redF();
_delta_g = _from_g + _delta_g - _cur.greenF();
_delta_b = _from_b + _delta_b - _cur.blueF();
_delta_a = _from_a + _delta_a - _cur.alphaF();
_from_r = _cur.redF();
_from_g = _cur.greenF();
_from_b = _cur.blueF();
_from_a = _cur.alphaF();
}
const QColor &current() const {
return _cur;
}
void update(const float64 &dt, transition func) {
_cur.setRedF(_from_r + (*func)(_delta_r, dt));
_cur.setGreenF(_from_g + (*func)(_delta_g, dt));
_cur.setBlueF(_from_b + (*func)(_delta_b, dt));
_cur.setAlphaF(_from_a + (*func)(_delta_a, dt));
}
void finish() {
_cur.setRedF(_from_r + _delta_r);
_cur.setGreenF(_from_g + _delta_g);
_cur.setBlueF(_from_b + _delta_b);
_cur.setAlphaF(_from_a + _delta_a);
_from_r = _cur.redF();
_from_g = _cur.greenF();
_from_b = _cur.blueF();
_from_a = _cur.alphaF();
_delta_r = _delta_g = _delta_b = _delta_a = 0;
}
private:
QColor _cur;
float64 _from_r, _from_g, _from_b, _from_a, _delta_r, _delta_g, _delta_b, _delta_a;
};
void start(Animated *obj);
void stop(Animated *obj);
void startManager();
void stopManager();
};
class Animated {
public:
Animated() : animStarted(0), animInProcess(false) {
}
virtual bool animStep(float64 ms) = 0;
void animReset() {
animStarted = float64(getms());
}
virtual ~Animated() {
if (animating()) {
anim::stop(this);
}
}
bool animating() const {
return animInProcess;
}
private:
float64 animStarted;
bool animInProcess;
friend class AnimationManager;
};
class AnimationManager : public QObject {
Q_OBJECT
public:
AnimationManager() : timer(this), iterating(false) {
timer.setSingleShot(false);
connect(&timer, SIGNAL(timeout()), this, SLOT(timeout()));
}
void start(Animated *obj) {
obj->animReset();
if (iterating) {
toStart.insert(obj);
if (!toStop.isEmpty()) {
toStop.remove(obj);
}
} else {
if (!objs.size()) {
timer.start(7);
}
objs.insert(obj);
}
obj->animInProcess = true;
}
void stop(Animated *obj) {
if (iterating) {
toStop.insert(obj);
if (!toStart.isEmpty()) {
toStart.insert(obj);
}
} else {
AnimObjs::iterator i = objs.find(obj);
if (i != objs.cend()) {
objs.erase(i);
if (!objs.size()) {
timer.stop();
}
}
}
obj->animInProcess = false;
}
public slots:
void timeout() {
iterating = true;
float64 ms = float64(getms());
for (AnimObjs::iterator i = objs.begin(), e = objs.end(); i != e; ) {
Animated *obj = *i;
if (!obj->animStep(ms - obj->animStarted)) {
i = objs.erase(i);
obj->animInProcess = false;
} else {
++i;
}
}
iterating = false;
if (!toStart.isEmpty()) {
for (AnimObjs::iterator i = toStart.begin(), e = toStart.end(); i != e; ++i) {
objs.insert(*i);
}
toStart.clear();
}
if (!toStop.isEmpty()) {
for (AnimObjs::iterator i = toStop.begin(), e = toStop.end(); i != e; ++i) {
objs.remove(*i);
}
toStop.clear();
}
if (!objs.size()) {
timer.stop();
}
}
private:
typedef QSet<Animated*> AnimObjs;
AnimObjs objs;
AnimObjs toStart;
AnimObjs toStop;
QTimer timer;
bool iterating;
};