tdesktop/Telegram/SourceFiles/data/data_message_reactions.h

246 lines
6.6 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "base/timer.h"
#include "data/data_message_reaction_id.h"
#include "data/stickers/data_custom_emoji.h"
namespace Ui::Text {
class CustomEmoji;
} // namespace Ui::Text
namespace Lottie {
class Icon;
} // namespace Lottie
namespace Data {
class DocumentMedia;
class Session;
struct Reaction {
ReactionId id;
QString title;
//not_null<DocumentData*> staticIcon;
not_null<DocumentData*> appearAnimation;
not_null<DocumentData*> selectAnimation;
//not_null<DocumentData*> activateAnimation;
//not_null<DocumentData*> activateEffects;
DocumentData *centerIcon = nullptr;
DocumentData *aroundAnimation = nullptr;
bool active = false;
bool premium = false;
};
struct PossibleItemReactions {
std::vector<not_null<const Reaction*>> recent;
bool morePremiumAvailable = false;
bool customAllowed = false;
};
[[nodiscard]] PossibleItemReactions LookupPossibleReactions(
not_null<HistoryItem*> item);
class Reactions final : private CustomEmojiManager::Listener {
public:
explicit Reactions(not_null<Session*> owner);
~Reactions();
void refreshTop();
void refreshRecent();
void refreshRecentDelayed();
void refreshDefault();
enum class Type {
Active,
Recent,
Top,
All,
};
[[nodiscard]] const std::vector<Reaction> &list(Type type) const;
[[nodiscard]] ReactionId favoriteId() const;
[[nodiscard]] const Reaction *favorite() const;
void setFavorite(const ReactionId &id);
[[nodiscard]] rpl::producer<> topUpdates() const;
[[nodiscard]] rpl::producer<> recentUpdates() const;
[[nodiscard]] rpl::producer<> defaultUpdates() const;
[[nodiscard]] rpl::producer<> favoriteUpdates() const;
enum class ImageSize {
BottomInfo,
InlineList,
};
void preloadImageFor(const ReactionId &emoji);
void preloadAnimationsFor(const ReactionId &emoji);
[[nodiscard]] QImage resolveImageFor(
const ReactionId &emoji,
ImageSize size);
void send(not_null<HistoryItem*> item, bool addToRecent);
[[nodiscard]] bool sending(not_null<HistoryItem*> item) const;
void poll(not_null<HistoryItem*> item, crl::time now);
void updateAllInHistory(not_null<PeerData*> peer, bool enabled);
void clearTemporary();
[[nodiscard]] Reaction *lookupTemporary(const ReactionId &id);
[[nodiscard]] static bool HasUnread(const MTPMessageReactions &data);
static void CheckUnknownForUnread(
not_null<Session*> owner,
const MTPMessage &message);
private:
struct ImageSet {
QImage bottomInfo;
QImage inlineList;
std::shared_ptr<DocumentMedia> media;
std::unique_ptr<Lottie::Icon> icon;
bool fromAppearAnimation = false;
};
[[nodiscard]] not_null<CustomEmojiManager::Listener*> resolveListener();
void customEmojiResolveDone(not_null<DocumentData*> document) override;
void requestTop();
void requestRecent();
void requestDefault();
void updateTop(const MTPDmessages_reactions &data);
void updateRecent(const MTPDmessages_reactions &data);
void updateDefault(const MTPDmessages_availableReactions &data);
void recentUpdated();
void defaultUpdated();
[[nodiscard]] std::optional<Reaction> resolveById(const ReactionId &id);
[[nodiscard]] std::vector<Reaction> resolveByIds(
const std::vector<ReactionId> &ids,
base::flat_set<ReactionId> &unresolved);
void resolve(const ReactionId &id);
void applyFavorite(const ReactionId &id);
[[nodiscard]] std::optional<Reaction> parse(
const MTPAvailableReaction &entry);
void loadImage(
ImageSet &set,
not_null<DocumentData*> document,
bool fromAppearAnimation);
void setLottie(ImageSet &set);
void resolveImages();
void downloadTaskFinished();
void repaintCollected();
void pollCollected();
const not_null<Session*> _owner;
std::vector<Reaction> _active;
std::vector<Reaction> _available;
std::vector<Reaction> _recent;
std::vector<ReactionId> _recentIds;
base::flat_set<ReactionId> _unresolvedRecent;
std::vector<Reaction> _top;
std::vector<ReactionId> _topIds;
base::flat_set<ReactionId> _unresolvedTop;
ReactionId _favoriteId;
ReactionId _unresolvedFavoriteId;
std::optional<Reaction> _favorite;
base::flat_map<
not_null<DocumentData*>,
std::shared_ptr<DocumentMedia>> _iconsCache;
rpl::event_stream<> _topUpdated;
rpl::event_stream<> _recentUpdated;
rpl::event_stream<> _defaultUpdated;
rpl::event_stream<> _favoriteUpdated;
// We need &i->second stay valid while inserting new items.
// So we use std::map instead of base::flat_map here.
// Otherwise we could use flat_map<DocumentId, unique_ptr<Reaction>>.
std::map<DocumentId, Reaction> _temporary;
base::Timer _topRefreshTimer;
mtpRequestId _topRequestId = 0;
bool _topRequestScheduled = false;
uint64 _topHash = 0;
mtpRequestId _recentRequestId = 0;
bool _recentRequestScheduled = false;
uint64 _recentHash = 0;
mtpRequestId _defaultRequestId = 0;
int32 _defaultHash = 0;
base::flat_map<ReactionId, ImageSet> _images;
rpl::lifetime _imagesLoadLifetime;
bool _waitingForList = false;
base::flat_map<FullMsgId, mtpRequestId> _sentRequests;
base::flat_map<not_null<HistoryItem*>, crl::time> _repaintItems;
base::Timer _repaintTimer;
base::flat_set<not_null<HistoryItem*>> _pollItems;
base::flat_set<not_null<HistoryItem*>> _pollingItems;
mtpRequestId _pollRequestId = 0;
mtpRequestId _saveFaveRequestId = 0;
rpl::lifetime _lifetime;
};
struct RecentReaction {
not_null<PeerData*> peer;
bool unread = false;
bool big = false;
inline friend constexpr bool operator==(
const RecentReaction &a,
const RecentReaction &b) noexcept {
return (a.peer.get() == b.peer.get())
&& (a.unread == b.unread)
&& (a.big == b.big);
}
};
class MessageReactions final {
public:
explicit MessageReactions(not_null<HistoryItem*> item);
void add(const ReactionId &id, bool addToRecent);
void remove(const ReactionId &id);
bool change(
const QVector<MTPReactionCount> &list,
const QVector<MTPMessagePeerReaction> &recent,
bool ignoreChosen);
[[nodiscard]] bool checkIfChanged(
const QVector<MTPReactionCount> &list,
const QVector<MTPMessagePeerReaction> &recent) const;
[[nodiscard]] const std::vector<MessageReaction> &list() const;
[[nodiscard]] auto recent() const
-> const base::flat_map<ReactionId, std::vector<RecentReaction>> &;
[[nodiscard]] std::vector<ReactionId> chosen() const;
[[nodiscard]] bool empty() const;
[[nodiscard]] bool hasUnread() const;
void markRead();
private:
const not_null<HistoryItem*> _item;
std::vector<MessageReaction> _list;
base::flat_map<ReactionId, std::vector<RecentReaction>> _recent;
};
} // namespace Data