tdesktop/Telegram/SourceFiles/window.h

296 lines
6.2 KiB
C++

/*
This file is part of Telegram Desktop,
an unofficial desktop messaging app, see https://telegram.org
Telegram Desktop is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
It is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
Copyright (c) 2014 John Preston, https://tdesktop.com
*/
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include "title.h"
#include "pspecific.h"
#include "gui/boxshadow.h"
class TitleWidget;
class IntroWidget;
class MainWidget;
class Settings;
class LayerWidget;
class BackgroundWidget;
class LayeredWidget;
class ConnectingWidget : public QWidget {
Q_OBJECT
public:
ConnectingWidget(QWidget *parent, const QString &text, const QString &reconnect);
void set(const QString &text, const QString &reconnect);
void paintEvent(QPaintEvent *e);
public slots:
void onReconnect();
private:
BoxShadow _shadow;
QString _text;
int32 _textWidth;
LinkButton _reconnect;
};
class TempDirDeleter : public QObject {
Q_OBJECT
public:
TempDirDeleter(QThread *thread);
public slots:
void onStart();
signals:
void succeed();
void failed();
};
class NotifyWindow : public QWidget, public Animated {
Q_OBJECT
public:
NotifyWindow(HistoryItem *item, int32 x, int32 y);
void enterEvent(QEvent *e);
void leaveEvent(QEvent *e);
void mousePressEvent(QMouseEvent *e);
void paintEvent(QPaintEvent *e);
bool animStep(float64 ms);
void animHide(float64 duration, anim::transition func);
void startHiding();
void stopHiding();
void moveTo(int32 x, int32 y, int32 index = -1);
void updatePeerPhoto();
int32 index() const {
return history ? _index : -1;
}
~NotifyWindow();
public slots:
void hideByTimer();
void checkLastInput();
void unlinkHistory(History *hist = 0);
private:
#ifdef Q_OS_WIN
DWORD started;
#endif
History *history;
IconedButton close;
QPixmap pm;
float64 alphaDuration, posDuration;
QTimer hideTimer, inputTimer;
bool hiding;
int32 _index;
anim::fvalue aOpacity;
anim::transition aOpacityFunc;
anim::ivalue aY;
ImagePtr peerPhoto;
};
typedef QList<NotifyWindow*> NotifyWindows;
class Window : public PsMainWindow {
Q_OBJECT
public:
Window(QWidget *parent = 0);
~Window();
void init();
bool eventFilter(QObject *obj, QEvent *evt);
void inactivePress(bool inactive);
bool inactivePress() const;
void wStartDrag(QMouseEvent *e);
void mouseMoveEvent(QMouseEvent *e);
void mouseReleaseEvent(QMouseEvent *e);
void closeEvent(QCloseEvent *e);
void paintEvent(QPaintEvent *e);
void resizeEvent(QResizeEvent *e);
void setupIntro(bool anim);
void setupMain(bool anim);
void startMain(const MTPUser &user);
void getNotifySetting(const MTPInputNotifyPeer &peer, uint32 msWait = 0);
void mtpStateChanged(int32 dc, int32 state);
TitleWidget *getTitle();
HitTestType hitTest(const QPoint &p) const;
QRect iconRect() const;
QRect clientRect() const;
QRect photoRect() const;
IntroWidget *introWidget();
MainWidget *mainWidget();
Settings *settingsWidget();
void showConnecting(const QString &text, const QString &reconnect = QString());
void hideConnecting();
void hideSettings(bool fast = false);
void showPhoto(const PhotoLink *lnk, HistoryItem *item = 0);
void showPhoto(PhotoData *photo, HistoryItem *item = 0);
// void showVideo(const VideoOpenLink *lnk, HistoryItem *item = 0);
PhotoData *photoShown();
void showLayer(LayeredWidget *w);
void replaceLayer(LayeredWidget *w);
void hideLayer();
bool layerShown();
bool historyIsActive(int state = -1) const;
bool getPhotoCoords(PhotoData *photo, int32 &x, int32 &y, int32 &w) const;
bool getVideoCoords(VideoData *video, int32 &x, int32 &y, int32 &w) const;
bool minimizeToTray();
void activate();
void noIntro(IntroWidget *was);
void noSettings(Settings *was);
void noMain(MainWidget *was);
void noLayer(LayerWidget *was);
void noBox(BackgroundWidget *was);
void topWidget(QWidget *w);
void noTopWidget(QWidget *w);
void fixOrder();
enum TempDirState {
TempDirRemoving,
TempDirExists,
TempDirEmpty,
};
TempDirState tempDirState();
void tempDirDelete();
void notifySettingGot();
void notifySchedule(History *history, MsgId msgId);
void notifyClear(History *history = 0);
void notifyClearFast();
void notifyShowNext(NotifyWindow *remove = 0);
void notifyStopHiding();
void notifyStartHiding();
void notifyUpdateAll();
void notifyActivateAll();
public slots:
void checkHistoryActivation(int state = -1);
void showSettings();
void layerHidden();
void updateTitleStatus();
void quitFromTray();
void showFromTray(QSystemTrayIcon::ActivationReason reason = QSystemTrayIcon::Unknown);
void toggleTray(QSystemTrayIcon::ActivationReason reason = QSystemTrayIcon::Unknown);
void onInactiveTimer();
void onTempDirCleared();
void onTempDirClearFailed();
void notifyFire();
signals:
void resized(const QSize &size);
void tempDirCleared();
void tempDirClearFailed();
protected:
void setupTrayIcon();
private:
QWidget *centralwidget;
TitleWidget *title;
IntroWidget *intro;
MainWidget *main;
Settings *settings;
LayerWidget *layer;
BackgroundWidget *layerBG;
QWidget *_topWidget; // temp hack for CountrySelect
ConnectingWidget *_connecting;
TempDirDeleter *_tempDeleter;
QThread *_tempDeleterThread;
void clearWidgets();
QIcon myIcon;
bool dragging;
QPoint dragStart;
bool _inactivePress;
QTimer _inactiveTimer;
typedef QMap<MsgId, uint64> NotifyWhenMap;
typedef QMap<History*, NotifyWhenMap> NotifyWhenMaps;
NotifyWhenMaps notifyWhenMaps;
struct NotifyWaiter {
NotifyWaiter(MsgId msg, uint64 when) : msg(msg), when(when) {
}
MsgId msg;
uint64 when;
};
typedef QMap<History*, NotifyWaiter> NotifyWaiters;
NotifyWaiters notifyWaiters;
NotifyWaiters notifySettingWaiters;
QTimer notifyWaitTimer;
typedef QSet<uint64> NotifyWhenAlert;
typedef QMap<History*, NotifyWhenAlert> NotifyWhenAlerts;
NotifyWhenAlerts notifyWhenAlerts;
NotifyWindows notifyWindows;
};
#endif // MAINWINDOW_H