tdesktop/Telegram/SourceFiles/window/window_filters_menu.h

85 lines
2.2 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "base/timer.h"
#include "ui/effects/animations.h"
#include "ui/widgets/side_bar_button.h"
#include "ui/widgets/scroll_area.h"
namespace Ui {
class VerticalLayout;
class VerticalLayoutReorder;
enum class FilterIcon : uchar;
class PopupMenu;
} // namespace Ui
namespace Window {
class SessionController;
class FiltersMenu final {
public:
FiltersMenu(
not_null<Ui::RpWidget*> parent,
not_null<SessionController*> session);
~FiltersMenu();
private:
void setup();
void refresh();
void setupList();
void applyReorder(
not_null<Ui::RpWidget*> widget,
int oldPosition,
int newPosition);
[[nodiscard]] bool premium() const;
[[nodiscard]] base::unique_qptr<Ui::SideBarButton> prepareAll();
[[nodiscard]] base::unique_qptr<Ui::SideBarButton> prepareButton(
not_null<Ui::VerticalLayout*> container,
FilterId id,
const QString &title,
Ui::FilterIcon icon,
bool toBeginning = false);
void setupMainMenuIcon();
void showMenu(QPoint position, FilterId id);
void showEditBox(FilterId id);
void showRemoveBox(FilterId id);
void remove(FilterId id, std::vector<not_null<PeerData*>> leave = {});
void scrollToButton(not_null<Ui::RpWidget*> widget);
const not_null<SessionController*> _session;
const not_null<Ui::RpWidget*> _parent;
Ui::RpWidget _outer;
Ui::SideBarButton _menu;
Ui::ScrollArea _scroll;
not_null<Ui::VerticalLayout*> _container;
Ui::VerticalLayout *_list = nullptr;
std::unique_ptr<Ui::VerticalLayoutReorder> _reorder;
base::unique_qptr<Ui::SideBarButton> _setup;
base::flat_map<FilterId, base::unique_qptr<Ui::SideBarButton>> _filters;
FilterId _activeFilterId = 0;
int _reordering = 0;
bool _ignoreRefresh = false;
bool _waitingSuggested = false;
FilterId _removingId = 0;
mtpRequestId _removingRequestId = 0;
base::unique_qptr<Ui::PopupMenu> _popupMenu;
struct {
base::Timer timer;
FilterId filterId = FilterId(-1);
} _drag;
Ui::Animations::Simple _scrollToAnimation;
};
} // namespace Window