68 lines
1.6 KiB
C++
68 lines
1.6 KiB
C++
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "ui/abstract_button.h"
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#include "ui/effects/animations.h"
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#include "ui/rp_widget.h"
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namespace style {
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struct RecordBar;
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} // namespace style
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namespace Ui::Paint {
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class Blobs;
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} // namespace Ui::Paint
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namespace HistoryView::Controls {
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class VoiceRecordButton final : public Ui::AbstractButton {
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public:
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VoiceRecordButton(
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not_null<Ui::RpWidget*> parent,
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const style::RecordBar &st);
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~VoiceRecordButton();
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enum class Type {
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Send,
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Record,
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};
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void setType(Type state);
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void requestPaintColor(float64 progress);
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void requestPaintProgress(float64 progress);
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void requestPaintLevel(quint16 level);
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[[nodiscard]] rpl::producer<bool> actives() const;
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[[nodiscard]] rpl::producer<> clicks() const;
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[[nodiscard]] bool inCircle(const QPoint &localPos) const;
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private:
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void init();
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const style::RecordBar &_st;
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std::unique_ptr<Ui::Paint::Blobs> _blobs;
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crl::time _lastUpdateTime = 0;
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crl::time _blobsHideLastTime = 0;
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const int _center;
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rpl::variable<float64> _showProgress = 0.;
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float64 _colorProgress = 0.;
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rpl::variable<Type> _state = Type::Record;
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// This can animate for a very long time (like in music playing),
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// so it should be a Basic, not a Simple animation.
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Ui::Animations::Basic _animation;
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Ui::Animations::Simple _stateChangedAnimation;
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};
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} // namespace HistoryView::Controls
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