#ifndef SETTINGSTAB_H #define SETTINGSTAB_H #include #include "config.h" #include "datadragon.h" #include "lolautoaccept.h" #include "stagesettings.h" namespace Ui { class SettingsTab; } class SettingsTab : public QWidget { Q_OBJECT Q_PROPERTY(Position position MEMBER position READ getPosition) public: explicit SettingsTab(QWidget *parent = nullptr); ~SettingsTab(); void setup(Config::PositionConfig& conf, DataDragon* dd = nullptr); std::vector getChamps(LolAutoAccept::State s) const; bool getState(LolAutoAccept::State s) const; void setChamps(LolAutoAccept::State s, const std::vector&); void setState(LolAutoAccept::State s, bool b); Position getPosition() const; private slots: void banToggled(bool); void banChampsChanged(); void pickToggled(bool); void pickChampsChanged(); signals: void changed(Position p, LolAutoAccept::State s); void toggled(Position p, LolAutoAccept::State s, bool newstate); private: StageSettings* getStage(LolAutoAccept::State s) const; Ui::SettingsTab *ui; Config::PositionConfig* conf; DataDragon* dd = nullptr; Position position = Position::INVALID; }; #endif // SETTINGSTAB_H