# lolautoaccept This is a tool, that tries to automatically accept a league of legends game. It is developed on linux and there is no effort to port it to windows. It works by accessing the launcher using the LCU-API more about that api can be found [here](http://www.mingweisamuel.com/lcu-schema/tool/). I only tested this in normals and ranked (No Aram, Custom, URF, ....) but you may want to give it a try. ## Prebuilt Binary There is a prebuild AppImage that should work on every linux x86_64 computer. 1. Download: [here](https://git.mrbesen.de/MrBesen/lolautoaccept/releases) 2. give execute rights `chmod +x LoLAutoAccept-*-x86_64.AppImage` 3. execute - dubble click or `./LoLAutoAccept-*-x86_64.AppImage` ## Dependencies - Qt5 - libcurl - [Log](https://git.okaestne.de/okaestne/Log) (is a submodule) ## Compile Be sure to clone with submodules: ``` git clone --recurse-submodules https://git.mrbesen.de/MrBesen/lolautoaccept.git ``` Then in its root folder: ``` qmake # build the appimage make -j appimg # or just the main binary make -j ``` You can get better Logging with: ``` ./lolautoaccept --debug-log ``` (This will also create a `log.txt`)