libBeatsaber/include/beatsaber/beatlevelrenderhelper.h

17 lines
331 B
C++

#pragma once
#include "beatlevel.h"
namespace Beatsaber {
// helps rendering a level
class BeatLevelRenderHelper {
public:
BeatLevelRenderHelper() {}
virtual ~BeatLevelRenderHelper() {}
//mat is a pointer to the matrix information in row first ordering
virtual void setMat(float* mat, double time, uint32_t note) = 0;
};
}