17 lines
331 B
C++
17 lines
331 B
C++
#pragma once
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#include "beatlevel.h"
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namespace Beatsaber {
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// helps rendering a level
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class BeatLevelRenderHelper {
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public:
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BeatLevelRenderHelper() {}
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virtual ~BeatLevelRenderHelper() {}
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//mat is a pointer to the matrix information in row first ordering
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virtual void setMat(float* mat, double time, uint32_t note) = 0;
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};
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} |