15 lines
366 B
C++
15 lines
366 B
C++
#pragma once
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#include <cstdint>
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namespace Beatsaber {
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struct Note {
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std::uint32_t time; //time in beats when the note reaches the player
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std::uint_fast8_t line; //colum, 0 = most left, 3 = most right
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std::uint_fast8_t layer; //layer 0 = bottom, 2 = top
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std::uint_fast8_t type; //0 = rednote, 1 = bluenote, 2 = unused, 3 = bomb
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std::uint_fast8_t cutdir;
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};
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} |