17 lines
406 B
C++
17 lines
406 B
C++
#pragma once
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#include <string>
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#include <list>
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#include "beatmap.h"
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namespace Beatsaber {
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const uint32_t STEAMGAMEID = 620980;
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std::string findBeatsaberInstallation();
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// when gamepath is empty, findBeatsaberInstallation is used to get a Path
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// from the installation folder as many mas as possible are loaded
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std::list<std::shared_ptr<BeatMap>> loadMapsfromInstallation(std::string gamePath = "");
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} |