#pragma once #include namespace Beatsaber { namespace Difficulty { enum Difficulty : std::uint8_t { NONE, EASY, NORMAL, HARD, EXPERT, EXPERTP, }; const std::string difficultyName[] {"None", "Easy", "Normal", "Hard", "Expert", "ExpertPlus"}; const std::uint8_t difficultyNameSize = sizeof(difficultyName)/sizeof(std::string); Difficulty getByString(const std::string& str); } }