This commit is contained in:
mrbesen 2021-05-30 21:56:21 +02:00
commit be3296acb9
Signed by: MrBesen
GPG Key ID: 596B2350DCD67504
16 changed files with 602 additions and 0 deletions

21
.gitignore vendored Normal file
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*.bin
*.out
build/
*.exe
.gdb_history
*.so
*.bmp
*.d
*.a
log.txt
test
.vscode/settings.json
fontbot
fontbot_strip
config.json

18
.vscode/c_cpp_properties.json vendored Normal file
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{
"configurations": [
{
"name": "Linux",
"includePath": [
"${workspaceFolder}/src/",
"${workspaceFolder}/include/beatsaber/",
"${workspaceFolder}/include/beatsaber-impl/"
],
"defines": [],
"compilerPath": "/usr/bin/g++",
"cStandard": "c11",
"cppStandard": "c++17",
"intelliSenseMode": "gcc-x64"
}
],
"version": 4
}

50
.vscode/launch.json vendored Normal file
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{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "test Debuggen (gdb)",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/test",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"setupCommands": [
{
"description": "Automatische Strukturierung und Einrückung für \"gdb\" aktivieren",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"preLaunchTask": "make test",
"miDebuggerPath": "/usr/bin/gdb"
},
{
"name": "Debuggen (gdb)",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/fontbot",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"setupCommands": [
{
"description": "Automatische Strukturierung und Einrückung für \"gdb\" aktivieren",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"preLaunchTask": "make all",
"miDebuggerPath": "/usr/bin/gdb"
}
]
}

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.vscode/tasks.json vendored Normal file
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{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"label": "make all",
"type": "shell",
"command": "make -j all",
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": [
"$gcc"
]
},
{
"label": "make clean",
"type": "shell",
"command": "make clean",
"problemMatcher": []
},
{
"label": "make test",
"type": "shell",
"command": "make -j test",
"problemMatcher": ["$gcc"],
}
]
}

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Makefile Normal file
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# Author Yannis Gerlach
# Hochschule Osnabrück
# 13.11.2020
# `make clean all` nicht mit -j verwenden! -> race condition im make file
# statdessen: `make clean; make all -j` verwenden
NAME = libBeatsaber.a
NAMETEST = test
CFLAGS = -std=c++17 -O2 -pipe -Wall -Wextra -Wno-unused-parameter -Wpedantic -rdynamic
CXX = g++
SRCF = src/
BUILDDIR = build/
TESTF = tests/
DEPF = $(BUILDDIR)deps/
INCF = ./include/
INCFS = $(shell find $(INCF) -type d)
INCLUDES = $(addprefix -I, $(INCFS))
LDFLAGS =
SRCFILES = $(shell find $(SRCF) -name "*.cpp")
OBJFILES = $(patsubst $(SRCF)%, $(BUILDDIR)%, $(patsubst %.cpp, %.o, $(SRCFILES))) $(LOGO)
DEPFILES = $(wildcard $(DEPF)*.d)
SOURCEDIRS = $(shell find $(SRCF) -type d -printf "%p/\n")
BUILDDIRS = $(patsubst $(SRCF)%, $(BUILDDIR)%, $(SOURCEDIRS))
OBJFILESTEST = $(OBJFILES)
INCLUDES += $(addprefix -I, $(SOURCEDIRS))
all: $(NAME) runtest
$(NAME): | $(BUILDDIRS) $(DEPF) $(OBJFILES)
@$(AR) rvs $@ $(filter %.o, $^)
$(BUILDDIR)%.o: $(SRCF)%.cpp
@echo "Compiling: $@"
@$(CXX) $(CFLAGS) $(INCLUDES) $< -MM -MT $@ > $(DEPF)$(subst /,_,$*).d
@$(CXX) -c -o $@ $(CFLAGS) $(INCLUDES) $<
%/:
mkdir -p $@
clean-depends:
$(RM) -r $(DEPF)
clean:
$(RM) -r $(NAME) $(BUILDDIR) $(NAMETEST)
$(NAMETEST): $(BUILDDIRS) $(DEPF) $(TESTF)*.cpp $(OBJFILESTEST) $(NAME)
@echo "Compiling tests"
@$(CXX) -o $@ $(filter %.o, $^) $(filter %.cpp, $^) $(filter %.a, $^) $(CFLAGS) $(INCLUDES) $(LDFLAGS)
runtest: $(NAMETEST)
@echo "Running tests"
./$<
.PHONY: clean all $(NAMETEST) clean-depends runtest
include $(DEPFILES)

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#pragma once
#include "beatmap.h"
#include <nlohmann/json.hpp>
#include "beatset.h"
using json = nlohmann::json;
namespace Beatsaber {
class BeatMapImpl : public BeatMap {
protected:
const std::string path;
const bool isZip;
json infobase;
std::vector<std::shared_ptr<BeatSet>> beatSets;
bool load();
public:
BeatMapImpl(const std::string& path, bool isZip);
~BeatMapImpl();
virtual std::string getVersion() const override;
virtual std::string getSongName() const override;
virtual std::string getSubName() const override;
virtual std::string getSongAuthorName() const override;
virtual std::string getMapperName() const override;
virtual double getBPM() const override;
virtual double getTimeOffset() const override;
virtual double getSchuffle() const override;
virtual double getSchufflePeriod() const override;
virtual double getPreviewStart() const override;
virtual double getPreviewDuration() const override;
virtual std::string getSongFilename() const override;
virtual std::string getImageFilename() const override;
virtual std::string getEnvName() const override;
virtual std::string get360EnvName() const override;
virtual std::string getCustomData() const override;
virtual const std::vector<std::shared_ptr<BeatSet>>& getBeatSets() const override;
virtual std::uint32_t getBeatSetCount() const override;
virtual const std::shared_ptr<BeatSet> getBeatSet(BeatmapCharacteristic::BeatmapCharacteristic characteristic = BeatmapCharacteristic::STANDARD) const override;
virtual std::shared_ptr<BeatSet> getBeatSet(BeatmapCharacteristic::BeatmapCharacteristic characteristic = BeatmapCharacteristic::STANDARD) override;
virtual void printDebug() const override;
friend std::unique_ptr<BeatMap> BeatMap::loadFromFolder(const std::string& folderPath);
friend std::unique_ptr<BeatMap> BeatMap::loadFromZip(const std::string& zipPath);
};
}

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#include "beatset.h"
#include <nlohmann/json_fwd.hpp>
using json = nlohmann::json;
namespace Beatsaber {
class BeatSetImpl : public BeatSet {
protected:
BeatmapCharacteristic::BeatmapCharacteristic characteristic;
public:
BeatSetImpl(const json& j);
BeatSetImpl(const BeatSetImpl& c) = default;
BeatSetImpl() = default;
virtual ~BeatSetImpl();
virtual BeatmapCharacteristic::BeatmapCharacteristic getCharacteristic() const;
};
}

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#pragma once
#include <cstdint>
#include <string>
#include <memory>
#include <vector>
#include "beatmapcharacteristic.h"
#include "beatset.h"
namespace Beatsaber {
class BeatLevel {
public:
};
class BeatMap {
public:
virtual ~BeatMap() {}
virtual std::string getVersion() const = 0;
virtual std::string getSongName() const = 0;
virtual std::string getSubName() const = 0;
virtual std::string getSongAuthorName() const = 0;
virtual std::string getMapperName() const = 0;
virtual double getBPM() const = 0;
virtual double getTimeOffset() const = 0;
virtual double getSchuffle() const = 0;
virtual double getSchufflePeriod() const = 0;
virtual double getPreviewStart() const = 0; //in seconds
virtual double getPreviewDuration() const = 0; //in seconds
virtual std::string getSongFilename() const = 0;
virtual std::string getImageFilename() const = 0;
virtual std::string getEnvName() const = 0;
virtual std::string get360EnvName() const = 0;
virtual std::string getCustomData() const = 0;
virtual const std::vector<std::shared_ptr<BeatSet>>& getBeatSets() const = 0;
virtual std::uint32_t getBeatSetCount() const = 0;
virtual const std::shared_ptr<BeatSet> getBeatSet(BeatmapCharacteristic::BeatmapCharacteristic characteristic = BeatmapCharacteristic::STANDARD) const = 0;
virtual std::shared_ptr<BeatSet> getBeatSet(BeatmapCharacteristic::BeatmapCharacteristic characteristic = BeatmapCharacteristic::STANDARD) = 0;
virtual void printDebug() const = 0;
static std::unique_ptr<BeatMap> loadFromFolder(const std::string& folderPath);
static std::unique_ptr<BeatMap> loadFromZip(const std::string& zipPath);
};
}

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#pragma once
#include <cstdint>
#include <string>
namespace Beatsaber {
namespace BeatmapCharacteristic {
enum BeatmapCharacteristic : std::uint8_t {
NONE,
STANDARD,
NOARROWS,
ONESABER,
DEGREE360,
DEGREE90,
LIGHTSHOW,
LAWLESS,
};
const std::string characteristicsName[] {"None", "Standard", "NoArrows", "OneSaber", "360Degree", "90Degree", "Lightshow", "Lawless"};
const std::uint8_t characteristicsNameSize = sizeof(characteristicsName)/sizeof(std::string);
BeatmapCharacteristic getByString(const std::string& str);
}
}

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#pragma once
#include "beatmapcharacteristic.h"
namespace Beatsaber {
class BeatSet {
public:
virtual ~BeatSet() {}
virtual BeatmapCharacteristic::BeatmapCharacteristic getCharacteristic() const = 0;
};
}

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#pragma once
#include <cstdint>
namespace Beatsaber {
namespace Difficulty {
enum Difficulty : std::uint8_t {
NONE,
EASY,
NORMAL,
HARD,
EXPERT,
EXPERTP,
};
}
}

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src/beatmap.cpp Normal file
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#include "beatmapimpl.h"
#include <fstream>
#include <iostream> //debug print
#include "beatsetimpl.h"
namespace Beatsaber {
bool BeatMapImpl::load() {
// try to open info.dat
if(isZip) {
return false;
}
std::ifstream info(path + "/info.dat"); //try diffrent filenames if not found?
try {
info >> infobase;
//load the beatset
const json& beatsets = infobase["_difficultyBeatmapSets"];
if(beatsets.is_array()) {
beatSets.reserve(beatsets.size());
//load all the beatsets
for(const json& jsonbeatset : beatsets) {
beatSets.push_back(std::make_shared<BeatSetImpl>(jsonbeatset));
}
}
return true;
} catch(...) {} //catch any json errors
return false;
}
BeatMapImpl::BeatMapImpl(const std::string& path, bool isZip) : path(path), isZip(isZip) {}
BeatMapImpl::~BeatMapImpl() {}
std::string BeatMapImpl::getVersion() const {
return infobase.value("_version", "");
}
std::string BeatMapImpl::getSongName() const {
return infobase.value("_songName", "");
}
std::string BeatMapImpl::getSubName() const {
return infobase.value("_songSubName", "");
}
std::string BeatMapImpl::getSongAuthorName() const {
return infobase.value("_songAuthorName", "");
}
std::string BeatMapImpl::getMapperName() const {
return infobase.value("_levelAuthorName", "");
}
double BeatMapImpl::getBPM() const {
return infobase.value("_beatsPerMinute", -1);
}
double BeatMapImpl::getTimeOffset() const {
return infobase.value("_songTimeOffset", 0);
}
double BeatMapImpl::getSchuffle() const {
return infobase.value("_shuffle", 0);
}
double BeatMapImpl::getSchufflePeriod() const {
return infobase.value("_shufflePeriod", 0);
}
double BeatMapImpl::getPreviewStart() const {
return infobase.value("_previewStartTime", 0);
}
double BeatMapImpl::getPreviewDuration() const {
return infobase.value("_previewDuration", 0);
}
std::string BeatMapImpl::getSongFilename() const {
return infobase.value("_songFilename", "");
}
std::string BeatMapImpl::getImageFilename() const {
return infobase.value("_coverImageFilename", "");
}
std::string BeatMapImpl::getEnvName() const {
return infobase.value("_environmentName", "");
}
std::string BeatMapImpl::get360EnvName() const {
return infobase.value("_allDirectionsEnvironmentName", "");
}
std::string BeatMapImpl::getCustomData() const {
return infobase["_customData"].dump();
}
const std::vector<std::shared_ptr<BeatSet>>& BeatMapImpl::getBeatSets() const {
return beatSets;
}
std::uint32_t BeatMapImpl::getBeatSetCount() const {
return beatSets.size();
}
const std::shared_ptr<BeatSet> BeatMapImpl::getBeatSet(BeatmapCharacteristic::BeatmapCharacteristic characteristic) const {
for(auto it = beatSets.begin(); it != beatSets.end(); ++it) {
if((*it)->getCharacteristic() == characteristic) {
return *it;
}
}
return nullptr;
}
std::shared_ptr<BeatSet> BeatMapImpl::getBeatSet(BeatmapCharacteristic::BeatmapCharacteristic characteristic) {
for(auto it = beatSets.begin(); it != beatSets.end(); ++it) {
if((*it)->getCharacteristic() == characteristic) {
return *it;
}
}
return nullptr;
}
void BeatMapImpl::printDebug() const {
std::cout << "SongName: " << getSongName() << " - " << getSongAuthorName() << " (" << getSubName() << ")"
<< "\nMapper: " << getMapperName()
<< "\nVersion: " << getVersion()
<< "\nBPM: " << getBPM() << " offset: " << getTimeOffset()
<< "\nSchuffle " << getSchuffle() << " period: " << getSchufflePeriod()
<< "\nPreviewStart: " << getPreviewStart() << " duration: " << getPreviewDuration()
<< "\nSongFile: " << getSongFilename()
<< "\nImageFile: " << getImageFilename()
<< "\nEnvName: " << getEnvName() << " 360Env: " << get360EnvName()
<< "\ncustomData: " << getCustomData()
<< "\nBeatSetCount: " << getBeatSetCount()
<< std::endl;
}
std::unique_ptr<BeatMap> BeatMap::loadFromFolder(const std::string& folderPath) {
auto map = std::make_unique<BeatMapImpl>(folderPath, false);
if(!map->load()) return nullptr;
return map;
}
std::unique_ptr<BeatMap> BeatMap::loadFromZip(const std::string& zipPath) {
auto map = std::make_unique<BeatMapImpl>(zipPath, true);
if(!map->load()) return nullptr;
return map;
}
}

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#include "beatsetimpl.h"
#include <nlohmann/json.hpp>
namespace Beatsaber {
BeatSetImpl::BeatSetImpl(const json& j) : characteristic(BeatmapCharacteristic::getByString(j["_beatmapCharacteristicName"])) {
}
BeatSetImpl::~BeatSetImpl() {}
BeatmapCharacteristic::BeatmapCharacteristic BeatSetImpl::getCharacteristic() const {
return characteristic;
}
}

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src/enums.cpp Normal file
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#include "beatmapcharacteristic.h"
namespace Beatsaber {
namespace BeatmapCharacteristic {
BeatmapCharacteristic getByString(const std::string& str) {
for(uint8_t i = 0; i < characteristicsNameSize; ++i) {
if(str == characteristicsName[i]) { //TODO equals ignore Case
return (BeatmapCharacteristic) i;
}
}
return BeatmapCharacteristic::NONE;
}
}
}

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#include <stdio.h>
#include "test.h"
#include "beatmap.h"
//tests
test_t tests[] = {NULL};
int main(int argc, char** argv) {
test_t* current = tests;
int failcount = 0;
int testcount = 0;
for(; *current; current++) {
testcount++;
printf("\033[1mRunning test number: %d ", testcount);
if((*current)()) {
printf("\033[1;92msucceeded\033[0;1m!\n");
} else {
printf("\033[1;91mfailed\033[0;1m\n");
failcount++;
}
}
printf("\033[1;93m%d\033[0;1m/%d failed\n", failcount, testcount);
//simple read test
std::unique_ptr<Beatsaber::BeatMap> bmap = Beatsaber::BeatMap::loadFromFolder("/media/satassd/steam/steamapps/common/Beat Saber/Beat Saber_Data/CustomLevels/1dd (Portal - Still Alive (Uppermost Remix) - kryptikos)");
if(!bmap) std::cout << "Could not load File" << std::endl;
else bmap->printDebug();
return failcount > 0;
}

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#define TESTFAILED 0
#define TESTGOOD 1
#include <iostream>
#define TESTDATA "./tests/data/"
#define ASSERT(BED, ERR) if(!(BED)) { std::cout << __FILE__ << ":" << __LINE__ << " " << ERR << std::endl; return TESTFAILED; }
// #define ASSERT(BED) ASSERT(BED, "")
typedef int (*test_t)();