ffmpeg/libavcodec/svq1enc.h
Michael Niedermayer 3a2d1465c8 Merge commit '2d60444331fca1910510038dd3817bea885c2367'
* commit '2d60444331fca1910510038dd3817bea885c2367':
  dsputil: Split motion estimation compare bits off into their own context

Conflicts:
	configure
	libavcodec/Makefile
	libavcodec/arm/Makefile
	libavcodec/dvenc.c
	libavcodec/error_resilience.c
	libavcodec/h264.h
	libavcodec/h264_slice.c
	libavcodec/me_cmp.c
	libavcodec/me_cmp.h
	libavcodec/motion_est.c
	libavcodec/motion_est_template.c
	libavcodec/mpeg4videoenc.c
	libavcodec/mpegvideo.c
	libavcodec/mpegvideo_enc.c
	libavcodec/x86/Makefile
	libavcodec/x86/me_cmp_init.c

Merged-by: Michael Niedermayer <michaelni@gmx.at>
2014-07-17 23:27:40 +02:00

79 lines
2.2 KiB
C

/*
* SVQ1 encoder
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_SVQ1ENC_H
#define AVCODEC_SVQ1ENC_H
#include <stdint.h>
#include "libavutil/frame.h"
#include "avcodec.h"
#include "get_bits.h"
#include "hpeldsp.h"
#include "me_cmp.h"
#include "mpegvideo.h"
#include "put_bits.h"
typedef struct SVQ1EncContext {
/* FIXME: Needed for motion estimation, should not be used for anything
* else, the idea is to make the motion estimation eventually independent
* of MpegEncContext, so this will be removed then. */
MpegEncContext m;
AVCodecContext *avctx;
MECmpContext mecc;
HpelDSPContext hdsp;
AVFrame *current_picture;
AVFrame *last_picture;
PutBitContext pb;
GetBitContext gb;
/* why ooh why this sick breadth first order,
* everything is slower and more complex */
PutBitContext reorder_pb[6];
int frame_width;
int frame_height;
/* Y plane block dimensions */
int y_block_width;
int y_block_height;
/* U & V plane (C planes) block dimensions */
int c_block_width;
int c_block_height;
uint16_t *mb_type;
uint32_t *dummy;
int16_t (*motion_val8[3])[2];
int16_t (*motion_val16[3])[2];
int64_t rd_total;
uint8_t *scratchbuf;
int (*ssd_int8_vs_int16)(const int8_t *pix1, const int16_t *pix2,
intptr_t size);
} SVQ1EncContext;
void ff_svq1enc_init_ppc(SVQ1EncContext *c);
void ff_svq1enc_init_x86(SVQ1EncContext *c);
#endif /* AVCODEC_SVQ1ENC_H */