ffmpeg/libavutil/base64.c
Diego Biurrun d12b5b2f13 build: Split test programs off into separate files
This avoids spurious library rebuilds when only the test program
code is changed and simplifies the build system.
2016-04-07 16:14:42 +02:00

101 lines
3.1 KiB
C

/*
* Copyright (c) 2006 Ryan Martell. (rdm4@martellventures.com)
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* @brief Base64 encode/decode
* @author Ryan Martell <rdm4@martellventures.com> (with lots of Michael)
*/
#include "common.h"
#include "base64.h"
/* ---------------- private code */
static const uint8_t map2[] =
{
0x3e, 0xff, 0xff, 0xff, 0x3f, 0x34, 0x35, 0x36,
0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x01,
0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09,
0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11,
0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1a, 0x1b,
0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23,
0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b,
0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33
};
int av_base64_decode(uint8_t *out, const char *in, int out_size)
{
int i;
unsigned v = 0;
uint8_t *dst = out;
for (i = 0; in[i] && in[i] != '='; i++) {
unsigned int index= in[i]-43;
if (index>=FF_ARRAY_ELEMS(map2) || map2[index] == 0xff)
return -1;
v = (v << 6) + map2[index];
if (i & 3) {
if (dst - out < out_size) {
*dst++ = v >> (6 - 2 * (i & 3));
}
}
}
return dst - out;
}
/*****************************************************************************
* b64_encode: Stolen from VLC's http.c.
* Simplified by Michael.
* Fixed edge cases and made it work from data (vs. strings) by Ryan.
*****************************************************************************/
char *av_base64_encode(char *out, int out_size, const uint8_t *in, int in_size)
{
static const char b64[] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
char *ret, *dst;
unsigned i_bits = 0;
int i_shift = 0;
int bytes_remaining = in_size;
if (in_size >= UINT_MAX / 4 ||
out_size < AV_BASE64_SIZE(in_size))
return NULL;
ret = dst = out;
while (bytes_remaining) {
i_bits = (i_bits << 8) + *in++;
bytes_remaining--;
i_shift += 8;
do {
*dst++ = b64[(i_bits << 6 >> i_shift) & 0x3f];
i_shift -= 6;
} while (i_shift > 6 || (bytes_remaining == 0 && i_shift > 0));
}
while ((dst - ret) & 3)
*dst++ = '=';
*dst = '\0';
return ret;
}