ffmpeg/libavformat/segafilmenc.c
Andreas Rheinhardt 37f5feccc6 avformat/segafilmenc: Avoid seek when writing header
Up until now, the Sega FILM muxer would first write all the packet data,
then shift the data (in the muxer's write_trailer function) by the amount
necessary to write the header at the front (which entails a seek to the
front), then seek back to the beginning and actually write the header.

This commit changes this: The dynamic buffer that is used to write the
sample table (containing information about each sample in the file) is
now used to write the complete header. This is possible because the size
of everything in the header except the sample table is known in advance.
Said buffer can then be used as one of the two temporary buffers used
for shifting which also reduces the amount one has to allocate for this.
Thereby the header will be written when shifting, so that the second
seek to the beginning is unnecessary.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
2020-07-26 17:10:06 +02:00

336 lines
12 KiB
C

/*
* Sega FILM Format (CPK) Muxer
* Copyright (C) 2003 The FFmpeg project
* Copyright (C) 2018 Misty De Meo
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Sega FILM (.cpk) file muxer
* @author Misty De Meo <misty@brew.sh>
*
* @see For more information regarding the Sega FILM file format, visit:
* http://wiki.multimedia.cx/index.php?title=Sega_FILM
*/
#include "libavutil/avassert.h"
#include "libavutil/intreadwrite.h"
#include "libavcodec/bytestream.h"
#include "avformat.h"
#include "internal.h"
#include "avio_internal.h"
typedef struct FILMOutputContext {
AVIOContext *header;
unsigned index;
int audio_index;
int video_index;
} FILMOutputContext;
static int film_write_packet(AVFormatContext *format_context, AVPacket *pkt)
{
AVIOContext *pb = format_context->pb;
FILMOutputContext *film = format_context->priv_data;
int encoded_buf_size, size = pkt->size;
uint32_t info1, info2;
enum AVCodecID codec_id;
codec_id = format_context->streams[pkt->stream_index]->codecpar->codec_id;
/* Sega Cinepak has an extra two-byte header; write dummy data there,
* then adjust the cvid header to accommodate for the extra size */
if (codec_id == AV_CODEC_ID_CINEPAK) {
encoded_buf_size = AV_RB24(&pkt->data[1]);
/* Already Sega Cinepak, so no need to reformat the packets */
if (encoded_buf_size != pkt->size && (pkt->size % encoded_buf_size) != 0) {
avio_write(pb, pkt->data, pkt->size);
} else {
/* In Sega Cinepak, the reported size in the Cinepak header is
* 8 bytes too short. However, the size in the STAB section of the header
* is correct, taking into account the extra two bytes. */
AV_WB24(&pkt->data[1], pkt->size - 8 + 2);
size += 2;
avio_write(pb, pkt->data, 10);
avio_wb16(pb, 0);
avio_write(pb, &pkt->data[10], pkt->size - 10);
}
} else {
/* Other formats can just be written as-is */
avio_write(pb, pkt->data, pkt->size);
}
/* Add the 16-byte sample info entry to the dynamic buffer
* for the STAB chunk in the header */
pb = film->header;
avio_wb32(pb, film->index);
film->index += size;
avio_wb32(pb, size);
if (film->audio_index == pkt->stream_index) {
/* Always the same, carries no more information than "this is audio" */
info1 = 0xFFFFFFFF;
info2 = 1;
} else {
info1 = pkt->pts;
info2 = pkt->duration;
/* The top bit being set indicates a key frame */
if (!(pkt->flags & AV_PKT_FLAG_KEY))
info1 |= 1U << 31;
}
avio_wb32(pb, info1);
avio_wb32(pb, info2);
return pb->error;
}
static int get_audio_codec_id(enum AVCodecID codec_id)
{
/* 0 (PCM) and 2 (ADX) are the only known values */
switch (codec_id) {
case AV_CODEC_ID_PCM_S8_PLANAR:
case AV_CODEC_ID_PCM_S16BE_PLANAR:
return 0;
case AV_CODEC_ID_ADPCM_ADX:
return 2;
default:
return -1;
}
}
static int film_init(AVFormatContext *format_context)
{
FILMOutputContext *film = format_context->priv_data;
int ret;
film->audio_index = -1;
film->video_index = -1;
for (int i = 0; i < format_context->nb_streams; i++) {
AVStream *st = format_context->streams[i];
if (st->codecpar->codec_type == AVMEDIA_TYPE_AUDIO) {
if (film->audio_index > -1) {
av_log(format_context, AV_LOG_ERROR, "Sega FILM allows a maximum of one audio stream.\n");
return AVERROR(EINVAL);
}
if (get_audio_codec_id(st->codecpar->codec_id) < 0) {
av_log(format_context, AV_LOG_ERROR,
"Incompatible audio stream format.\n");
return AVERROR(EINVAL);
}
film->audio_index = i;
}
if (st->codecpar->codec_type == AVMEDIA_TYPE_VIDEO) {
if (film->video_index > -1) {
av_log(format_context, AV_LOG_ERROR, "Sega FILM allows a maximum of one video stream.\n");
return AVERROR(EINVAL);
}
if (st->codecpar->codec_id != AV_CODEC_ID_CINEPAK &&
st->codecpar->codec_id != AV_CODEC_ID_RAWVIDEO) {
av_log(format_context, AV_LOG_ERROR,
"Incompatible video stream format.\n");
return AVERROR(EINVAL);
}
if (st->codecpar->format != AV_PIX_FMT_RGB24) {
av_log(format_context, AV_LOG_ERROR,
"Pixel format must be rgb24.\n");
return AVERROR(EINVAL);
}
film->video_index = i;
}
}
if (film->video_index == -1) {
av_log(format_context, AV_LOG_ERROR, "No video stream present.\n");
return AVERROR(EINVAL);
}
if ((ret = avio_open_dyn_buf(&film->header)) < 0)
return ret;
ffio_fill(film->header, 0, 16 + 32 + 16);
return 0;
}
static int write_header(AVFormatContext *format_context, uint8_t *header,
unsigned header_size)
{
int ret = 0;
int64_t pos, pos_end;
uint8_t *buf, *read_buf[2];
int read_buf_id = 0;
int read_size[2];
AVIOContext *read_pb;
buf = av_malloc(header_size);
if (!buf)
return AVERROR(ENOMEM);
read_buf[0] = buf;
read_buf[1] = header;
read_size[1] = header_size;
/* Write the header at the beginning of the file, shifting all content as necessary;
* based on the approach used by MOV faststart. */
avio_flush(format_context->pb);
ret = format_context->io_open(format_context, &read_pb, format_context->url, AVIO_FLAG_READ, NULL);
if (ret < 0) {
av_log(format_context, AV_LOG_ERROR, "Unable to re-open %s output file to "
"write the header\n", format_context->url);
av_free(buf);
return ret;
}
/* Mark the end of the shift to up to the last data we are going to write,
* and get ready for writing */
pos_end = avio_tell(format_context->pb) + header_size;
pos = avio_seek(format_context->pb, 0, SEEK_SET);
/* start reading at where the new header will be placed */
avio_seek(read_pb, 0, SEEK_SET);
/* shift data by chunk of at most header_size */
do {
int n;
read_size[read_buf_id] = avio_read(read_pb, read_buf[read_buf_id],
header_size);
read_buf_id ^= 1;
n = read_size[read_buf_id];
if (n <= 0)
break;
avio_write(format_context->pb, read_buf[read_buf_id], n);
pos += n;
} while (pos < pos_end);
ff_format_io_close(format_context, &read_pb);
av_free(buf);
return 0;
}
static int film_write_header(AVFormatContext *format_context)
{
int ret = 0;
unsigned stabsize, headersize, packet_count;
FILMOutputContext *film = format_context->priv_data;
AVStream *video = NULL;
uint8_t *header, *ptr;
/* Calculate how much we need to reserve for the header;
* this is the amount the rest of the data will be shifted up by. */
headersize = avio_get_dyn_buf(film->header, &header);
if (headersize < 64) {
av_assert1(film->header->error < 0);
return film->header->error;
}
packet_count = (headersize - 64) / 16;
stabsize = 16 + 16 * packet_count;
headersize = 16 + /* FILM header base */
32 + /* FDSC chunk */
stabsize;
/* Write the header at the position in the buffer reserved for it.
* First, write the FILM header; this is very simple */
ptr = header;
bytestream_put_be32(&ptr, MKBETAG('F', 'I', 'L', 'M'));
bytestream_put_be32(&ptr, headersize);
/* This seems to be okay to hardcode, since this muxer targets 1.09 features;
* videos produced by this muxer are readable by 1.08 and lower players. */
bytestream_put_be32(&ptr, MKBETAG('1', '.', '0', '9'));
/* I have no idea what the next four bytes do, might be reserved */
ptr += 4;
/* Next write the FDSC (file description) chunk */
bytestream_put_be32(&ptr, MKBETAG('F', 'D', 'S', 'C'));
bytestream_put_be32(&ptr, 0x20); /* Size of FDSC chunk */
video = format_context->streams[film->video_index];
/* The only two supported codecs; raw video is rare */
switch (video->codecpar->codec_id) {
case AV_CODEC_ID_CINEPAK:
bytestream_put_be32(&ptr, MKBETAG('c', 'v', 'i', 'd'));
break;
case AV_CODEC_ID_RAWVIDEO:
bytestream_put_be32(&ptr, MKBETAG('r', 'a', 'w', ' '));
break;
}
bytestream_put_be32(&ptr, video->codecpar->height);
bytestream_put_be32(&ptr, video->codecpar->width);
bytestream_put_byte(&ptr, 24); /* Bits per pixel - observed to always be 24 */
if (film->audio_index > -1) {
AVStream *audio = format_context->streams[film->audio_index];
int audio_codec = get_audio_codec_id(audio->codecpar->codec_id);
bytestream_put_byte(&ptr, audio->codecpar->channels); /* Audio channels */
bytestream_put_byte(&ptr, audio->codecpar->bits_per_coded_sample); /* Audio bit depth */
bytestream_put_byte(&ptr, audio_codec); /* Compression - 0 is PCM, 2 is ADX */
bytestream_put_be16(&ptr, audio->codecpar->sample_rate); /* Audio sampling rate */
} else {
/* If there is no audio, all the audio fields should be set to zero.
* ffio_fill() already did this for us. */
ptr += 1 + 1 + 1 + 2;
}
/* I have no idea what this pair of fields does either, might be reserved */
ptr += 4 + 2;
/* Finally, write the STAB (sample table) chunk */
bytestream_put_be32(&ptr, MKBETAG('S', 'T', 'A', 'B'));
bytestream_put_be32(&ptr, stabsize);
/* Framerate base frequency. Here we're assuming that the frame rate is even.
* In real world Sega FILM files, there are usually a couple of approaches:
* a) framerate base frequency is the same as the framerate, and ticks
* increment by 1 every frame, or
* b) framerate base frequency is a much larger number, and ticks
* increment by larger steps every frame.
* The latter occurs even in cases where the frame rate is even; for example, in
* Lunar: Silver Star Story, the base frequency is 600 and each frame, the ticks
* are incremented by 25 for an evenly spaced framerate of 24fps. */
bytestream_put_be32(&ptr, av_q2d(av_inv_q(video->time_base)));
bytestream_put_be32(&ptr, packet_count);
/* Finally, shift the data and write out the header. */
ret = write_header(format_context, header, headersize);
if (ret < 0)
return ret;
return 0;
}
static void film_deinit(AVFormatContext *format_context)
{
FILMOutputContext *film = format_context->priv_data;
ffio_free_dyn_buf(&film->header);
}
AVOutputFormat ff_segafilm_muxer = {
.name = "film_cpk",
.long_name = NULL_IF_CONFIG_SMALL("Sega FILM / CPK"),
.extensions = "cpk",
.priv_data_size = sizeof(FILMOutputContext),
.audio_codec = AV_CODEC_ID_PCM_S16BE_PLANAR,
.video_codec = AV_CODEC_ID_CINEPAK,
.init = film_init,
.write_trailer = film_write_header,
.write_packet = film_write_packet,
.deinit = film_deinit,
};