ffmpeg/libavfilter/vf_grayworld.c

310 lines
9.2 KiB
C

/*
* Copyright (c) 2021 Paul Buxton
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Color correction filter based on
* https://www.researchgate.net/publication/275213614_A_New_Color_Correction_Method_for_Underwater_Imaging
*
*/
#include "libavutil/imgutils.h"
#include "libavutil/mem.h"
#include "avfilter.h"
#include "internal.h"
#include "video.h"
typedef struct ThreadData {
AVFrame *in, *out;
float l_avg;
float a_avg;
float b_avg;
} ThreadData;
typedef struct GrayWorldContext {
float *tmpplab;
int *line_count_pels;
float *line_sum;
} GrayWorldContext;
static void apply_matrix(const float matrix[3][3], const float input[3], float output[3])
{
output[0] = matrix[0][0] * input[0] + matrix[0][1] * input[1] + matrix[0][2] * input[2];
output[1] = matrix[1][0] * input[0] + matrix[1][1] * input[1] + matrix[1][2] * input[2];
output[2] = matrix[2][0] * input[0] + matrix[2][1] * input[1] + matrix[2][2] * input[2];
}
static const float lms2lab[3][3] = {
{0.5774, 0.5774, 0.5774},
{0.40825, 0.40825, -0.816458},
{0.707, -0.707, 0}
};
static const float lab2lms[3][3] = {
{0.57735, 0.40825, 0.707},
{0.57735, 0.40825, -0.707},
{0.57735, -0.8165, 0}
};
static const float rgb2lms[3][3] = {
{0.3811, 0.5783, 0.0402},
{0.1967, 0.7244, 0.0782},
{0.0241, 0.1288, 0.8444}
};
static const float lms2rgb[3][3] = {
{4.4679, -3.5873, 0.1193},
{-1.2186, 2.3809, -0.1624},
{0.0497, -0.2439, 1.2045}
};
/**
* Convert from Linear RGB to logspace LAB
*
* @param rgb Input array of rgb components
* @param lab output array of lab components
*/
static void rgb2lab(const float rgb[3], float lab[3])
{
float lms[3];
apply_matrix(rgb2lms, rgb, lms);
lms[0] = lms[0] > 0.f ? logf(lms[0]) : -1024.f;
lms[1] = lms[1] > 0.f ? logf(lms[1]) : -1024.f;
lms[2] = lms[2] > 0.f ? logf(lms[2]) : -1024.f;
apply_matrix(lms2lab, lms, lab);
}
/**
* Convert from Logspace LAB to Linear RGB
*
* @param lab input array of lab components
* @param rgb output array of rgb components
*/
static void lab2rgb(const float lab[3], float rgb[3])
{
float lms[3];
apply_matrix(lab2lms, lab, lms);
lms[0] = expf(lms[0]);
lms[1] = expf(lms[1]);
lms[2] = expf(lms[2]);
apply_matrix(lms2rgb, lms, rgb);
}
/**
* Convert a frame from linear RGB to logspace LAB, and accumulate channel totals for each row
* Convert from RGB -> lms using equation 4 in color transfer paper.
*
* @param ctx Filter context
* @param arg Thread data pointer
* @param jobnr job number
* @param nb_jobs number of jobs
*/
static int convert_frame(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
{
GrayWorldContext *s = ctx->priv;
ThreadData *td = arg;
AVFrame *in = td->in;
AVFrame *out = td->out;
AVFilterLink *outlink = ctx->outputs[0];
const int slice_start = (out->height * jobnr) / nb_jobs;
const int slice_end = (out->height * (jobnr + 1)) / nb_jobs;
float rgb[3], lab[3];
for (int i = slice_start; i < slice_end; i++) {
float *b_in_row = (float *)(in->data[1] + i * in->linesize[1]);
float *g_in_row = (float *)(in->data[0] + i * in->linesize[0]);
float *r_in_row = (float *)(in->data[2] + i * in->linesize[2]);
float *acur = s->tmpplab + i * outlink->w + outlink->w * outlink->h;
float *bcur = s->tmpplab + i * outlink->w + 2 * outlink->w * outlink->h;
float *lcur = s->tmpplab + i * outlink->w;
s->line_sum[i] = 0.f;
s->line_sum[i + outlink->h] = 0.f;
s->line_count_pels[i] = 0;
for (int j = 0; j < outlink->w; j++) {
rgb[0] = r_in_row[j];
rgb[1] = g_in_row[j];
rgb[2] = b_in_row[j];
rgb2lab(rgb, lab);
*(lcur++) = lab[0];
*(acur++) = lab[1];
*(bcur++) = lab[2];
s->line_sum[i] += lab[1];
s->line_sum[i + outlink->h] += lab[2];
s->line_count_pels[i]++;
}
}
return 0;
}
/**
* Sum the channel totals and compute the mean for each channel
*
* @param s Frame context
* @param td thread data
*/
static void compute_correction(GrayWorldContext *s, ThreadData *td)
{
float asum = 0.f, bsum = 0.f;
int pixels = 0;
for (int y = 0; y < td->out->height; y++) {
asum += s->line_sum[y];
bsum += s->line_sum[y + td->out->height];
pixels += s->line_count_pels[y];
}
td->a_avg = asum / pixels;
td->b_avg = bsum / pixels;
}
/**
* Subtract the mean logspace AB values from each pixel.
*
* @param ctx Filter context
* @param arg Thread data pointer
* @param jobnr job number
* @param nb_jobs number of jobs
*/
static int correct_frame(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
{
GrayWorldContext *s = ctx->priv;
ThreadData *td = arg;
AVFrame *out = td->out;
AVFilterLink *outlink = ctx->outputs[0];
const int slice_start = (out->height * jobnr) / nb_jobs;
const int slice_end = (out->height * (jobnr + 1)) / nb_jobs;
float rgb[3], lab[3];
for (int i = slice_start; i < slice_end; i++) {
float *g_out_row = (float *)(out->data[0] + i * out->linesize[0]);
float *b_out_row = (float *)(out->data[1] + i * out->linesize[1]);
float *r_out_row = (float *)(out->data[2] + i * out->linesize[2]);
float *lcur = s->tmpplab + i * outlink->w;
float *acur = s->tmpplab + i * outlink->w + outlink->w * outlink->h;
float *bcur = s->tmpplab + i * outlink->w + 2 * outlink->w * outlink->h;
for (int j = 0; j < outlink->w; j++) {
lab[0] = *lcur++;
lab[1] = *acur++;
lab[2] = *bcur++;
// subtract the average for the color channels
lab[1] -= td->a_avg;
lab[2] -= td->b_avg;
//convert back to linear rgb
lab2rgb(lab, rgb);
r_out_row[j] = rgb[0];
g_out_row[j] = rgb[1];
b_out_row[j] = rgb[2];
}
}
return 0;
}
static int config_input(AVFilterLink *inlink)
{
GrayWorldContext *s = inlink->dst->priv;
FF_ALLOC_TYPED_ARRAY(s->tmpplab, inlink->h * inlink->w * 3);
FF_ALLOC_TYPED_ARRAY(s->line_count_pels, inlink->h);
FF_ALLOC_TYPED_ARRAY(s->line_sum, inlink->h * 2);
if (!s->tmpplab || !s->line_count_pels || !s->line_sum)
return AVERROR(ENOMEM);
return 0;
}
static av_cold void uninit(AVFilterContext *ctx)
{
GrayWorldContext *s = ctx->priv;
av_freep(&s->tmpplab);
av_freep(&s->line_count_pels);
av_freep(&s->line_sum);
}
static int filter_frame(AVFilterLink *inlink, AVFrame *in)
{
AVFilterContext *ctx = inlink->dst;
GrayWorldContext *s = ctx->priv;
AVFilterLink *outlink = ctx->outputs[0];
ThreadData td;
AVFrame *out;
if (av_frame_is_writable(in)) {
out = in;
} else {
out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
if (!out) {
av_frame_free(&in);
return AVERROR(ENOMEM);
}
av_frame_copy_props(out, in);
}
/* input and output transfer will be linear */
if (in->color_trc == AVCOL_TRC_UNSPECIFIED) {
av_log(s, AV_LOG_WARNING, "Untagged transfer, assuming linear light.\n");
out->color_trc = AVCOL_TRC_LINEAR;
} else if (in->color_trc != AVCOL_TRC_LINEAR) {
av_log(s, AV_LOG_WARNING, "Gray world color correction works on linear light only.\n");
}
td.in = in;
td.out = out;
ff_filter_execute(ctx, convert_frame, &td, NULL, FFMIN(outlink->h, ff_filter_get_nb_threads(ctx)));
compute_correction(s, &td);
ff_filter_execute(ctx, correct_frame, &td, NULL, FFMIN(outlink->h, ff_filter_get_nb_threads(ctx)));
if (in != out) {
av_image_copy_plane(out->data[3], out->linesize[3],
in->data[3], in->linesize[3], outlink->w * 4, outlink->h);
av_frame_free(&in);
}
return ff_filter_frame(outlink, out);
}
static const AVFilterPad grayworld_inputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.filter_frame = filter_frame,
.config_props = config_input,
}
};
const AVFilter ff_vf_grayworld = {
.name = "grayworld",
.description = NULL_IF_CONFIG_SMALL("Adjust white balance using LAB gray world algorithm"),
.priv_size = sizeof(GrayWorldContext),
FILTER_INPUTS(grayworld_inputs),
FILTER_OUTPUTS(ff_video_default_filterpad),
FILTER_PIXFMTS(AV_PIX_FMT_GBRPF32, AV_PIX_FMT_GBRAPF32),
.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | AVFILTER_FLAG_SLICE_THREADS,
.uninit = uninit,
};