/* * AC-3 tables * copyright (c) 2001 Fabrice Bellard * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * tables taken directly from the AC-3 spec. */ #include "libavutil/channel_layout.h" #include "ac3.h" #include "ac3tab.h" /** * Possible frame sizes. * from ATSC A/52 Table 5.18 Frame Size Code Table. */ const uint16_t ff_ac3_frame_size_tab[38][3] = { { 64, 69, 96 }, { 64, 70, 96 }, { 80, 87, 120 }, { 80, 88, 120 }, { 96, 104, 144 }, { 96, 105, 144 }, { 112, 121, 168 }, { 112, 122, 168 }, { 128, 139, 192 }, { 128, 140, 192 }, { 160, 174, 240 }, { 160, 175, 240 }, { 192, 208, 288 }, { 192, 209, 288 }, { 224, 243, 336 }, { 224, 244, 336 }, { 256, 278, 384 }, { 256, 279, 384 }, { 320, 348, 480 }, { 320, 349, 480 }, { 384, 417, 576 }, { 384, 418, 576 }, { 448, 487, 672 }, { 448, 488, 672 }, { 512, 557, 768 }, { 512, 558, 768 }, { 640, 696, 960 }, { 640, 697, 960 }, { 768, 835, 1152 }, { 768, 836, 1152 }, { 896, 975, 1344 }, { 896, 976, 1344 }, { 1024, 1114, 1536 }, { 1024, 1115, 1536 }, { 1152, 1253, 1728 }, { 1152, 1254, 1728 }, { 1280, 1393, 1920 }, { 1280, 1394, 1920 }, }; /** * Map audio coding mode (acmod) to number of full-bandwidth channels. * from ATSC A/52 Table 5.8 Audio Coding Mode */ const uint8_t ff_ac3_channels_tab[8] = { 2, 1, 2, 3, 3, 4, 4, 5 }; /** * Table to remap channels from AC-3 order to SMPTE order. * [channel_mode][lfe][ch] */ const uint8_t ff_ac3_dec_channel_map[8][2][6] = { COMMON_CHANNEL_MAP { { 0, 1, 2, 3, }, { 0, 1, 4, 2, 3, } }, { { 0, 2, 1, 3, 4, }, { 0, 2, 1, 5, 3, 4 } }, }; /* possible frequencies */ const int ff_ac3_sample_rate_tab[] = { 48000, 44100, 32000, 0 }; /* possible bitrates */ const uint16_t ff_ac3_bitrate_tab[19] = { 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 384, 448, 512, 576, 640 }; /** * Table of bin locations for rematrixing bands * reference: Section 7.5.2 Rematrixing : Frequency Band Definitions */ const uint8_t ff_ac3_rematrix_band_tab[5] = { 13, 25, 37, 61, 253 }; /** * Table E2.16 Default Coupling Banding Structure */ const uint8_t ff_eac3_default_cpl_band_struct[18] = { 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1 }; const uint8_t ff_ac3_log_add_tab[260]= { 0x40,0x3f,0x3e,0x3d,0x3c,0x3b,0x3a,0x39,0x38,0x37, 0x36,0x35,0x34,0x34,0x33,0x32,0x31,0x30,0x2f,0x2f, 0x2e,0x2d,0x2c,0x2c,0x2b,0x2a,0x29,0x29,0x28,0x27, 0x26,0x26,0x25,0x24,0x24,0x23,0x23,0x22,0x21,0x21, 0x20,0x20,0x1f,0x1e,0x1e,0x1d,0x1d,0x1c,0x1c,0x1b, 0x1b,0x1a,0x1a,0x19,0x19,0x18,0x18,0x17,0x17,0x16, 0x16,0x15,0x15,0x15,0x14,0x14,0x13,0x13,0x13,0x12, 0x12,0x12,0x11,0x11,0x11,0x10,0x10,0x10,0x0f,0x0f, 0x0f,0x0e,0x0e,0x0e,0x0d,0x0d,0x0d,0x0d,0x0c,0x0c, 0x0c,0x0c,0x0b,0x0b,0x0b,0x0b,0x0a,0x0a,0x0a,0x0a, 0x0a,0x09,0x09,0x09,0x09,0x09,0x08,0x08,0x08,0x08, 0x08,0x08,0x07,0x07,0x07,0x07,0x07,0x07,0x06,0x06, 0x06,0x06,0x06,0x06,0x06,0x06,0x05,0x05,0x05,0x05, 0x05,0x05,0x05,0x05,0x04,0x04,0x04,0x04,0x04,0x04, 0x04,0x04,0x04,0x04,0x04,0x03,0x03,0x03,0x03,0x03, 0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x02, 0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02, 0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x01,0x01, 0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01, 0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01, 0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, }; const uint16_t ff_ac3_hearing_threshold_tab[AC3_CRITICAL_BANDS][3]= { { 0x04d0,0x04f0,0x0580 }, { 0x04d0,0x04f0,0x0580 }, { 0x0440,0x0460,0x04b0 }, { 0x0400,0x0410,0x0450 }, { 0x03e0,0x03e0,0x0420 }, { 0x03c0,0x03d0,0x03f0 }, { 0x03b0,0x03c0,0x03e0 }, { 0x03b0,0x03b0,0x03d0 }, { 0x03a0,0x03b0,0x03c0 }, { 0x03a0,0x03a0,0x03b0 }, { 0x03a0,0x03a0,0x03b0 }, { 0x03a0,0x03a0,0x03b0 }, { 0x03a0,0x03a0,0x03a0 }, { 0x0390,0x03a0,0x03a0 }, { 0x0390,0x0390,0x03a0 }, { 0x0390,0x0390,0x03a0 }, { 0x0380,0x0390,0x03a0 }, { 0x0380,0x0380,0x03a0 }, { 0x0370,0x0380,0x03a0 }, { 0x0370,0x0380,0x03a0 }, { 0x0360,0x0370,0x0390 }, { 0x0360,0x0370,0x0390 }, { 0x0350,0x0360,0x0390 }, { 0x0350,0x0360,0x0390 }, { 0x0340,0x0350,0x0380 }, { 0x0340,0x0350,0x0380 }, { 0x0330,0x0340,0x0380 }, { 0x0320,0x0340,0x0370 }, { 0x0310,0x0320,0x0360 }, { 0x0300,0x0310,0x0350 }, { 0x02f0,0x0300,0x0340 }, { 0x02f0,0x02f0,0x0330 }, { 0x02f0,0x02f0,0x0320 }, { 0x02f0,0x02f0,0x0310 }, { 0x0300,0x02f0,0x0300 }, { 0x0310,0x0300,0x02f0 }, { 0x0340,0x0320,0x02f0 }, { 0x0390,0x0350,0x02f0 }, { 0x03e0,0x0390,0x0300 }, { 0x0420,0x03e0,0x0310 }, { 0x0460,0x0420,0x0330 }, { 0x0490,0x0450,0x0350 }, { 0x04a0,0x04a0,0x03c0 }, { 0x0460,0x0490,0x0410 }, { 0x0440,0x0460,0x0470 }, { 0x0440,0x0440,0x04a0 }, { 0x0520,0x0480,0x0460 }, { 0x0800,0x0630,0x0440 }, { 0x0840,0x0840,0x0450 }, { 0x0840,0x0840,0x04e0 }, }; const uint8_t ff_ac3_bap_tab[64]= { 0, 1, 1, 1, 1, 1, 2, 2, 3, 3, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 9, 9, 9, 9, 10, 10, 10, 10, 11, 11, 11, 11, 12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, 15, 15, 15, }; const uint8_t ff_ac3_slow_decay_tab[4]={ 0x0f, 0x11, 0x13, 0x15, }; const uint8_t ff_ac3_fast_decay_tab[4]={ 0x3f, 0x53, 0x67, 0x7b, }; const uint16_t ff_ac3_slow_gain_tab[4]= { 0x540, 0x4d8, 0x478, 0x410, }; const uint16_t ff_ac3_db_per_bit_tab[4]= { 0x000, 0x700, 0x900, 0xb00, }; const int16_t ff_ac3_floor_tab[8]= { 0x2f0, 0x2b0, 0x270, 0x230, 0x1f0, 0x170, 0x0f0, 0xf800, }; const uint16_t ff_ac3_fast_gain_tab[8]= { 0x080, 0x100, 0x180, 0x200, 0x280, 0x300, 0x380, 0x400, }; const uint64_t ff_eac3_custom_channel_map_locations[16][2] = { { 1, AV_CH_FRONT_LEFT }, { 1, AV_CH_FRONT_CENTER }, { 1, AV_CH_FRONT_RIGHT }, { 1, AV_CH_SIDE_LEFT }, { 1, AV_CH_SIDE_RIGHT }, { 0, AV_CH_FRONT_LEFT_OF_CENTER | AV_CH_FRONT_RIGHT_OF_CENTER }, { 0, AV_CH_BACK_LEFT | AV_CH_BACK_RIGHT }, { 0, AV_CH_BACK_CENTER }, { 0, AV_CH_TOP_CENTER }, { 0, AV_CH_SURROUND_DIRECT_LEFT | AV_CH_SURROUND_DIRECT_RIGHT }, { 0, AV_CH_WIDE_LEFT | AV_CH_WIDE_RIGHT }, { 0, AV_CH_TOP_FRONT_LEFT | AV_CH_TOP_FRONT_RIGHT}, { 0, AV_CH_TOP_FRONT_CENTER }, { 0, AV_CH_TOP_BACK_LEFT | AV_CH_TOP_BACK_RIGHT }, { 0, AV_CH_LOW_FREQUENCY_2 }, { 1, AV_CH_LOW_FREQUENCY }, };