/* * Copyright (c) Lynne * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "libavutil/random_seed.h" #include "libavutil/opt.h" #include "vulkan_filter.h" #include "vulkan_spirv.h" #include "internal.h" #include "framesync.h" #include "video.h" typedef struct OverlayVulkanContext { FFVulkanContext vkctx; FFFrameSync fs; int initialized; FFVulkanPipeline pl; FFVkExecPool e; FFVkQueueFamilyCtx qf; FFVkSPIRVShader shd; VkSampler sampler; /* Push constants / options */ struct { int32_t o_offset[2*3]; int32_t o_size[2*3]; } opts; int overlay_x; int overlay_y; int overlay_w; int overlay_h; } OverlayVulkanContext; static const char overlay_noalpha[] = { C(0, void overlay_noalpha(int i, ivec2 pos) ) C(0, { ) C(1, if ((o_offset[i].x <= pos.x) && (o_offset[i].y <= pos.y) && (pos.x < (o_offset[i].x + o_size[i].x)) && (pos.y < (o_offset[i].y + o_size[i].y))) { ) C(2, vec4 res = texture(overlay_img[i], pos - o_offset[i]); ) C(2, imageStore(output_img[i], pos, res); ) C(1, } else { ) C(2, vec4 res = texture(main_img[i], pos); ) C(2, imageStore(output_img[i], pos, res); ) C(1, } ) C(0, } ) }; static const char overlay_alpha[] = { C(0, void overlay_alpha_opaque(int i, ivec2 pos) ) C(0, { ) C(1, vec4 res = texture(main_img[i], pos); ) C(1, if ((o_offset[i].x <= pos.x) && (o_offset[i].y <= pos.y) && (pos.x < (o_offset[i].x + o_size[i].x)) && (pos.y < (o_offset[i].y + o_size[i].y))) { ) C(2, vec4 ovr = texture(overlay_img[i], pos - o_offset[i]); ) C(2, res = ovr * ovr.a + res * (1.0f - ovr.a); ) C(2, res.a = 1.0f; ) C(2, imageStore(output_img[i], pos, res); ) C(1, } ) C(1, imageStore(output_img[i], pos, res); ) C(0, } ) }; static av_cold int init_filter(AVFilterContext *ctx) { int err; uint8_t *spv_data; size_t spv_len; void *spv_opaque = NULL; OverlayVulkanContext *s = ctx->priv; FFVulkanContext *vkctx = &s->vkctx; const int planes = av_pix_fmt_count_planes(s->vkctx.output_format); const int ialpha = av_pix_fmt_desc_get(s->vkctx.input_format)->flags & AV_PIX_FMT_FLAG_ALPHA; const AVPixFmtDescriptor *pix_desc = av_pix_fmt_desc_get(s->vkctx.output_format); FFVkSPIRVShader *shd = &s->shd; FFVkSPIRVCompiler *spv; FFVulkanDescriptorSetBinding *desc; spv = ff_vk_spirv_init(); if (!spv) { av_log(ctx, AV_LOG_ERROR, "Unable to initialize SPIR-V compiler!\n"); return AVERROR_EXTERNAL; } ff_vk_qf_init(vkctx, &s->qf, VK_QUEUE_COMPUTE_BIT); RET(ff_vk_exec_pool_init(vkctx, &s->qf, &s->e, s->qf.nb_queues*4, 0, 0, 0, NULL)); RET(ff_vk_init_sampler(vkctx, &s->sampler, 1, VK_FILTER_NEAREST)); RET(ff_vk_shader_init(&s->pl, &s->shd, "overlay_compute", VK_SHADER_STAGE_COMPUTE_BIT, 0)); ff_vk_shader_set_compute_sizes(&s->shd, 32, 32, 1); GLSLC(0, layout(push_constant, std430) uniform pushConstants { ); GLSLC(1, ivec2 o_offset[3]; ); GLSLC(1, ivec2 o_size[3]; ); GLSLC(0, }; ); GLSLC(0, ); ff_vk_add_push_constant(&s->pl, 0, sizeof(s->opts), VK_SHADER_STAGE_COMPUTE_BIT); desc = (FFVulkanDescriptorSetBinding []) { { .name = "main_img", .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, .dimensions = 2, .elems = planes, .stages = VK_SHADER_STAGE_COMPUTE_BIT, .samplers = DUP_SAMPLER(s->sampler), }, { .name = "overlay_img", .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, .dimensions = 2, .elems = planes, .stages = VK_SHADER_STAGE_COMPUTE_BIT, .samplers = DUP_SAMPLER(s->sampler), }, { .name = "output_img", .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, .mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format), .mem_quali = "writeonly", .dimensions = 2, .elems = planes, .stages = VK_SHADER_STAGE_COMPUTE_BIT, }, }; RET(ff_vk_pipeline_descriptor_set_add(vkctx, &s->pl, shd, desc, 3, 0, 0)); GLSLD( overlay_noalpha ); GLSLD( overlay_alpha ); GLSLC(0, void main() ); GLSLC(0, { ); GLSLC(1, ivec2 pos = ivec2(gl_GlobalInvocationID.xy); ); GLSLF(1, int planes = %i; ,planes); GLSLC(1, for (int i = 0; i < planes; i++) { ); if (ialpha) GLSLC(2, overlay_alpha_opaque(i, pos); ); else GLSLC(2, overlay_noalpha(i, pos); ); GLSLC(1, } ); GLSLC(0, } ); RET(spv->compile_shader(spv, ctx, shd, &spv_data, &spv_len, "main", &spv_opaque)); RET(ff_vk_shader_create(vkctx, shd, spv_data, spv_len, "main")); RET(ff_vk_init_compute_pipeline(vkctx, &s->pl, shd)); RET(ff_vk_exec_pipeline_register(vkctx, &s->e, &s->pl)); s->opts.o_offset[0] = s->overlay_x; s->opts.o_offset[1] = s->overlay_y; s->opts.o_offset[2] = s->opts.o_offset[0] >> pix_desc->log2_chroma_w; s->opts.o_offset[3] = s->opts.o_offset[1] >> pix_desc->log2_chroma_h; s->opts.o_offset[4] = s->opts.o_offset[0] >> pix_desc->log2_chroma_w; s->opts.o_offset[5] = s->opts.o_offset[1] >> pix_desc->log2_chroma_h; s->opts.o_size[0] = s->overlay_w; s->opts.o_size[1] = s->overlay_h; s->opts.o_size[2] = s->opts.o_size[0] >> pix_desc->log2_chroma_w; s->opts.o_size[3] = s->opts.o_size[1] >> pix_desc->log2_chroma_h; s->opts.o_size[4] = s->opts.o_size[0] >> pix_desc->log2_chroma_w; s->opts.o_size[5] = s->opts.o_size[1] >> pix_desc->log2_chroma_h; s->initialized = 1; fail: if (spv_opaque) spv->free_shader(spv, &spv_opaque); if (spv) spv->uninit(&spv); return err; } static int overlay_vulkan_blend(FFFrameSync *fs) { int err; AVFilterContext *ctx = fs->parent; OverlayVulkanContext *s = ctx->priv; AVFilterLink *outlink = ctx->outputs[0]; AVFrame *input_main, *input_overlay, *out; err = ff_framesync_get_frame(fs, 0, &input_main, 0); if (err < 0) goto fail; err = ff_framesync_get_frame(fs, 1, &input_overlay, 0); if (err < 0) goto fail; if (!input_main || !input_overlay) return 0; if (!s->initialized) { AVHWFramesContext *main_fc = (AVHWFramesContext*)input_main->hw_frames_ctx->data; AVHWFramesContext *overlay_fc = (AVHWFramesContext*)input_overlay->hw_frames_ctx->data; if (main_fc->sw_format != overlay_fc->sw_format) { av_log(ctx, AV_LOG_ERROR, "Mismatching sw formats!\n"); return AVERROR(EINVAL); } s->overlay_w = input_overlay->width; s->overlay_h = input_overlay->height; RET(init_filter(ctx)); } out = ff_get_video_buffer(outlink, outlink->w, outlink->h); if (!out) { err = AVERROR(ENOMEM); goto fail; } RET(ff_vk_filter_process_Nin(&s->vkctx, &s->e, &s->pl, out, (AVFrame *[]){ input_main, input_overlay }, 2, s->sampler, &s->opts, sizeof(s->opts))); err = av_frame_copy_props(out, input_main); if (err < 0) goto fail; return ff_filter_frame(outlink, out); fail: av_frame_free(&out); return err; } static int overlay_vulkan_config_output(AVFilterLink *outlink) { int err; AVFilterContext *avctx = outlink->src; OverlayVulkanContext *s = avctx->priv; err = ff_vk_filter_config_output(outlink); if (err < 0) return err; err = ff_framesync_init_dualinput(&s->fs, avctx); if (err < 0) return err; return ff_framesync_configure(&s->fs); } static int overlay_vulkan_activate(AVFilterContext *avctx) { OverlayVulkanContext *s = avctx->priv; return ff_framesync_activate(&s->fs); } static av_cold int overlay_vulkan_init(AVFilterContext *avctx) { OverlayVulkanContext *s = avctx->priv; s->fs.on_event = &overlay_vulkan_blend; return ff_vk_filter_init(avctx); } static void overlay_vulkan_uninit(AVFilterContext *avctx) { OverlayVulkanContext *s = avctx->priv; FFVulkanContext *vkctx = &s->vkctx; FFVulkanFunctions *vk = &vkctx->vkfn; ff_vk_exec_pool_free(vkctx, &s->e); ff_vk_pipeline_free(vkctx, &s->pl); ff_vk_shader_free(vkctx, &s->shd); if (s->sampler) vk->DestroySampler(vkctx->hwctx->act_dev, s->sampler, vkctx->hwctx->alloc); ff_vk_uninit(&s->vkctx); ff_framesync_uninit(&s->fs); s->initialized = 0; } #define OFFSET(x) offsetof(OverlayVulkanContext, x) #define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM) static const AVOption overlay_vulkan_options[] = { { "x", "Set horizontal offset", OFFSET(overlay_x), AV_OPT_TYPE_INT, {.i64 = 0}, 0, INT_MAX, .flags = FLAGS }, { "y", "Set vertical offset", OFFSET(overlay_y), AV_OPT_TYPE_INT, {.i64 = 0}, 0, INT_MAX, .flags = FLAGS }, { NULL }, }; AVFILTER_DEFINE_CLASS(overlay_vulkan); static const AVFilterPad overlay_vulkan_inputs[] = { { .name = "main", .type = AVMEDIA_TYPE_VIDEO, .config_props = &ff_vk_filter_config_input, }, { .name = "overlay", .type = AVMEDIA_TYPE_VIDEO, .config_props = &ff_vk_filter_config_input, }, }; static const AVFilterPad overlay_vulkan_outputs[] = { { .name = "default", .type = AVMEDIA_TYPE_VIDEO, .config_props = &overlay_vulkan_config_output, }, }; const AVFilter ff_vf_overlay_vulkan = { .name = "overlay_vulkan", .description = NULL_IF_CONFIG_SMALL("Overlay a source on top of another"), .priv_size = sizeof(OverlayVulkanContext), .init = &overlay_vulkan_init, .uninit = &overlay_vulkan_uninit, .activate = &overlay_vulkan_activate, FILTER_INPUTS(overlay_vulkan_inputs), FILTER_OUTPUTS(overlay_vulkan_outputs), FILTER_SINGLE_PIXFMT(AV_PIX_FMT_VULKAN), .priv_class = &overlay_vulkan_class, .flags_internal = FF_FILTER_FLAG_HWFRAME_AWARE, .flags = AVFILTER_FLAG_HWDEVICE, };