/* * Copyright (c) 2013 Paul B Mahol * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "libavutil/opt.h" #include "libavutil/pixdesc.h" #include "avfilter.h" #include "drawutils.h" #include "internal.h" #include "video.h" #define R 0 #define G 1 #define B 2 #define A 3 typedef struct ThreadData { AVFrame *in, *out; } ThreadData; typedef struct Range { float shadows; float midtones; float highlights; } Range; typedef struct ColorBalanceContext { const AVClass *class; Range cyan_red; Range magenta_green; Range yellow_blue; int preserve_lightness; uint8_t rgba_map[4]; int depth; int max; int step; int (*color_balance)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs); } ColorBalanceContext; #define OFFSET(x) offsetof(ColorBalanceContext, x) #define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_RUNTIME_PARAM static const AVOption colorbalance_options[] = { { "rs", "set red shadows", OFFSET(cyan_red.shadows), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS }, { "gs", "set green shadows", OFFSET(magenta_green.shadows), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS }, { "bs", "set blue shadows", OFFSET(yellow_blue.shadows), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS }, { "rm", "set red midtones", OFFSET(cyan_red.midtones), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS }, { "gm", "set green midtones", OFFSET(magenta_green.midtones), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS }, { "bm", "set blue midtones", OFFSET(yellow_blue.midtones), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS }, { "rh", "set red highlights", OFFSET(cyan_red.highlights), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS }, { "gh", "set green highlights", OFFSET(magenta_green.highlights), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS }, { "bh", "set blue highlights", OFFSET(yellow_blue.highlights), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS }, { "pl", "preserve lightness", OFFSET(preserve_lightness), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS }, { NULL } }; AVFILTER_DEFINE_CLASS(colorbalance); static const enum AVPixelFormat pix_fmts[] = { AV_PIX_FMT_RGB24, AV_PIX_FMT_BGR24, AV_PIX_FMT_RGBA, AV_PIX_FMT_BGRA, AV_PIX_FMT_ABGR, AV_PIX_FMT_ARGB, AV_PIX_FMT_0BGR, AV_PIX_FMT_0RGB, AV_PIX_FMT_RGB0, AV_PIX_FMT_BGR0, AV_PIX_FMT_RGB48, AV_PIX_FMT_BGR48, AV_PIX_FMT_RGBA64, AV_PIX_FMT_BGRA64, AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRAP, AV_PIX_FMT_GBRP9, AV_PIX_FMT_GBRP10, AV_PIX_FMT_GBRAP10, AV_PIX_FMT_GBRP12, AV_PIX_FMT_GBRAP12, AV_PIX_FMT_GBRP14, AV_PIX_FMT_GBRP16, AV_PIX_FMT_GBRAP16, AV_PIX_FMT_NONE }; static float get_component(float v, float l, float s, float m, float h) { const float a = 4.f, b = 0.333f, scale = 0.7f; s *= av_clipf((b - l) * a + 0.5f, 0.f, 1.f) * scale; m *= av_clipf((l - b) * a + 0.5f, 0.f, 1.f) * av_clipf((1.f - l - b) * a + 0.5f, 0.f, 1.f) * scale; h *= av_clipf((l + b - 1) * a + 0.5f, 0.f, 1.f) * scale; v += s; v += m; v += h; return av_clipf(v, 0.f, 1.f); } static float hfun(float n, float h, float s, float l) { float a = s * FFMIN(l, 1.f - l); float k = fmodf(n + h / 30.f, 12.f); return av_clipf(l - a * FFMAX(FFMIN3(k - 3.f, 9.f - k, 1), -1.f), 0.f, 1.f); } static void preservel(float *r, float *g, float *b, float l) { float max = FFMAX3(*r, *g, *b); float min = FFMIN3(*r, *g, *b); float h, s; l *= 0.5f; if (*r == *g && *g == *b) { h = 0.f; } else if (max == *r) { h = 60.f * (0.f + (*g - *b) / (max - min)); } else if (max == *g) { h = 60.f * (2.f + (*b - *r) / (max - min)); } else if (max == *b) { h = 60.f * (4.f + (*r - *g) / (max - min)); } else { h = 0.f; } if (h < 0.f) h += 360.f; if (max == 1.f || min == 0.f) { s = 0.f; } else { s = (max - min) / (1.f - (FFABS(2.f * l - 1.f))); } *r = hfun(0.f, h, s, l); *g = hfun(8.f, h, s, l); *b = hfun(4.f, h, s, l); } static int color_balance8_p(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) { ColorBalanceContext *s = ctx->priv; ThreadData *td = arg; AVFrame *in = td->in; AVFrame *out = td->out; const int slice_start = (out->height * jobnr) / nb_jobs; const int slice_end = (out->height * (jobnr+1)) / nb_jobs; const uint8_t *srcg = in->data[0] + slice_start * in->linesize[0]; const uint8_t *srcb = in->data[1] + slice_start * in->linesize[1]; const uint8_t *srcr = in->data[2] + slice_start * in->linesize[2]; const uint8_t *srca = in->data[3] + slice_start * in->linesize[3]; uint8_t *dstg = out->data[0] + slice_start * out->linesize[0]; uint8_t *dstb = out->data[1] + slice_start * out->linesize[1]; uint8_t *dstr = out->data[2] + slice_start * out->linesize[2]; uint8_t *dsta = out->data[3] + slice_start * out->linesize[3]; const float max = s->max; int i, j; for (i = slice_start; i < slice_end; i++) { for (j = 0; j < out->width; j++) { float r = srcr[j] / max; float g = srcg[j] / max; float b = srcb[j] / max; const float l = FFMAX3(r, g, b) + FFMIN3(r, g, b); r = get_component(r, l, s->cyan_red.shadows, s->cyan_red.midtones, s->cyan_red.highlights); g = get_component(g, l, s->magenta_green.shadows, s->magenta_green.midtones, s->magenta_green.highlights); b = get_component(b, l, s->yellow_blue.shadows, s->yellow_blue.midtones, s->yellow_blue.highlights); if (s->preserve_lightness) preservel(&r, &g, &b, l); dstr[j] = av_clip_uint8(lrintf(r * max)); dstg[j] = av_clip_uint8(lrintf(g * max)); dstb[j] = av_clip_uint8(lrintf(b * max)); if (in != out && out->linesize[3]) dsta[j] = srca[j]; } srcg += in->linesize[0]; srcb += in->linesize[1]; srcr += in->linesize[2]; srca += in->linesize[3]; dstg += out->linesize[0]; dstb += out->linesize[1]; dstr += out->linesize[2]; dsta += out->linesize[3]; } return 0; } static int color_balance16_p(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) { ColorBalanceContext *s = ctx->priv; ThreadData *td = arg; AVFrame *in = td->in; AVFrame *out = td->out; const int slice_start = (out->height * jobnr) / nb_jobs; const int slice_end = (out->height * (jobnr+1)) / nb_jobs; const uint16_t *srcg = (const uint16_t *)in->data[0] + slice_start * in->linesize[0] / 2; const uint16_t *srcb = (const uint16_t *)in->data[1] + slice_start * in->linesize[1] / 2; const uint16_t *srcr = (const uint16_t *)in->data[2] + slice_start * in->linesize[2] / 2; const uint16_t *srca = (const uint16_t *)in->data[3] + slice_start * in->linesize[3] / 2; uint16_t *dstg = (uint16_t *)out->data[0] + slice_start * out->linesize[0] / 2; uint16_t *dstb = (uint16_t *)out->data[1] + slice_start * out->linesize[1] / 2; uint16_t *dstr = (uint16_t *)out->data[2] + slice_start * out->linesize[2] / 2; uint16_t *dsta = (uint16_t *)out->data[3] + slice_start * out->linesize[3] / 2; const int depth = s->depth; const float max = s->max; int i, j; for (i = slice_start; i < slice_end; i++) { for (j = 0; j < out->width; j++) { float r = srcr[j] / max; float g = srcg[j] / max; float b = srcb[j] / max; const float l = (FFMAX3(r, g, b) + FFMIN3(r, g, b)); r = get_component(r, l, s->cyan_red.shadows, s->cyan_red.midtones, s->cyan_red.highlights); g = get_component(g, l, s->magenta_green.shadows, s->magenta_green.midtones, s->magenta_green.highlights); b = get_component(b, l, s->yellow_blue.shadows, s->yellow_blue.midtones, s->yellow_blue.highlights); if (s->preserve_lightness) preservel(&r, &g, &b, l); dstr[j] = av_clip_uintp2_c(lrintf(r * max), depth); dstg[j] = av_clip_uintp2_c(lrintf(g * max), depth); dstb[j] = av_clip_uintp2_c(lrintf(b * max), depth); if (in != out && out->linesize[3]) dsta[j] = srca[j]; } srcg += in->linesize[0] / 2; srcb += in->linesize[1] / 2; srcr += in->linesize[2] / 2; srca += in->linesize[3] / 2; dstg += out->linesize[0] / 2; dstb += out->linesize[1] / 2; dstr += out->linesize[2] / 2; dsta += out->linesize[3] / 2; } return 0; } static int color_balance8(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) { ColorBalanceContext *s = ctx->priv; ThreadData *td = arg; AVFrame *in = td->in; AVFrame *out = td->out; AVFilterLink *outlink = ctx->outputs[0]; const int slice_start = (out->height * jobnr) / nb_jobs; const int slice_end = (out->height * (jobnr+1)) / nb_jobs; const uint8_t *srcrow = in->data[0] + slice_start * in->linesize[0]; const uint8_t roffset = s->rgba_map[R]; const uint8_t goffset = s->rgba_map[G]; const uint8_t boffset = s->rgba_map[B]; const uint8_t aoffset = s->rgba_map[A]; const float max = s->max; const int step = s->step; uint8_t *dstrow; int i, j; dstrow = out->data[0] + slice_start * out->linesize[0]; for (i = slice_start; i < slice_end; i++) { const uint8_t *src = srcrow; uint8_t *dst = dstrow; for (j = 0; j < outlink->w * step; j += step) { float r = src[j + roffset] / max; float g = src[j + goffset] / max; float b = src[j + boffset] / max; const float l = (FFMAX3(r, g, b) + FFMIN3(r, g, b)); r = get_component(r, l, s->cyan_red.shadows, s->cyan_red.midtones, s->cyan_red.highlights); g = get_component(g, l, s->magenta_green.shadows, s->magenta_green.midtones, s->magenta_green.highlights); b = get_component(b, l, s->yellow_blue.shadows, s->yellow_blue.midtones, s->yellow_blue.highlights); if (s->preserve_lightness) preservel(&r, &g, &b, l); dst[j + roffset] = av_clip_uint8(lrintf(r * max)); dst[j + goffset] = av_clip_uint8(lrintf(g * max)); dst[j + boffset] = av_clip_uint8(lrintf(b * max)); if (in != out && step == 4) dst[j + aoffset] = src[j + aoffset]; } srcrow += in->linesize[0]; dstrow += out->linesize[0]; } return 0; } static int color_balance16(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) { ColorBalanceContext *s = ctx->priv; ThreadData *td = arg; AVFrame *in = td->in; AVFrame *out = td->out; AVFilterLink *outlink = ctx->outputs[0]; const int slice_start = (out->height * jobnr) / nb_jobs; const int slice_end = (out->height * (jobnr+1)) / nb_jobs; const uint16_t *srcrow = (const uint16_t *)in->data[0] + slice_start * in->linesize[0] / 2; const uint8_t roffset = s->rgba_map[R]; const uint8_t goffset = s->rgba_map[G]; const uint8_t boffset = s->rgba_map[B]; const uint8_t aoffset = s->rgba_map[A]; const int step = s->step / 2; const int depth = s->depth; const float max = s->max; uint16_t *dstrow; int i, j; dstrow = (uint16_t *)out->data[0] + slice_start * out->linesize[0] / 2; for (i = slice_start; i < slice_end; i++) { const uint16_t *src = srcrow; uint16_t *dst = dstrow; for (j = 0; j < outlink->w * step; j += step) { float r = src[j + roffset] / max; float g = src[j + goffset] / max; float b = src[j + boffset] / max; const float l = (FFMAX3(r, g, b) + FFMIN3(r, g, b)); r = get_component(r, l, s->cyan_red.shadows, s->cyan_red.midtones, s->cyan_red.highlights); g = get_component(g, l, s->magenta_green.shadows, s->magenta_green.midtones, s->magenta_green.highlights); b = get_component(b, l, s->yellow_blue.shadows, s->yellow_blue.midtones, s->yellow_blue.highlights); if (s->preserve_lightness) preservel(&r, &g, &b, l); dst[j + roffset] = av_clip_uintp2_c(lrintf(r * max), depth); dst[j + goffset] = av_clip_uintp2_c(lrintf(g * max), depth); dst[j + boffset] = av_clip_uintp2_c(lrintf(b * max), depth); if (in != out && step == 4) dst[j + aoffset] = src[j + aoffset]; } srcrow += in->linesize[0] / 2; dstrow += out->linesize[0] / 2; } return 0; } static int config_output(AVFilterLink *outlink) { AVFilterContext *ctx = outlink->src; ColorBalanceContext *s = ctx->priv; const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(outlink->format); const int depth = desc->comp[0].depth; const int max = (1 << depth) - 1; const int planar = av_pix_fmt_count_planes(outlink->format) > 1; s->depth = depth; s->max = max; if (max == 255 && planar) { s->color_balance = color_balance8_p; } else if (planar) { s->color_balance = color_balance16_p; } else if (max == 255) { s->color_balance = color_balance8; } else { s->color_balance = color_balance16; } ff_fill_rgba_map(s->rgba_map, outlink->format); s->step = av_get_padded_bits_per_pixel(desc) >> 3; return 0; } static int filter_frame(AVFilterLink *inlink, AVFrame *in) { AVFilterContext *ctx = inlink->dst; ColorBalanceContext *s = ctx->priv; AVFilterLink *outlink = ctx->outputs[0]; ThreadData td; AVFrame *out; if (av_frame_is_writable(in)) { out = in; } else { out = ff_get_video_buffer(outlink, outlink->w, outlink->h); if (!out) { av_frame_free(&in); return AVERROR(ENOMEM); } av_frame_copy_props(out, in); } td.in = in; td.out = out; ff_filter_execute(ctx, s->color_balance, &td, NULL, FFMIN(outlink->h, ff_filter_get_nb_threads(ctx))); if (in != out) av_frame_free(&in); return ff_filter_frame(outlink, out); } static const AVFilterPad colorbalance_inputs[] = { { .name = "default", .type = AVMEDIA_TYPE_VIDEO, .filter_frame = filter_frame, }, }; static const AVFilterPad colorbalance_outputs[] = { { .name = "default", .type = AVMEDIA_TYPE_VIDEO, .config_props = config_output, }, }; const AVFilter ff_vf_colorbalance = { .name = "colorbalance", .description = NULL_IF_CONFIG_SMALL("Adjust the color balance."), .priv_size = sizeof(ColorBalanceContext), .priv_class = &colorbalance_class, FILTER_INPUTS(colorbalance_inputs), FILTER_OUTPUTS(colorbalance_outputs), FILTER_PIXFMTS_ARRAY(pix_fmts), .flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | AVFILTER_FLAG_SLICE_THREADS, .process_command = ff_filter_process_command, };