/* * AVS3-P2/IEEE1857.10 video parser. * Copyright (c) 2020 Zhenyu Wang * Bingjie Han * Huiwen Ren * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "avs3.h" #include "get_bits.h" #include "parser.h" static int avs3_find_frame_end(ParseContext *pc, const uint8_t *buf, int buf_size) { int pic_found = pc->frame_start_found; uint32_t state = pc->state; int cur = 0; if (!pic_found) { for (; cur < buf_size; ++cur) { state = (state << 8) | buf[cur]; if (AVS3_ISPIC(buf[cur])){ cur++; pic_found = 1; break; } } } if (pic_found) { if (!buf_size) return END_NOT_FOUND; for (; cur < buf_size; ++cur) { state = (state << 8) | buf[cur]; if ((state & 0xFFFFFF00) == 0x100 && AVS3_ISUNIT(state & 0xFF)) { pc->frame_start_found = 0; pc->state = -1; return cur - 3; } } } pc->frame_start_found = pic_found; pc->state = state; return END_NOT_FOUND; } static void parse_avs3_nal_units(AVCodecParserContext *s, const uint8_t *buf, int buf_size, AVCodecContext *avctx) { if (buf_size < 5) { return; } if (buf[0] == 0x0 && buf[1] == 0x0 && buf[2] == 0x1) { if (buf[3] == AVS3_SEQ_START_CODE) { GetBitContext gb; int profile, ratecode, low_delay; init_get_bits8(&gb, buf + 4, buf_size - 4); s->key_frame = 1; s->pict_type = AV_PICTURE_TYPE_I; profile = get_bits(&gb, 8); // Skip bits: level(8) // progressive(1) // field(1) // library(2) // resv(1) // width(14) // resv(1) // height(14) // chroma(2) // sampe_precision(3) skip_bits(&gb, 47); if (profile == AVS3_PROFILE_BASELINE_MAIN10) { int sample_precision = get_bits(&gb, 3); if (sample_precision == 1) { avctx->pix_fmt = AV_PIX_FMT_YUV420P; } else if (sample_precision == 2) { avctx->pix_fmt = AV_PIX_FMT_YUV420P10LE; } else { avctx->pix_fmt = AV_PIX_FMT_NONE; } } // Skip bits: resv(1) // aspect(4) skip_bits(&gb, 5); ratecode = get_bits(&gb, 4); // Skip bits: resv(1) // bitrate_low(18) // resv(1) // bitrate_high(12) skip_bits(&gb, 32); low_delay = get_bits(&gb, 1); avctx->has_b_frames = FFMAX(avctx->has_b_frames, !low_delay); avctx->framerate.num = ff_avs3_frame_rate_tab[ratecode].num; avctx->framerate.den = ff_avs3_frame_rate_tab[ratecode].den; s->width = s->coded_width = avctx->width; s->height = s->coded_height = avctx->height; av_log(avctx, AV_LOG_DEBUG, "AVS3 parse seq HDR: profile %d; coded size: %dx%d; frame rate code: %d\n", profile, avctx->width, avctx->height, ratecode); } else if (buf[3] == AVS3_INTRA_PIC_START_CODE) { s->key_frame = 1; s->pict_type = AV_PICTURE_TYPE_I; } else if (buf[3] == AVS3_INTER_PIC_START_CODE){ s->key_frame = 0; if (buf_size > 9) { int pic_code_type = buf[8] & 0x3; if (pic_code_type == 1 || pic_code_type == 3) { s->pict_type = AV_PICTURE_TYPE_P; } else { s->pict_type = AV_PICTURE_TYPE_B; } } } } } static int avs3_parse(AVCodecParserContext *s, AVCodecContext *avctx, const uint8_t **poutbuf, int *poutbuf_size, const uint8_t *buf, int buf_size) { ParseContext *pc = s->priv_data; int next; if (s->flags & PARSER_FLAG_COMPLETE_FRAMES) { next = buf_size; } else { next = avs3_find_frame_end(pc, buf, buf_size); if (ff_combine_frame(pc, next, &buf, &buf_size) < 0) { *poutbuf = NULL; *poutbuf_size = 0; return buf_size; } } parse_avs3_nal_units(s, buf, buf_size, avctx); *poutbuf = buf; *poutbuf_size = buf_size; return next; } const AVCodecParser ff_avs3_parser = { .codec_ids = { AV_CODEC_ID_AVS3 }, .priv_data_size = sizeof(ParseContext), .parser_parse = avs3_parse, .parser_close = ff_parse_close, };