dxva2: fix surface selection when compiled with both d3d11va and dxva2

Fixes a regression introduced in
be630b1e08

Signed-off-by: Anton Khirnov <anton@khirnov.net>
This commit is contained in:
Hendrik Leppkes 2016-11-07 09:59:28 +01:00 committed by Anton Khirnov
parent db0b3dccb3
commit fabfbfe571

View File

@ -41,7 +41,7 @@ unsigned ff_dxva2_get_surface_index(const AVCodecContext *avctx,
void *surface = ff_dxva2_get_surface(frame);
unsigned i;
for (i = 0; i < DXVA_CONTEXT_COUNT(avctx, ctx); i++)
for (i = 0; i < DXVA_CONTEXT_COUNT(avctx, ctx); i++) {
#if CONFIG_D3D11VA
if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD && ctx->d3d11va.surface[i] == surface) {
D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC viewDesc;
@ -53,6 +53,7 @@ unsigned ff_dxva2_get_surface_index(const AVCodecContext *avctx,
if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD && ctx->dxva2.surface[i] == surface)
return i;
#endif
}
assert(0);
return 0;