libavutil/hwcontext_qsv: add usage child_device_type argument to explicitly select d3d11va/DX11 device type

UPD: Rebase of last patch set over current master and use DX9 as default device type.

Makes selection of dxva2/DX9 device type by default as before with explicit d3d11va/DX11 usage to cover more HW configurations.
Added warning message to expect changing default device type in the future.

Fixes TGL / AV1 decode as requires DX11 with explicit DX11 type
selection.

Add headless/multi adapter support and fixes:
    https://trac.ffmpeg.org/ticket/7511
    https://trac.ffmpeg.org/ticket/6827
    http://ffmpeg.org/pipermail/ffmpeg-trac/2017-November/041901.html
    https://trac.ffmpeg.org/ticket/7933
    338fbcd5bb
    https://github.com/jellyfin/jellyfin/issues/2626#issuecomment-602153952

Any other fixes are welcome including OpenCL interop patch since I don't have proper setup to validate this use case

Decoding, encoding, transcoding have been validated.

child_device_type option is responsible for d3d11va/dxva2 device selection

Usage examples:

DirectX 11:
    -init_hw_device qsv:hw,child_device_type=d3d11va
    -init_hw_device qsv:hw,child_device_type=d3d11va,child_device=0
OR
    -init_hw_device d3d11va=dx -init_hw_device qsv@dx

DirectX 9 is still supported but requires explicit selection:
    -init_hw_device qsv:hw,child_device_type=dxva2
OR
    -init_hw_device dxva2=dx -init_hw_device qsv@dx

Signed-off-by: Artem Galin <artem.galin@intel.com>
This commit is contained in:
Artem Galin 2021-08-20 22:48:04 +01:00 committed by James Almer
parent a08a5299ac
commit f1cd1dc6ce
2 changed files with 68 additions and 14 deletions

View File

@ -1104,6 +1104,9 @@ device type:
@item dxva2
@var{device} is the number of the Direct3D 9 display adapter.
@item d3d11va
@var{device} is the number of the Direct3D 11 display adapter.
@item vaapi
@var{device} is either an X11 display name or a DRM render node.
If not specified, it will attempt to open the default X11 display (@emph{$DISPLAY})
@ -1127,9 +1130,21 @@ If not specified, it will attempt to open the default X11 display (@emph{$DISPLA
@end table
If not specified, @samp{auto_any} is used.
(Note that it may be easier to achieve the desired result for QSV by creating the
platform-appropriate subdevice (@samp{dxva2} or @samp{vaapi}) and then deriving a
platform-appropriate subdevice (@samp{dxva2} or @samp{d3d11va} or @samp{vaapi}) and then deriving a
QSV device from that.)
Alternatively, @samp{child_device_type} helps to choose platform-appropriate subdevice type.
On Windows @samp{d3d11va} is used as default subdevice type.
Examples:
@table @emph
@item -init_hw_device qsv:hw,child_device_type=d3d11va
Choose the GPU subdevice with type @samp{d3d11va} and create QSV device with @samp{MFX_IMPL_HARDWARE}.
@item -init_hw_device qsv:hw,child_device_type=dxva2
Choose the GPU subdevice with type @samp{dxva2} and create QSV device with @samp{MFX_IMPL_HARDWARE}.
@end table
@item opencl
@var{device} selects the platform and device as @emph{platform_index.device_index}.
@ -1232,6 +1247,9 @@ Use VDPAU (Video Decode and Presentation API for Unix) hardware acceleration.
@item dxva2
Use DXVA2 (DirectX Video Acceleration) hardware acceleration.
@item d3d11va
Use D3D11VA (DirectX Video Acceleration) hardware acceleration.
@item vaapi
Use VAAPI (Video Acceleration API) hardware acceleration.

View File

@ -1443,25 +1443,61 @@ static int qsv_device_create(AVHWDeviceContext *ctx, const char *device,
ctx->user_opaque = priv;
ctx->free = qsv_device_free;
e = av_dict_get(opts, "child_device", NULL, 0);
child_device_opts = NULL;
if (CONFIG_VAAPI) {
e = av_dict_get(opts, "child_device_type", NULL, 0);
if (e) {
child_device_type = av_hwdevice_find_type_by_name(e ? e->value : NULL);
if (child_device_type == AV_HWDEVICE_TYPE_NONE) {
av_log(ctx, AV_LOG_ERROR, "Unknown child device type "
"\"%s\".\n", e ? e->value : NULL);
return AVERROR(EINVAL);
}
} else if (CONFIG_VAAPI) {
child_device_type = AV_HWDEVICE_TYPE_VAAPI;
// libmfx does not actually implement VAAPI properly, rather it
// depends on the specific behaviour of a matching iHD driver when
// used on recent Intel hardware. Set options to the VAAPI device
// creation so that we should pick a usable setup by default if
// possible, even when multiple devices and drivers are available.
av_dict_set(&child_device_opts, "kernel_driver", "i915", 0);
av_dict_set(&child_device_opts, "driver", "iHD", 0);
} else if (CONFIG_DXVA2)
} else if (CONFIG_DXVA2) {
av_log(NULL, AV_LOG_WARNING,
"WARNING: defaulting child_device_type to AV_HWDEVICE_TYPE_DXVA2 for compatibility "
"with old commandlines. This behaviour will be removed "
"in the future. Please explicitly set device type via \"-init_hw_device\" option.\n");
child_device_type = AV_HWDEVICE_TYPE_DXVA2;
else {
} else if (CONFIG_D3D11VA) {
child_device_type = AV_HWDEVICE_TYPE_D3D11VA;
} else {
av_log(ctx, AV_LOG_ERROR, "No supported child device type is enabled\n");
return AVERROR(ENOSYS);
}
child_device_opts = NULL;
switch (child_device_type) {
#if CONFIG_VAAPI
case AV_HWDEVICE_TYPE_VAAPI:
{
// libmfx does not actually implement VAAPI properly, rather it
// depends on the specific behaviour of a matching iHD driver when
// used on recent Intel hardware. Set options to the VAAPI device
// creation so that we should pick a usable setup by default if
// possible, even when multiple devices and drivers are available.
av_dict_set(&child_device_opts, "kernel_driver", "i915", 0);
av_dict_set(&child_device_opts, "driver", "iHD", 0);
}
break;
#endif
#if CONFIG_D3D11VA
case AV_HWDEVICE_TYPE_D3D11VA:
break;
#endif
#if CONFIG_DXVA2
case AV_HWDEVICE_TYPE_DXVA2:
break;
#endif
default:
{
av_log(ctx, AV_LOG_ERROR, "No supported child device type is enabled\n");
return AVERROR(ENOSYS);
}
break;
}
e = av_dict_get(opts, "child_device", NULL, 0);
ret = av_hwdevice_ctx_create(&priv->child_device_ctx, child_device_type,
e ? e->value : NULL, child_device_opts, 0);