avcodec/v4l2_(m2m|buffers): Use RefStruct API for context references

Avoids allocations and therefore error checks; also avoids
indirections and allows to remove the boilerplate code
for creating an object with a dedicated free function.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This commit is contained in:
Andreas Rheinhardt 2023-09-26 01:11:37 +02:00
parent fbd1b90b29
commit f18de5bc4a
4 changed files with 17 additions and 26 deletions

View File

@ -29,6 +29,7 @@
#include <poll.h>
#include "libavcodec/avcodec.h"
#include "libavutil/pixdesc.h"
#include "refstruct.h"
#include "v4l2_context.h"
#include "v4l2_buffers.h"
#include "v4l2_m2m.h"
@ -229,7 +230,7 @@ static void v4l2_free_buffer(void *opaque, uint8_t *unused)
ff_v4l2_buffer_enqueue(avbuf);
}
av_buffer_unref(&avbuf->context_ref);
ff_refstruct_unref(&avbuf->context_ref);
}
}
@ -240,9 +241,7 @@ static int v4l2_buf_increase_ref(V4L2Buffer *in)
if (in->context_ref)
atomic_fetch_add(&in->context_refcount, 1);
else {
in->context_ref = av_buffer_ref(s->self_ref);
if (!in->context_ref)
return AVERROR(ENOMEM);
in->context_ref = ff_refstruct_ref(s->self_ref);
in->context_refcount = 1;
}

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@ -28,7 +28,6 @@
#include <stddef.h>
#include <linux/videodev2.h>
#include "libavutil/buffer.h"
#include "libavutil/frame.h"
#include "packet.h"
@ -46,8 +45,9 @@ typedef struct V4L2Buffer {
struct V4L2Context *context;
/* This object is refcounted per-plane, so we need to keep track
* of how many context-refs we are holding. */
AVBufferRef *context_ref;
* of how many context-refs we are holding.
* This pointer is a RefStruct reference. */
const struct V4L2m2mContext *context_ref;
atomic_uint context_refcount;
/* keep track of the mmap address and mmap length */

View File

@ -32,6 +32,7 @@
#include "libavutil/pixdesc.h"
#include "libavutil/imgutils.h"
#include "libavutil/pixfmt.h"
#include "refstruct.h"
#include "v4l2_context.h"
#include "v4l2_fmt.h"
#include "v4l2_m2m.h"
@ -247,9 +248,9 @@ int ff_v4l2_m2m_codec_reinit(V4L2m2mContext *s)
return 0;
}
static void v4l2_m2m_destroy_context(void *opaque, uint8_t *context)
static void v4l2_m2m_destroy_context(FFRefStructOpaque unused, void *context)
{
V4L2m2mContext *s = (V4L2m2mContext*)context;
V4L2m2mContext *s = context;
ff_v4l2_context_release(&s->capture);
sem_destroy(&s->refsync);
@ -258,8 +259,6 @@ static void v4l2_m2m_destroy_context(void *opaque, uint8_t *context)
close(s->fd);
av_frame_free(&s->frame);
av_packet_unref(&s->buf_pkt);
av_free(s);
}
int ff_v4l2_m2m_codec_end(V4L2m2mPriv *priv)
@ -283,7 +282,7 @@ int ff_v4l2_m2m_codec_end(V4L2m2mPriv *priv)
ff_v4l2_context_release(&s->output);
s->self_ref = NULL;
av_buffer_unref(&priv->context_ref);
ff_refstruct_unref(&priv->context);
return 0;
}
@ -328,17 +327,11 @@ int ff_v4l2_m2m_codec_init(V4L2m2mPriv *priv)
int ff_v4l2_m2m_create_context(V4L2m2mPriv *priv, V4L2m2mContext **s)
{
*s = av_mallocz(sizeof(V4L2m2mContext));
*s = ff_refstruct_alloc_ext(sizeof(**s), 0, NULL,
&v4l2_m2m_destroy_context);
if (!*s)
return AVERROR(ENOMEM);
priv->context_ref = av_buffer_create((uint8_t *) *s, sizeof(V4L2m2mContext),
&v4l2_m2m_destroy_context, NULL, 0);
if (!priv->context_ref) {
av_freep(s);
return AVERROR(ENOMEM);
}
/* assign the context */
priv->context = *s;
(*s)->priv = priv;
@ -346,13 +339,13 @@ int ff_v4l2_m2m_create_context(V4L2m2mPriv *priv, V4L2m2mContext **s)
/* populate it */
priv->context->capture.num_buffers = priv->num_capture_buffers;
priv->context->output.num_buffers = priv->num_output_buffers;
priv->context->self_ref = priv->context_ref;
priv->context->self_ref = priv->context;
priv->context->fd = -1;
priv->context->frame = av_frame_alloc();
if (!priv->context->frame) {
av_buffer_unref(&priv->context_ref);
*s = NULL; /* freed when unreferencing context_ref */
ff_refstruct_unref(&priv->context);
*s = NULL; /* freed when unreferencing context */
return AVERROR(ENOMEM);
}

View File

@ -62,7 +62,7 @@ typedef struct V4L2m2mContext {
AVFrame *frame;
/* Reference to self; only valid while codec is active. */
AVBufferRef *self_ref;
struct V4L2m2mContext *self_ref;
/* reference back to V4L2m2mPriv */
void *priv;
@ -71,8 +71,7 @@ typedef struct V4L2m2mContext {
typedef struct V4L2m2mPriv {
AVClass *class;
V4L2m2mContext *context;
AVBufferRef *context_ref;
V4L2m2mContext *context; ///< RefStruct reference
int num_output_buffers;
int num_capture_buffers;