libavcodec/iff: Use unsigned to avoid undefined behaviour

The initialization of the uint32_t plane32_lut matrix uses left shifts
of the form 1 << plane; plane can be as big as 31 which means that this
is undefined behaviour as 1 will be simply an int. So make it unsigned
to avoid this.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This commit is contained in:
Andreas Rheinhardt 2019-08-02 22:29:16 +02:00 committed by Michael Niedermayer
parent 43015afd7c
commit f12e662a3d

View File

@ -111,23 +111,23 @@ static const uint64_t plane8_lut[8][256] = {
LUT8(4), LUT8(5), LUT8(6), LUT8(7),
};
#define LUT32(plane) { \
0, 0, 0, 0, \
0, 0, 0, 1 << plane, \
0, 0, 1 << plane, 0, \
0, 0, 1 << plane, 1 << plane, \
0, 1 << plane, 0, 0, \
0, 1 << plane, 0, 1 << plane, \
0, 1 << plane, 1 << plane, 0, \
0, 1 << plane, 1 << plane, 1 << plane, \
1 << plane, 0, 0, 0, \
1 << plane, 0, 0, 1 << plane, \
1 << plane, 0, 1 << plane, 0, \
1 << plane, 0, 1 << plane, 1 << plane, \
1 << plane, 1 << plane, 0, 0, \
1 << plane, 1 << plane, 0, 1 << plane, \
1 << plane, 1 << plane, 1 << plane, 0, \
1 << plane, 1 << plane, 1 << plane, 1 << plane, \
#define LUT32(plane) { \
0, 0, 0, 0, \
0, 0, 0, 1U << plane, \
0, 0, 1U << plane, 0, \
0, 0, 1U << plane, 1U << plane, \
0, 1U << plane, 0, 0, \
0, 1U << plane, 0, 1U << plane, \
0, 1U << plane, 1U << plane, 0, \
0, 1U << plane, 1U << plane, 1U << plane, \
1U << plane, 0, 0, 0, \
1U << plane, 0, 0, 1U << plane, \
1U << plane, 0, 1U << plane, 0, \
1U << plane, 0, 1U << plane, 1U << plane, \
1U << plane, 1U << plane, 0, 0, \
1U << plane, 1U << plane, 0, 1U << plane, \
1U << plane, 1U << plane, 1U << plane, 0, \
1U << plane, 1U << plane, 1U << plane, 1U << plane, \
}
// 32 planes * 4-bit mask * 4 lookup tables each