pthread_slice: rename ThreadContext -> SliceThreadContext

This should prevent confusion with frame threading.
This commit is contained in:
Anton Khirnov 2013-10-27 12:31:38 +01:00
parent cc14ee03a7
commit daa7a1d443

View File

@ -42,7 +42,7 @@
typedef int (action_func)(AVCodecContext *c, void *arg);
typedef int (action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr);
typedef struct ThreadContext {
typedef struct SliceThreadContext {
pthread_t *workers;
action_func *func;
action_func2 *func2;
@ -58,12 +58,12 @@ typedef struct ThreadContext {
unsigned current_execute;
int current_job;
int done;
} ThreadContext;
} SliceThreadContext;
static void* attribute_align_arg worker(void *v)
{
AVCodecContext *avctx = v;
ThreadContext *c = avctx->thread_opaque;
SliceThreadContext *c = avctx->thread_opaque;
unsigned last_execute = 0;
int our_job = c->job_count;
int thread_count = avctx->thread_count;
@ -98,7 +98,7 @@ static void* attribute_align_arg worker(void *v)
void ff_slice_thread_free(AVCodecContext *avctx)
{
ThreadContext *c = avctx->thread_opaque;
SliceThreadContext *c = avctx->thread_opaque;
int i;
pthread_mutex_lock(&c->current_job_lock);
@ -116,7 +116,7 @@ void ff_slice_thread_free(AVCodecContext *avctx)
av_freep(&avctx->thread_opaque);
}
static av_always_inline void thread_park_workers(ThreadContext *c, int thread_count)
static av_always_inline void thread_park_workers(SliceThreadContext *c, int thread_count)
{
while (c->current_job != thread_count + c->job_count)
pthread_cond_wait(&c->last_job_cond, &c->current_job_lock);
@ -125,7 +125,7 @@ static av_always_inline void thread_park_workers(ThreadContext *c, int thread_co
static int thread_execute(AVCodecContext *avctx, action_func* func, void *arg, int *ret, int job_count, int job_size)
{
ThreadContext *c= avctx->thread_opaque;
SliceThreadContext *c = avctx->thread_opaque;
int dummy_ret;
if (!(avctx->active_thread_type&FF_THREAD_SLICE) || avctx->thread_count <= 1)
@ -158,7 +158,7 @@ static int thread_execute(AVCodecContext *avctx, action_func* func, void *arg, i
static int thread_execute2(AVCodecContext *avctx, action_func2* func2, void *arg, int *ret, int job_count)
{
ThreadContext *c= avctx->thread_opaque;
SliceThreadContext *c = avctx->thread_opaque;
c->func2 = func2;
return thread_execute(avctx, NULL, arg, ret, job_count, 0);
}
@ -166,7 +166,7 @@ static int thread_execute2(AVCodecContext *avctx, action_func2* func2, void *arg
int ff_slice_thread_init(AVCodecContext *avctx)
{
int i;
ThreadContext *c;
SliceThreadContext *c;
int thread_count = avctx->thread_count;
#if HAVE_W32THREADS
@ -188,7 +188,7 @@ int ff_slice_thread_init(AVCodecContext *avctx)
return 0;
}
c = av_mallocz(sizeof(ThreadContext));
c = av_mallocz(sizeof(SliceThreadContext));
if (!c)
return -1;