MMX & MMX2 optimizations (MMX2 is buggy and commented out)

32, 24, 16, 15 bit support in C (only 32 & 16 tested)
32, 16 bit support in mmx (16 with dithering)
ranges of some variables changed so mmx likes them more

Originally committed as revision 2233 to svn://svn.mplayerhq.hu/mplayer/trunk/postproc
This commit is contained in:
Michael Niedermayer 2001-10-17 02:30:39 +00:00
parent d4cb9e70a5
commit d3f41512a8
2 changed files with 1126 additions and 72 deletions

View File

@ -1,9 +1,18 @@
// Software scaling and colorspace conversion routines for MPlayer
#include <inttypes.h>
#include "../config.h"
#undef HAVE_MMX2 //code is buggy
//#undef HAVE_MMX
#define RET 0xC3 //near return opcode
// temporary storage for 4 yuv lines:
static unsigned int pix_buf_y[4][2048];
static unsigned int pix_buf_uv[2][2048*2];
// 16bit for now (mmx likes it more compact)
static uint16_t pix_buf_y[4][2048];
static uint16_t pix_buf_uv[2][2048*2];
// clipping helper table for C implementations:
static unsigned char clip_table[768];
@ -15,6 +24,31 @@ static int yuvtab_0c92[256];
static int yuvtab_1a1e[256];
static int yuvtab_40cf[256];
static uint64_t yCoeff= 0x2568256825682568LL;
static uint64_t ubCoeff= 0x3343334333433343LL;
static uint64_t vrCoeff= 0x40cf40cf40cf40cfLL;
static uint64_t ugCoeff= 0xE5E2E5E2E5E2E5E2LL;
static uint64_t vgCoeff= 0xF36EF36EF36EF36ELL;
static uint64_t w80= 0x0080008000800080LL;
static uint64_t w10= 0x0010001000100010LL;
static uint64_t b16Dither= 0x0004000400040004LL;
static uint64_t b16Dither1=0x0004000400040004LL;
static uint64_t b16Dither2=0x0602060206020602LL;
static uint64_t g16Dither= 0x0002000200020002LL;
static uint64_t g16Dither1=0x0002000200020002LL;
static uint64_t g16Dither2=0x0301030103010301LL;
static uint64_t b16Mask= 0x001F001F001F001FLL;
static uint64_t g16Mask= 0x07E007E007E007E0LL;
static uint64_t r16Mask= 0xF800F800F800F800LL;
static uint64_t temp0;
static uint8_t funnyYCode[10000];
static uint8_t funnyUVCode[10000];
// *** bilinear scaling and yuv->rgb conversion of yv12 slices:
// *** Note: it's called multiple times while decoding a frame, first time y==0
// *** Designed to upscale, but may work for downscale too.
@ -33,25 +67,149 @@ unsigned int s_xinc2=s_xinc>>1;
static int s_srcypos;
static int s_ypos;
static int s_last_ypos;
static int static_dstw;
#ifdef HAVE_MMX2
static int old_dstw= -1;
static int old_s_xinc= -1;
#endif
s_xinc&= -2; //clear last bit or uv and y might be shifted relative to each other
if(y==0){
s_srcypos=-2*s_yinc;
s_ypos=-2;
s_last_ypos=-2;
#ifdef HAVE_MMX2
// cant downscale !!!
if(old_s_xinc != s_xinc || old_dstw!=dstw)
{
uint8_t *fragment;
int imm8OfPShufW1;
int imm8OfPShufW2;
int fragmentLength;
int xpos, xx, xalpha, i;
old_s_xinc= s_xinc;
old_dstw= dstw;
static_dstw= dstw;
// create an optimized horizontal scaling routine
//code fragment
// fragmentLength=0;
// printf("%d, %d\n", fragmentLength,imm8OfPShufW1);
asm volatile(
"jmp 9f \n\t"
// Begin
"0: \n\t"
"movq (%%esi, %%ebx), %%mm0 \n\t" //FIXME Alignment
"movq %%mm0, %%mm1 \n\t"
"psrlq $8, %%mm0 \n\t"
"punpcklbw %%mm7, %%mm1 \n\t"
"punpcklbw %%mm7, %%mm0 \n\t"
"pshufw $0xFF, %%mm1, %%mm1 \n\t"
"1: \n\t"
"pshufw $0xFF, %%mm0, %%mm0 \n\t"
"2: \n\t"
"psubw %%mm1, %%mm0 \n\t"
"psraw $1, %%mm0 \n\t"
"pmullw %%mm2, %%mm0 \n\t"
"psllw $7, %%mm1 \n\t"
"paddw %%mm1, %%mm0 \n\t"
"movq %%mm0, (%%edi, %%eax) \n\t"
"paddb %%mm6, %%mm2 \n\t" // 2*alpha += xpos&0xFF
"addb %%ch, %%cl \n\t" //2*xalpha += (4*s_xinc)&0xFF
"adcl %%edx, %%ebx \n\t" //xx+= (4*s_xinc)>>8 + carry
"addl $8, %%eax \n\t"
// End
"9: \n\t"
// "int $3\n\t"
"leal 0b, %0 \n\t"
"leal 1b, %1 \n\t"
"leal 2b, %2 \n\t"
"decl %1 \n\t"
"decl %2 \n\t"
"subl %0, %1 \n\t"
"subl %0, %2 \n\t"
"leal 9b, %3 \n\t"
"subl %0, %3 \n\t"
:"=r" (fragment), "=r" (imm8OfPShufW1), "=r" (imm8OfPShufW2),
"=r" (fragmentLength)
);
xpos= xx=xalpha= 0;
//FIXME choose size and or xinc so that they fit exactly
for(i=0; i<dstw/8; i++)
{
int xx=xpos>>8;
if((i&3) == 0)
{
int a=0;
int b=((xpos+s_xinc)>>8) - xx;
int c=((xpos+s_xinc*2)>>8) - xx;
int d=((xpos+s_xinc*3)>>8) - xx;
memcpy(funnyYCode + fragmentLength*i/4, fragment, fragmentLength);
funnyYCode[fragmentLength*i/4 + imm8OfPShufW1]=
funnyYCode[fragmentLength*i/4 + imm8OfPShufW2]=
a | (b<<2) | (c<<4) | (d<<6);
funnyYCode[fragmentLength*(i+4)/4]= RET;
}
xpos+=s_xinc;
}
xpos= xx=xalpha= 0;
//FIXME choose size and or xinc so that they fit exactly
for(i=0; i<dstw/8; i++)
{
int xx=xpos>>8;
if((i&3) == 0)
{
int a=0;
int b=((xpos+s_xinc2)>>8) - xx;
int c=((xpos+s_xinc2*2)>>8) - xx;
int d=((xpos+s_xinc2*3)>>8) - xx;
memcpy(funnyUVCode + fragmentLength*i/4, fragment, fragmentLength);
funnyUVCode[fragmentLength*i/4 + imm8OfPShufW1]=
funnyUVCode[fragmentLength*i/4 + imm8OfPShufW2]=
a | (b<<2) | (c<<4) | (d<<6);
funnyUVCode[fragmentLength*(i+4)/4]= RET;
}
xpos+=s_xinc2;
}
// funnyCode[0]= RET;
}
#endif
} // reset counters
while(1){
unsigned char *dest=dstptr+dststride*s_ypos;
int y0=2+(s_srcypos>>16);
int y1=1+(s_srcypos>>17);
int yalpha=(s_srcypos&0xFFFF)>>8;
int yalpha1=yalpha^255;
int uvalpha=((s_srcypos>>1)&0xFFFF)>>8;
int uvalpha1=uvalpha^255;
unsigned int *buf0=pix_buf_y[y0&3];
unsigned int *buf1=pix_buf_y[((y0+1)&3)];
unsigned int *uvbuf0=pix_buf_uv[y1&1];
unsigned int *uvbuf1=pix_buf_uv[(y1&1)^1];
int yalpha=(s_srcypos&0xFFFF)>>7;
int yalpha1=yalpha^511;
int uvalpha=((s_srcypos>>1)&0xFFFF)>>7;
int uvalpha1=uvalpha^511;
uint16_t *buf0=pix_buf_y[y0&3];
uint16_t *buf1=pix_buf_y[((y0+1)&3)];
uint16_t *uvbuf0=pix_buf_uv[y1&1];
uint16_t *uvbuf1=pix_buf_uv[(y1&1)^1];
int i;
if(y0>=y+h) break;
@ -64,54 +222,423 @@ static int s_last_ypos;
s_last_ypos=y0;
// *** horizontal scale Y line to temp buffer
// this loop should be rewritten in MMX assembly!!!!
#ifdef HAVE_MMX2
asm volatile(
"pxor %%mm7, %%mm7 \n\t"
"pxor %%mm2, %%mm2 \n\t" // 2*xalpha
"movd %5, %%mm6 \n\t" // s_xinc&0xFF
"punpcklwd %%mm6, %%mm6 \n\t"
"punpcklwd %%mm6, %%mm6 \n\t"
"movq %%mm6, %%mm2 \n\t"
"psllq $16, %%mm2 \n\t"
"paddb %%mm6, %%mm2 \n\t"
"psllq $16, %%mm2 \n\t"
"paddb %%mm6, %%mm2 \n\t"
"psllq $16, %%mm2 \n\t" //0,t,2t,3t t=s_xinc&0xFF
"movq %%mm2, temp0 \n\t"
"movd %4, %%mm6 \n\t" //(s_xinc*4)&0xFF
"punpcklwd %%mm6, %%mm6 \n\t"
"punpcklwd %%mm6, %%mm6 \n\t"
"xorl %%eax, %%eax \n\t" // i
"xorl %%ebx, %%ebx \n\t" // xx
"movl %0, %%esi \n\t" // src
"movl %1, %%edi \n\t" // buf1
"movl %3, %%edx \n\t" // (s_xinc*4)>>8
"xorl %%ecx, %%ecx \n\t"
"movb %4, %%ch \n\t" // (s_xinc*4)&0xFF
// "int $3\n\t"
"call funnyYCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyYCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyYCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyYCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyYCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyYCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyYCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyYCode \n\t"
:: "m" (src), "m" (buf1), "m" (dstw), "m" ((s_xinc*4)>>8),
"m" ((s_xinc*4)&0xFF), "m" (s_xinc&0xFF)
: "%eax", "%ebx", "%ecx", "%edx", "%esi", "%edi"
);
#elif defined (ARCH_X86)
//NO MMX just normal asm ... FIXME try/write funny MMX2 variant
//FIXME add prefetch
asm volatile(
"xorl %%eax, %%eax \n\t" // i
"xorl %%ebx, %%ebx \n\t" // xx
"xorl %%ecx, %%ecx \n\t" // 2*xalpha
"1: \n\t"
"movzbl (%0, %%ebx), %%edi \n\t" //src[xx]
"movzbl 1(%0, %%ebx), %%esi \n\t" //src[xx+1]
"subl %%edi, %%esi \n\t" //src[xx+1] - src[xx]
"imull %%ecx, %%esi \n\t" //(src[xx+1] - src[xx])*2*xalpha
"shll $8, %%edi \n\t"
"addl %%edi, %%esi \n\t" //src[xx+1]*2*xalpha + src[xx]*(1-2*xalpha)
"shrl $1, %%esi \n\t"
"movw %%si, (%1, %%eax, 2) \n\t"
"addb %4, %%cl \n\t" //2*xalpha += s_xinc&0xFF
"adcl %3, %%ebx \n\t" //xx+= s_xinc>>8 + carry
"movzbl (%0, %%ebx), %%edi \n\t" //src[xx]
"movzbl 1(%0, %%ebx), %%esi \n\t" //src[xx+1]
"subl %%edi, %%esi \n\t" //src[xx+1] - src[xx]
"imull %%ecx, %%esi \n\t" //(src[xx+1] - src[xx])*2*xalpha
"shll $8, %%edi \n\t"
"addl %%edi, %%esi \n\t" //src[xx+1]*2*xalpha + src[xx]*(1-2*xalpha)
"shrl $1, %%esi \n\t"
"movw %%si, 2(%1, %%eax, 2) \n\t"
"addb %4, %%cl \n\t" //2*xalpha += s_xinc&0xFF
"adcl %3, %%ebx \n\t" //xx+= s_xinc>>8 + carry
"addl $2, %%eax \n\t"
"cmpl %2, %%eax \n\t"
" jb 1b \n\t"
:: "r" (src), "r" (buf1), "m" (dstw), "m" (s_xinc>>8), "m" (s_xinc&0xFF)
: "%eax", "%ebx", "%ecx", "%edi", "%esi"
);
#else
for(i=0;i<dstw;i++){
register unsigned int xx=xpos>>8;
register unsigned int xalpha=xpos&0xFF;
buf1[i]=(src[xx]*(xalpha^255)+src[xx+1]*xalpha);
register unsigned int xalpha=(xpos&0xFF)>>1;
buf1[i]=(src[xx]*(xalpha^127)+src[xx+1]*xalpha);
xpos+=s_xinc;
}
#endif
// *** horizontal scale U and V lines to temp buffer
if(!(y0&1)){
unsigned char *src1=srcptr[1]+(y1-y/2)*stride[1];
unsigned char *src2=srcptr[2]+(y1-y/2)*stride[2];
xpos=0;
// this loop should be rewritten in MMX assembly!!!!
#ifdef HAVE_MMX2
asm volatile(
"pxor %%mm7, %%mm7 \n\t"
"pxor %%mm2, %%mm2 \n\t" // 2*xalpha
"movd %5, %%mm6 \n\t" // s_xinc&0xFF
"punpcklwd %%mm6, %%mm6 \n\t"
"punpcklwd %%mm6, %%mm6 \n\t"
"movq %%mm6, %%mm2 \n\t"
"psllq $16, %%mm2 \n\t"
"paddb %%mm6, %%mm2 \n\t"
"psllq $16, %%mm2 \n\t"
"paddb %%mm6, %%mm2 \n\t"
"psllq $16, %%mm2 \n\t" //0,t,2t,3t t=s_xinc&0xFF
"movq %%mm2, temp0 \n\t"
"movd %4, %%mm6 \n\t" //(s_xinc*4)&0xFF
"punpcklwd %%mm6, %%mm6 \n\t"
"punpcklwd %%mm6, %%mm6 \n\t"
"xorl %%eax, %%eax \n\t" // i
"xorl %%ebx, %%ebx \n\t" // xx
"movl %0, %%esi \n\t" // src
"movl %1, %%edi \n\t" // buf1
"movl %3, %%edx \n\t" // (s_xinc*4)>>8
"xorl %%ecx, %%ecx \n\t"
"movb %4, %%ch \n\t" // (s_xinc*4)&0xFF
// "int $3\n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"xorl %%eax, %%eax \n\t" // i
"xorl %%ebx, %%ebx \n\t" // xx
"movl %6, %%esi \n\t" // src
"movl %1, %%edi \n\t" // buf1
"addl $4096, %%edi \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
:: "m" (src1), "m" (uvbuf1), "m" (dstw), "m" ((s_xinc2*4)>>8),
"m" ((s_xinc2*4)&0xFF), "m" (s_xinc2&0xFF), "m" (src2)
: "%eax", "%ebx", "%ecx", "%edx", "%esi", "%edi"
);
#elif defined (ARCH_X86)
//NO MMX just normal asm ... FIXME try/write funny MMX2 variant
asm volatile(
"xorl %%eax, %%eax \n\t" // i
"xorl %%ebx, %%ebx \n\t" // xx
"xorl %%ecx, %%ecx \n\t" // 2*xalpha
"1: \n\t"
"movzbl (%0, %%ebx), %%edi \n\t" //src[xx]
"movzbl 1(%0, %%ebx), %%esi \n\t" //src[xx+1]
"subl %%edi, %%esi \n\t" //src[xx+1] - src[xx]
"imull %%ecx, %%esi \n\t" //(src[xx+1] - src[xx])*2*xalpha
"shll $8, %%edi \n\t"
"addl %%edi, %%esi \n\t" //src[xx+1]*2*xalpha + src[xx]*(1-2*xalpha)
"movl %1, %%edi \n\t"
"shrl $1, %%esi \n\t"
"movw %%si, (%%edi, %%eax, 2) \n\t"
"movzbl (%5, %%ebx), %%edi \n\t" //src[xx]
"movzbl 1(%5, %%ebx), %%esi \n\t" //src[xx+1]
"subl %%edi, %%esi \n\t" //src[xx+1] - src[xx]
"imull %%ecx, %%esi \n\t" //(src[xx+1] - src[xx])*2*xalpha
"shll $8, %%edi \n\t"
"addl %%edi, %%esi \n\t" //src[xx+1]*2*xalpha + src[xx]*(1-2*xalpha)
"movl %1, %%edi \n\t"
"shrl $1, %%esi \n\t"
"movw %%si, 4096(%%edi, %%eax, 2)\n\t"
"addb %4, %%cl \n\t" //2*xalpha += s_xinc&0xFF
"adcl %3, %%ebx \n\t" //xx+= s_xinc>>8 + carry
"addl $1, %%eax \n\t"
"cmpl %2, %%eax \n\t"
" jb 1b \n\t"
:: "r" (src1), "m" (uvbuf1), "m" (dstw), "m" (s_xinc2>>8), "m" (s_xinc2&0xFF),
"r" (src2)
: "%eax", "%ebx", "%ecx", "%edi", "%esi"
);
#else
for(i=0;i<dstw;i++){
register unsigned int xx=xpos>>8;
register unsigned int xalpha=xpos&0xFF;
uvbuf1[i]=(src1[xx]*(xalpha^255)+src1[xx+1]*xalpha);
uvbuf1[i+2048]=(src2[xx]*(xalpha^255)+src2[xx+1]*xalpha);
register unsigned int xalpha=(xpos&0xFF)>>1;
uvbuf1[i]=(src1[xx]*(xalpha^127)+src1[xx+1]*xalpha);
uvbuf1[i+2048]=(src2[xx]*(xalpha^127)+src2[xx+1]*xalpha);
xpos+=s_xinc2;
}
#endif
}
if(!y0) continue;
}
// this loop should be rewritten in MMX assembly!!!!
// Note1: this code can be resticted to n*8 (or n*16) width lines to simplify optimization...
// Re: Note1: ok n*4 for now
// Note2: instead of using lookup tabs, mmx version could do the multiply...
// Re: Note2: yep
// Note3: maybe we should make separated 15/16, 24 and 32bpp version of this:
for(i=0;i<dstw;i++){
// vertical linear interpolation && yuv2rgb in a single step:
int Y=yuvtab_2568[((buf0[i]*yalpha1+buf1[i]*yalpha)>>16)];
int U=((uvbuf0[i]*uvalpha1+uvbuf1[i]*uvalpha)>>16);
int V=((uvbuf0[i+2048]*uvalpha1+uvbuf1[i+2048]*uvalpha)>>16);
#if 1
// 24/32 bpp
dest[0]=clip_table[((Y + yuvtab_3343[U]) >>13)];
dest[1]=clip_table[((Y + yuvtab_0c92[V] + yuvtab_1a1e[U]) >>13)];
dest[2]=clip_table[((Y + yuvtab_40cf[V]) >>13)];
// Re: done (32 & 16) and 16 has dithering :) but 16 is untested
#ifdef HAVE_MMX
//FIXME write lq version with less uv ...
//FIXME reorder / optimize
if(dstbpp == 4)
{
asm volatile(
#define YSCALEYUV2RGB \
"pxor %%mm7, %%mm7 \n\t"\
"movd %6, %%mm6 \n\t" /*yalpha1*/\
"punpcklwd %%mm6, %%mm6 \n\t"\
"punpcklwd %%mm6, %%mm6 \n\t"\
"movd %7, %%mm5 \n\t" /*uvalpha1*/\
"punpcklwd %%mm5, %%mm5 \n\t"\
"punpcklwd %%mm5, %%mm5 \n\t"\
"xorl %%eax, %%eax \n\t"\
"1: \n\t"\
"movq (%0, %%eax, 2), %%mm0 \n\t" /*buf0[eax]*/\
"movq (%1, %%eax, 2), %%mm1 \n\t" /*buf1[eax]*/\
"psubw %%mm1, %%mm0 \n\t" /* buf0[eax] - buf1[eax]*/\
"pmulhw %%mm6, %%mm0 \n\t" /* (buf0[eax] - buf1[eax])yalpha1>>16*/\
"psraw $7, %%mm1 \n\t" /* buf0[eax] - buf1[eax] >>7*/\
"paddw %%mm0, %%mm1 \n\t" /* buf0[eax]yalpha1 + buf1[eax](1-yalpha1) >>16*/\
"psubw w10, %%mm1 \n\t" /* Y-16*/\
"psllw $3, %%mm1 \n\t" /* (y-16)*8*/\
"pmulhw yCoeff, %%mm1 \n\t"\
\
"movq (%2, %%eax,2), %%mm2 \n\t" /* uvbuf0[eax]*/\
"movq (%3, %%eax,2), %%mm3 \n\t" /* uvbuf1[eax]*/\
"psubw %%mm3, %%mm2 \n\t" /* uvbuf0[eax] - uvbuf1[eax]*/\
"pmulhw %%mm5, %%mm2 \n\t" /* (uvbuf0[eax] - uvbuf1[eax])uvalpha1>>16*/\
"psraw $7, %%mm3 \n\t" /* uvbuf0[eax] - uvbuf1[eax] >>7*/\
"paddw %%mm2, %%mm3 \n\t" /* uvbuf0[eax]uvalpha1 - uvbuf1[eax](1-uvalpha1)*/\
"psubw w80, %%mm3 \n\t" /* (U-128)*/\
"psllw $3, %%mm3 \n\t" /*(U-128)8*/\
\
"movq 4096(%2, %%eax,2), %%mm4 \n\t" /* uvbuf0[eax+2048]*/\
"movq 4096(%3, %%eax,2), %%mm0 \n\t" /* uvbuf1[eax+2048]*/\
"psubw %%mm0, %%mm4 \n\t" /* uvbuf0[eax+2048] - uvbuf1[eax+2048]*/\
"pmulhw %%mm5, %%mm4 \n\t" /* (uvbuf0[eax+2048] - uvbuf1[eax+2048])uvalpha1>>16*/\
"psraw $7, %%mm0 \n\t" /* uvbuf0[eax+2048] - uvbuf1[eax+2048] >>7*/\
"paddw %%mm4, %%mm0 \n\t" /* uvbuf0[eax+2048]uvalpha1 - uvbuf1[eax+2048](1-uvalpha1)*/\
"psubw w80, %%mm0 \n\t" /* (V-128)*/\
"psllw $3, %%mm0 \n\t" /* (V-128)8*/\
\
"movq %%mm3, %%mm2 \n\t" /* (U-128)8*/\
"pmulhw ubCoeff, %%mm3 \n\t"\
"paddw %%mm1, %%mm3 \n\t" /* B*/\
\
"movq %%mm0, %%mm4 \n\t" /* (V-128)8*/\
"pmulhw vrCoeff, %%mm0 \n\t"\
"paddw %%mm1, %%mm0 \n\t" /* R*/\
\
"pmulhw ugCoeff, %%mm2 \n\t"\
"pmulhw vgCoeff, %%mm4 \n\t"\
"paddw %%mm4, %%mm2 \n\t"\
"paddw %%mm2, %%mm1 \n\t" /* G*/\
\
"packuswb %%mm3, %%mm3 \n\t"\
"packuswb %%mm0, %%mm0 \n\t"\
"packuswb %%mm1, %%mm1 \n\t"
YSCALEYUV2RGB
"punpcklbw %%mm1, %%mm3 \n\t" // BGBGBGBG
"punpcklbw %%mm7, %%mm0 \n\t" // R0R0R0R0
"movq %%mm3, %%mm1 \n\t"
"punpcklwd %%mm0, %%mm3 \n\t" // BGR0BGR0
"punpckhwd %%mm0, %%mm1 \n\t" // BGR0BGR0
#ifdef HAVE_MMX2
"movntq %%mm3, (%4, %%eax, 4) \n\t"
"movntq %%mm1, 8(%4, %%eax, 4) \n\t"
#else
unsigned short *d=dest;
unsigned int b=clip_table[((Y + yuvtab_3343[U]) >>13)];
unsigned int g=clip_table[((Y + yuvtab_0c92[V] + yuvtab_1a1e[U]) >>13)];
unsigned int r=clip_table[((Y + yuvtab_40cf[V]) >>13)];
// d[0]=((r>>3)<<10)|((g>>3)<<5)|((b>>3)); // 15bpp
d[0]=((r>>3)<<11)|((g>>2)<<5)|((b>>3)); // 16bpp
"movq %%mm3, (%4, %%eax, 4) \n\t"
"movq %%mm1, 8(%4, %%eax, 4) \n\t"
#endif
dest+=dstbpp;
}
"addl $4, %%eax \n\t"
"cmpl %5, %%eax \n\t"
" jb 1b \n\t"
:: "r" (buf0), "r" (buf1), "r" (uvbuf0), "r" (uvbuf1), "r" (dest), "m" (dstw),
"m" (yalpha1), "m" (uvalpha1)
: "%eax"
);
}
else if(dstbpp==2)
{
asm volatile(
YSCALEYUV2RGB
"paddusb g16Dither, %%mm1 \n\t"
"paddusb b16Dither, %%mm0 \n\t"
"paddusb b16Dither, %%mm3 \n\t"
"punpcklbw %%mm7, %%mm1 \n\t" // 0G0G0G0G
"punpcklbw %%mm7, %%mm3 \n\t" // 0B0B0B0B
"punpcklbw %%mm7, %%mm0 \n\t" // 0R0R0R0R
"psrlw $3, %%mm3 \n\t"
"psllw $3, %%mm1 \n\t"
"psllw $8, %%mm0 \n\t"
"pand g16Mask, %%mm1 \n\t"
"pand r16Mask, %%mm0 \n\t"
"por %%mm3, %%mm1 \n\t"
"por %%mm1, %%mm0 \n\t"
#ifdef HAVE_MMX2
"movntq %%mm0, (%4, %%eax, 2) \n\t"
#else
"movq %%mm0, (%4, %%eax, 2) \n\t"
#endif
"addl $4, %%eax \n\t"
"cmpl %5, %%eax \n\t"
" jb 1b \n\t"
:: "r" (buf0), "r" (buf1), "r" (uvbuf0), "r" (uvbuf1), "r" (dest), "m" (dstw),
"m" (yalpha1), "m" (uvalpha1)
: "%eax"
);
}
#else
if(dstbpp==4 || dstbpp==3)
{
for(i=0;i<dstw;i++){
// vertical linear interpolation && yuv2rgb in a single step:
int Y=yuvtab_2568[((buf0[i]*yalpha1+buf1[i]*yalpha)>>16)];
int U=((uvbuf0[i]*uvalpha1+uvbuf1[i]*uvalpha)>>16);
int V=((uvbuf0[i+2048]*uvalpha1+uvbuf1[i+2048]*uvalpha)>>16);
dest[0]=clip_table[((Y + yuvtab_3343[U]) >>13)];
dest[1]=clip_table[((Y + yuvtab_0c92[V] + yuvtab_1a1e[U]) >>13)];
dest[2]=clip_table[((Y + yuvtab_40cf[V]) >>13)];
dest+=dstbpp;
}
}
else if(dstbpp==2) //16bit
{
for(i=0;i<dstw;i++){
// vertical linear interpolation && yuv2rgb in a single step:
int Y=yuvtab_2568[((buf0[i]*yalpha1+buf1[i]*yalpha)>>16)];
int U=((uvbuf0[i]*uvalpha1+uvbuf1[i]*uvalpha)>>16);
int V=((uvbuf0[i+2048]*uvalpha1+uvbuf1[i+2048]*uvalpha)>>16);
((uint16_t*)dest)[0] =
(clip_table[((Y + yuvtab_3343[U]) >>13)]>>3) |
(clip_table[((Y + yuvtab_0c92[V] + yuvtab_1a1e[U]) >>13)]<<3)&0x07E0 |
(clip_table[((Y + yuvtab_40cf[V]) >>13)]<<8)&0xF800;
dest+=dstbpp;
}
}
else if(dstbpp==2) //15bit FIXME how do i figure out if its 15 or 16?
{
for(i=0;i<dstw;i++){
// vertical linear interpolation && yuv2rgb in a single step:
int Y=yuvtab_2568[((buf0[i]*yalpha1+buf1[i]*yalpha)>>16)];
int U=((uvbuf0[i]*uvalpha1+uvbuf1[i]*uvalpha)>>16);
int V=((uvbuf0[i+2048]*uvalpha1+uvbuf1[i+2048]*uvalpha)>>16);
((uint16_t*)dest)[0] =
(clip_table[((Y + yuvtab_3343[U]) >>13)]>>3) |
(clip_table[((Y + yuvtab_0c92[V] + yuvtab_1a1e[U]) >>13)]<<2)&0x03E0 |
(clip_table[((Y + yuvtab_40cf[V]) >>13)]<<7)&0x7C00;
dest+=dstbpp;
}
}
#endif
b16Dither= b16Dither1;
b16Dither1= b16Dither2;
b16Dither2= b16Dither;
g16Dither= g16Dither1;
g16Dither1= g16Dither2;
g16Dither2= g16Dither;
}
}

View File

@ -1,9 +1,18 @@
// Software scaling and colorspace conversion routines for MPlayer
#include <inttypes.h>
#include "../config.h"
#undef HAVE_MMX2 //code is buggy
//#undef HAVE_MMX
#define RET 0xC3 //near return opcode
// temporary storage for 4 yuv lines:
static unsigned int pix_buf_y[4][2048];
static unsigned int pix_buf_uv[2][2048*2];
// 16bit for now (mmx likes it more compact)
static uint16_t pix_buf_y[4][2048];
static uint16_t pix_buf_uv[2][2048*2];
// clipping helper table for C implementations:
static unsigned char clip_table[768];
@ -15,6 +24,31 @@ static int yuvtab_0c92[256];
static int yuvtab_1a1e[256];
static int yuvtab_40cf[256];
static uint64_t yCoeff= 0x2568256825682568LL;
static uint64_t ubCoeff= 0x3343334333433343LL;
static uint64_t vrCoeff= 0x40cf40cf40cf40cfLL;
static uint64_t ugCoeff= 0xE5E2E5E2E5E2E5E2LL;
static uint64_t vgCoeff= 0xF36EF36EF36EF36ELL;
static uint64_t w80= 0x0080008000800080LL;
static uint64_t w10= 0x0010001000100010LL;
static uint64_t b16Dither= 0x0004000400040004LL;
static uint64_t b16Dither1=0x0004000400040004LL;
static uint64_t b16Dither2=0x0602060206020602LL;
static uint64_t g16Dither= 0x0002000200020002LL;
static uint64_t g16Dither1=0x0002000200020002LL;
static uint64_t g16Dither2=0x0301030103010301LL;
static uint64_t b16Mask= 0x001F001F001F001FLL;
static uint64_t g16Mask= 0x07E007E007E007E0LL;
static uint64_t r16Mask= 0xF800F800F800F800LL;
static uint64_t temp0;
static uint8_t funnyYCode[10000];
static uint8_t funnyUVCode[10000];
// *** bilinear scaling and yuv->rgb conversion of yv12 slices:
// *** Note: it's called multiple times while decoding a frame, first time y==0
// *** Designed to upscale, but may work for downscale too.
@ -33,25 +67,149 @@ unsigned int s_xinc2=s_xinc>>1;
static int s_srcypos;
static int s_ypos;
static int s_last_ypos;
static int static_dstw;
#ifdef HAVE_MMX2
static int old_dstw= -1;
static int old_s_xinc= -1;
#endif
s_xinc&= -2; //clear last bit or uv and y might be shifted relative to each other
if(y==0){
s_srcypos=-2*s_yinc;
s_ypos=-2;
s_last_ypos=-2;
#ifdef HAVE_MMX2
// cant downscale !!!
if(old_s_xinc != s_xinc || old_dstw!=dstw)
{
uint8_t *fragment;
int imm8OfPShufW1;
int imm8OfPShufW2;
int fragmentLength;
int xpos, xx, xalpha, i;
old_s_xinc= s_xinc;
old_dstw= dstw;
static_dstw= dstw;
// create an optimized horizontal scaling routine
//code fragment
// fragmentLength=0;
// printf("%d, %d\n", fragmentLength,imm8OfPShufW1);
asm volatile(
"jmp 9f \n\t"
// Begin
"0: \n\t"
"movq (%%esi, %%ebx), %%mm0 \n\t" //FIXME Alignment
"movq %%mm0, %%mm1 \n\t"
"psrlq $8, %%mm0 \n\t"
"punpcklbw %%mm7, %%mm1 \n\t"
"punpcklbw %%mm7, %%mm0 \n\t"
"pshufw $0xFF, %%mm1, %%mm1 \n\t"
"1: \n\t"
"pshufw $0xFF, %%mm0, %%mm0 \n\t"
"2: \n\t"
"psubw %%mm1, %%mm0 \n\t"
"psraw $1, %%mm0 \n\t"
"pmullw %%mm2, %%mm0 \n\t"
"psllw $7, %%mm1 \n\t"
"paddw %%mm1, %%mm0 \n\t"
"movq %%mm0, (%%edi, %%eax) \n\t"
"paddb %%mm6, %%mm2 \n\t" // 2*alpha += xpos&0xFF
"addb %%ch, %%cl \n\t" //2*xalpha += (4*s_xinc)&0xFF
"adcl %%edx, %%ebx \n\t" //xx+= (4*s_xinc)>>8 + carry
"addl $8, %%eax \n\t"
// End
"9: \n\t"
// "int $3\n\t"
"leal 0b, %0 \n\t"
"leal 1b, %1 \n\t"
"leal 2b, %2 \n\t"
"decl %1 \n\t"
"decl %2 \n\t"
"subl %0, %1 \n\t"
"subl %0, %2 \n\t"
"leal 9b, %3 \n\t"
"subl %0, %3 \n\t"
:"=r" (fragment), "=r" (imm8OfPShufW1), "=r" (imm8OfPShufW2),
"=r" (fragmentLength)
);
xpos= xx=xalpha= 0;
//FIXME choose size and or xinc so that they fit exactly
for(i=0; i<dstw/8; i++)
{
int xx=xpos>>8;
if((i&3) == 0)
{
int a=0;
int b=((xpos+s_xinc)>>8) - xx;
int c=((xpos+s_xinc*2)>>8) - xx;
int d=((xpos+s_xinc*3)>>8) - xx;
memcpy(funnyYCode + fragmentLength*i/4, fragment, fragmentLength);
funnyYCode[fragmentLength*i/4 + imm8OfPShufW1]=
funnyYCode[fragmentLength*i/4 + imm8OfPShufW2]=
a | (b<<2) | (c<<4) | (d<<6);
funnyYCode[fragmentLength*(i+4)/4]= RET;
}
xpos+=s_xinc;
}
xpos= xx=xalpha= 0;
//FIXME choose size and or xinc so that they fit exactly
for(i=0; i<dstw/8; i++)
{
int xx=xpos>>8;
if((i&3) == 0)
{
int a=0;
int b=((xpos+s_xinc2)>>8) - xx;
int c=((xpos+s_xinc2*2)>>8) - xx;
int d=((xpos+s_xinc2*3)>>8) - xx;
memcpy(funnyUVCode + fragmentLength*i/4, fragment, fragmentLength);
funnyUVCode[fragmentLength*i/4 + imm8OfPShufW1]=
funnyUVCode[fragmentLength*i/4 + imm8OfPShufW2]=
a | (b<<2) | (c<<4) | (d<<6);
funnyUVCode[fragmentLength*(i+4)/4]= RET;
}
xpos+=s_xinc2;
}
// funnyCode[0]= RET;
}
#endif
} // reset counters
while(1){
unsigned char *dest=dstptr+dststride*s_ypos;
int y0=2+(s_srcypos>>16);
int y1=1+(s_srcypos>>17);
int yalpha=(s_srcypos&0xFFFF)>>8;
int yalpha1=yalpha^255;
int uvalpha=((s_srcypos>>1)&0xFFFF)>>8;
int uvalpha1=uvalpha^255;
unsigned int *buf0=pix_buf_y[y0&3];
unsigned int *buf1=pix_buf_y[((y0+1)&3)];
unsigned int *uvbuf0=pix_buf_uv[y1&1];
unsigned int *uvbuf1=pix_buf_uv[(y1&1)^1];
int yalpha=(s_srcypos&0xFFFF)>>7;
int yalpha1=yalpha^511;
int uvalpha=((s_srcypos>>1)&0xFFFF)>>7;
int uvalpha1=uvalpha^511;
uint16_t *buf0=pix_buf_y[y0&3];
uint16_t *buf1=pix_buf_y[((y0+1)&3)];
uint16_t *uvbuf0=pix_buf_uv[y1&1];
uint16_t *uvbuf1=pix_buf_uv[(y1&1)^1];
int i;
if(y0>=y+h) break;
@ -64,54 +222,423 @@ static int s_last_ypos;
s_last_ypos=y0;
// *** horizontal scale Y line to temp buffer
// this loop should be rewritten in MMX assembly!!!!
#ifdef HAVE_MMX2
asm volatile(
"pxor %%mm7, %%mm7 \n\t"
"pxor %%mm2, %%mm2 \n\t" // 2*xalpha
"movd %5, %%mm6 \n\t" // s_xinc&0xFF
"punpcklwd %%mm6, %%mm6 \n\t"
"punpcklwd %%mm6, %%mm6 \n\t"
"movq %%mm6, %%mm2 \n\t"
"psllq $16, %%mm2 \n\t"
"paddb %%mm6, %%mm2 \n\t"
"psllq $16, %%mm2 \n\t"
"paddb %%mm6, %%mm2 \n\t"
"psllq $16, %%mm2 \n\t" //0,t,2t,3t t=s_xinc&0xFF
"movq %%mm2, temp0 \n\t"
"movd %4, %%mm6 \n\t" //(s_xinc*4)&0xFF
"punpcklwd %%mm6, %%mm6 \n\t"
"punpcklwd %%mm6, %%mm6 \n\t"
"xorl %%eax, %%eax \n\t" // i
"xorl %%ebx, %%ebx \n\t" // xx
"movl %0, %%esi \n\t" // src
"movl %1, %%edi \n\t" // buf1
"movl %3, %%edx \n\t" // (s_xinc*4)>>8
"xorl %%ecx, %%ecx \n\t"
"movb %4, %%ch \n\t" // (s_xinc*4)&0xFF
// "int $3\n\t"
"call funnyYCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyYCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyYCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyYCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyYCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyYCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyYCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyYCode \n\t"
:: "m" (src), "m" (buf1), "m" (dstw), "m" ((s_xinc*4)>>8),
"m" ((s_xinc*4)&0xFF), "m" (s_xinc&0xFF)
: "%eax", "%ebx", "%ecx", "%edx", "%esi", "%edi"
);
#elif defined (ARCH_X86)
//NO MMX just normal asm ... FIXME try/write funny MMX2 variant
//FIXME add prefetch
asm volatile(
"xorl %%eax, %%eax \n\t" // i
"xorl %%ebx, %%ebx \n\t" // xx
"xorl %%ecx, %%ecx \n\t" // 2*xalpha
"1: \n\t"
"movzbl (%0, %%ebx), %%edi \n\t" //src[xx]
"movzbl 1(%0, %%ebx), %%esi \n\t" //src[xx+1]
"subl %%edi, %%esi \n\t" //src[xx+1] - src[xx]
"imull %%ecx, %%esi \n\t" //(src[xx+1] - src[xx])*2*xalpha
"shll $8, %%edi \n\t"
"addl %%edi, %%esi \n\t" //src[xx+1]*2*xalpha + src[xx]*(1-2*xalpha)
"shrl $1, %%esi \n\t"
"movw %%si, (%1, %%eax, 2) \n\t"
"addb %4, %%cl \n\t" //2*xalpha += s_xinc&0xFF
"adcl %3, %%ebx \n\t" //xx+= s_xinc>>8 + carry
"movzbl (%0, %%ebx), %%edi \n\t" //src[xx]
"movzbl 1(%0, %%ebx), %%esi \n\t" //src[xx+1]
"subl %%edi, %%esi \n\t" //src[xx+1] - src[xx]
"imull %%ecx, %%esi \n\t" //(src[xx+1] - src[xx])*2*xalpha
"shll $8, %%edi \n\t"
"addl %%edi, %%esi \n\t" //src[xx+1]*2*xalpha + src[xx]*(1-2*xalpha)
"shrl $1, %%esi \n\t"
"movw %%si, 2(%1, %%eax, 2) \n\t"
"addb %4, %%cl \n\t" //2*xalpha += s_xinc&0xFF
"adcl %3, %%ebx \n\t" //xx+= s_xinc>>8 + carry
"addl $2, %%eax \n\t"
"cmpl %2, %%eax \n\t"
" jb 1b \n\t"
:: "r" (src), "r" (buf1), "m" (dstw), "m" (s_xinc>>8), "m" (s_xinc&0xFF)
: "%eax", "%ebx", "%ecx", "%edi", "%esi"
);
#else
for(i=0;i<dstw;i++){
register unsigned int xx=xpos>>8;
register unsigned int xalpha=xpos&0xFF;
buf1[i]=(src[xx]*(xalpha^255)+src[xx+1]*xalpha);
register unsigned int xalpha=(xpos&0xFF)>>1;
buf1[i]=(src[xx]*(xalpha^127)+src[xx+1]*xalpha);
xpos+=s_xinc;
}
#endif
// *** horizontal scale U and V lines to temp buffer
if(!(y0&1)){
unsigned char *src1=srcptr[1]+(y1-y/2)*stride[1];
unsigned char *src2=srcptr[2]+(y1-y/2)*stride[2];
xpos=0;
// this loop should be rewritten in MMX assembly!!!!
#ifdef HAVE_MMX2
asm volatile(
"pxor %%mm7, %%mm7 \n\t"
"pxor %%mm2, %%mm2 \n\t" // 2*xalpha
"movd %5, %%mm6 \n\t" // s_xinc&0xFF
"punpcklwd %%mm6, %%mm6 \n\t"
"punpcklwd %%mm6, %%mm6 \n\t"
"movq %%mm6, %%mm2 \n\t"
"psllq $16, %%mm2 \n\t"
"paddb %%mm6, %%mm2 \n\t"
"psllq $16, %%mm2 \n\t"
"paddb %%mm6, %%mm2 \n\t"
"psllq $16, %%mm2 \n\t" //0,t,2t,3t t=s_xinc&0xFF
"movq %%mm2, temp0 \n\t"
"movd %4, %%mm6 \n\t" //(s_xinc*4)&0xFF
"punpcklwd %%mm6, %%mm6 \n\t"
"punpcklwd %%mm6, %%mm6 \n\t"
"xorl %%eax, %%eax \n\t" // i
"xorl %%ebx, %%ebx \n\t" // xx
"movl %0, %%esi \n\t" // src
"movl %1, %%edi \n\t" // buf1
"movl %3, %%edx \n\t" // (s_xinc*4)>>8
"xorl %%ecx, %%ecx \n\t"
"movb %4, %%ch \n\t" // (s_xinc*4)&0xFF
// "int $3\n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"xorl %%eax, %%eax \n\t" // i
"xorl %%ebx, %%ebx \n\t" // xx
"movl %6, %%esi \n\t" // src
"movl %1, %%edi \n\t" // buf1
"addl $4096, %%edi \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
"movq temp0, %%mm2 \n\t"
"xorb %%cl, %%cl \n\t"
"call funnyUVCode \n\t"
:: "m" (src1), "m" (uvbuf1), "m" (dstw), "m" ((s_xinc2*4)>>8),
"m" ((s_xinc2*4)&0xFF), "m" (s_xinc2&0xFF), "m" (src2)
: "%eax", "%ebx", "%ecx", "%edx", "%esi", "%edi"
);
#elif defined (ARCH_X86)
//NO MMX just normal asm ... FIXME try/write funny MMX2 variant
asm volatile(
"xorl %%eax, %%eax \n\t" // i
"xorl %%ebx, %%ebx \n\t" // xx
"xorl %%ecx, %%ecx \n\t" // 2*xalpha
"1: \n\t"
"movzbl (%0, %%ebx), %%edi \n\t" //src[xx]
"movzbl 1(%0, %%ebx), %%esi \n\t" //src[xx+1]
"subl %%edi, %%esi \n\t" //src[xx+1] - src[xx]
"imull %%ecx, %%esi \n\t" //(src[xx+1] - src[xx])*2*xalpha
"shll $8, %%edi \n\t"
"addl %%edi, %%esi \n\t" //src[xx+1]*2*xalpha + src[xx]*(1-2*xalpha)
"movl %1, %%edi \n\t"
"shrl $1, %%esi \n\t"
"movw %%si, (%%edi, %%eax, 2) \n\t"
"movzbl (%5, %%ebx), %%edi \n\t" //src[xx]
"movzbl 1(%5, %%ebx), %%esi \n\t" //src[xx+1]
"subl %%edi, %%esi \n\t" //src[xx+1] - src[xx]
"imull %%ecx, %%esi \n\t" //(src[xx+1] - src[xx])*2*xalpha
"shll $8, %%edi \n\t"
"addl %%edi, %%esi \n\t" //src[xx+1]*2*xalpha + src[xx]*(1-2*xalpha)
"movl %1, %%edi \n\t"
"shrl $1, %%esi \n\t"
"movw %%si, 4096(%%edi, %%eax, 2)\n\t"
"addb %4, %%cl \n\t" //2*xalpha += s_xinc&0xFF
"adcl %3, %%ebx \n\t" //xx+= s_xinc>>8 + carry
"addl $1, %%eax \n\t"
"cmpl %2, %%eax \n\t"
" jb 1b \n\t"
:: "r" (src1), "m" (uvbuf1), "m" (dstw), "m" (s_xinc2>>8), "m" (s_xinc2&0xFF),
"r" (src2)
: "%eax", "%ebx", "%ecx", "%edi", "%esi"
);
#else
for(i=0;i<dstw;i++){
register unsigned int xx=xpos>>8;
register unsigned int xalpha=xpos&0xFF;
uvbuf1[i]=(src1[xx]*(xalpha^255)+src1[xx+1]*xalpha);
uvbuf1[i+2048]=(src2[xx]*(xalpha^255)+src2[xx+1]*xalpha);
register unsigned int xalpha=(xpos&0xFF)>>1;
uvbuf1[i]=(src1[xx]*(xalpha^127)+src1[xx+1]*xalpha);
uvbuf1[i+2048]=(src2[xx]*(xalpha^127)+src2[xx+1]*xalpha);
xpos+=s_xinc2;
}
#endif
}
if(!y0) continue;
}
// this loop should be rewritten in MMX assembly!!!!
// Note1: this code can be resticted to n*8 (or n*16) width lines to simplify optimization...
// Re: Note1: ok n*4 for now
// Note2: instead of using lookup tabs, mmx version could do the multiply...
// Re: Note2: yep
// Note3: maybe we should make separated 15/16, 24 and 32bpp version of this:
for(i=0;i<dstw;i++){
// vertical linear interpolation && yuv2rgb in a single step:
int Y=yuvtab_2568[((buf0[i]*yalpha1+buf1[i]*yalpha)>>16)];
int U=((uvbuf0[i]*uvalpha1+uvbuf1[i]*uvalpha)>>16);
int V=((uvbuf0[i+2048]*uvalpha1+uvbuf1[i+2048]*uvalpha)>>16);
#if 1
// 24/32 bpp
dest[0]=clip_table[((Y + yuvtab_3343[U]) >>13)];
dest[1]=clip_table[((Y + yuvtab_0c92[V] + yuvtab_1a1e[U]) >>13)];
dest[2]=clip_table[((Y + yuvtab_40cf[V]) >>13)];
// Re: done (32 & 16) and 16 has dithering :) but 16 is untested
#ifdef HAVE_MMX
//FIXME write lq version with less uv ...
//FIXME reorder / optimize
if(dstbpp == 4)
{
asm volatile(
#define YSCALEYUV2RGB \
"pxor %%mm7, %%mm7 \n\t"\
"movd %6, %%mm6 \n\t" /*yalpha1*/\
"punpcklwd %%mm6, %%mm6 \n\t"\
"punpcklwd %%mm6, %%mm6 \n\t"\
"movd %7, %%mm5 \n\t" /*uvalpha1*/\
"punpcklwd %%mm5, %%mm5 \n\t"\
"punpcklwd %%mm5, %%mm5 \n\t"\
"xorl %%eax, %%eax \n\t"\
"1: \n\t"\
"movq (%0, %%eax, 2), %%mm0 \n\t" /*buf0[eax]*/\
"movq (%1, %%eax, 2), %%mm1 \n\t" /*buf1[eax]*/\
"psubw %%mm1, %%mm0 \n\t" /* buf0[eax] - buf1[eax]*/\
"pmulhw %%mm6, %%mm0 \n\t" /* (buf0[eax] - buf1[eax])yalpha1>>16*/\
"psraw $7, %%mm1 \n\t" /* buf0[eax] - buf1[eax] >>7*/\
"paddw %%mm0, %%mm1 \n\t" /* buf0[eax]yalpha1 + buf1[eax](1-yalpha1) >>16*/\
"psubw w10, %%mm1 \n\t" /* Y-16*/\
"psllw $3, %%mm1 \n\t" /* (y-16)*8*/\
"pmulhw yCoeff, %%mm1 \n\t"\
\
"movq (%2, %%eax,2), %%mm2 \n\t" /* uvbuf0[eax]*/\
"movq (%3, %%eax,2), %%mm3 \n\t" /* uvbuf1[eax]*/\
"psubw %%mm3, %%mm2 \n\t" /* uvbuf0[eax] - uvbuf1[eax]*/\
"pmulhw %%mm5, %%mm2 \n\t" /* (uvbuf0[eax] - uvbuf1[eax])uvalpha1>>16*/\
"psraw $7, %%mm3 \n\t" /* uvbuf0[eax] - uvbuf1[eax] >>7*/\
"paddw %%mm2, %%mm3 \n\t" /* uvbuf0[eax]uvalpha1 - uvbuf1[eax](1-uvalpha1)*/\
"psubw w80, %%mm3 \n\t" /* (U-128)*/\
"psllw $3, %%mm3 \n\t" /*(U-128)8*/\
\
"movq 4096(%2, %%eax,2), %%mm4 \n\t" /* uvbuf0[eax+2048]*/\
"movq 4096(%3, %%eax,2), %%mm0 \n\t" /* uvbuf1[eax+2048]*/\
"psubw %%mm0, %%mm4 \n\t" /* uvbuf0[eax+2048] - uvbuf1[eax+2048]*/\
"pmulhw %%mm5, %%mm4 \n\t" /* (uvbuf0[eax+2048] - uvbuf1[eax+2048])uvalpha1>>16*/\
"psraw $7, %%mm0 \n\t" /* uvbuf0[eax+2048] - uvbuf1[eax+2048] >>7*/\
"paddw %%mm4, %%mm0 \n\t" /* uvbuf0[eax+2048]uvalpha1 - uvbuf1[eax+2048](1-uvalpha1)*/\
"psubw w80, %%mm0 \n\t" /* (V-128)*/\
"psllw $3, %%mm0 \n\t" /* (V-128)8*/\
\
"movq %%mm3, %%mm2 \n\t" /* (U-128)8*/\
"pmulhw ubCoeff, %%mm3 \n\t"\
"paddw %%mm1, %%mm3 \n\t" /* B*/\
\
"movq %%mm0, %%mm4 \n\t" /* (V-128)8*/\
"pmulhw vrCoeff, %%mm0 \n\t"\
"paddw %%mm1, %%mm0 \n\t" /* R*/\
\
"pmulhw ugCoeff, %%mm2 \n\t"\
"pmulhw vgCoeff, %%mm4 \n\t"\
"paddw %%mm4, %%mm2 \n\t"\
"paddw %%mm2, %%mm1 \n\t" /* G*/\
\
"packuswb %%mm3, %%mm3 \n\t"\
"packuswb %%mm0, %%mm0 \n\t"\
"packuswb %%mm1, %%mm1 \n\t"
YSCALEYUV2RGB
"punpcklbw %%mm1, %%mm3 \n\t" // BGBGBGBG
"punpcklbw %%mm7, %%mm0 \n\t" // R0R0R0R0
"movq %%mm3, %%mm1 \n\t"
"punpcklwd %%mm0, %%mm3 \n\t" // BGR0BGR0
"punpckhwd %%mm0, %%mm1 \n\t" // BGR0BGR0
#ifdef HAVE_MMX2
"movntq %%mm3, (%4, %%eax, 4) \n\t"
"movntq %%mm1, 8(%4, %%eax, 4) \n\t"
#else
unsigned short *d=dest;
unsigned int b=clip_table[((Y + yuvtab_3343[U]) >>13)];
unsigned int g=clip_table[((Y + yuvtab_0c92[V] + yuvtab_1a1e[U]) >>13)];
unsigned int r=clip_table[((Y + yuvtab_40cf[V]) >>13)];
// d[0]=((r>>3)<<10)|((g>>3)<<5)|((b>>3)); // 15bpp
d[0]=((r>>3)<<11)|((g>>2)<<5)|((b>>3)); // 16bpp
"movq %%mm3, (%4, %%eax, 4) \n\t"
"movq %%mm1, 8(%4, %%eax, 4) \n\t"
#endif
dest+=dstbpp;
}
"addl $4, %%eax \n\t"
"cmpl %5, %%eax \n\t"
" jb 1b \n\t"
:: "r" (buf0), "r" (buf1), "r" (uvbuf0), "r" (uvbuf1), "r" (dest), "m" (dstw),
"m" (yalpha1), "m" (uvalpha1)
: "%eax"
);
}
else if(dstbpp==2)
{
asm volatile(
YSCALEYUV2RGB
"paddusb g16Dither, %%mm1 \n\t"
"paddusb b16Dither, %%mm0 \n\t"
"paddusb b16Dither, %%mm3 \n\t"
"punpcklbw %%mm7, %%mm1 \n\t" // 0G0G0G0G
"punpcklbw %%mm7, %%mm3 \n\t" // 0B0B0B0B
"punpcklbw %%mm7, %%mm0 \n\t" // 0R0R0R0R
"psrlw $3, %%mm3 \n\t"
"psllw $3, %%mm1 \n\t"
"psllw $8, %%mm0 \n\t"
"pand g16Mask, %%mm1 \n\t"
"pand r16Mask, %%mm0 \n\t"
"por %%mm3, %%mm1 \n\t"
"por %%mm1, %%mm0 \n\t"
#ifdef HAVE_MMX2
"movntq %%mm0, (%4, %%eax, 2) \n\t"
#else
"movq %%mm0, (%4, %%eax, 2) \n\t"
#endif
"addl $4, %%eax \n\t"
"cmpl %5, %%eax \n\t"
" jb 1b \n\t"
:: "r" (buf0), "r" (buf1), "r" (uvbuf0), "r" (uvbuf1), "r" (dest), "m" (dstw),
"m" (yalpha1), "m" (uvalpha1)
: "%eax"
);
}
#else
if(dstbpp==4 || dstbpp==3)
{
for(i=0;i<dstw;i++){
// vertical linear interpolation && yuv2rgb in a single step:
int Y=yuvtab_2568[((buf0[i]*yalpha1+buf1[i]*yalpha)>>16)];
int U=((uvbuf0[i]*uvalpha1+uvbuf1[i]*uvalpha)>>16);
int V=((uvbuf0[i+2048]*uvalpha1+uvbuf1[i+2048]*uvalpha)>>16);
dest[0]=clip_table[((Y + yuvtab_3343[U]) >>13)];
dest[1]=clip_table[((Y + yuvtab_0c92[V] + yuvtab_1a1e[U]) >>13)];
dest[2]=clip_table[((Y + yuvtab_40cf[V]) >>13)];
dest+=dstbpp;
}
}
else if(dstbpp==2) //16bit
{
for(i=0;i<dstw;i++){
// vertical linear interpolation && yuv2rgb in a single step:
int Y=yuvtab_2568[((buf0[i]*yalpha1+buf1[i]*yalpha)>>16)];
int U=((uvbuf0[i]*uvalpha1+uvbuf1[i]*uvalpha)>>16);
int V=((uvbuf0[i+2048]*uvalpha1+uvbuf1[i+2048]*uvalpha)>>16);
((uint16_t*)dest)[0] =
(clip_table[((Y + yuvtab_3343[U]) >>13)]>>3) |
(clip_table[((Y + yuvtab_0c92[V] + yuvtab_1a1e[U]) >>13)]<<3)&0x07E0 |
(clip_table[((Y + yuvtab_40cf[V]) >>13)]<<8)&0xF800;
dest+=dstbpp;
}
}
else if(dstbpp==2) //15bit FIXME how do i figure out if its 15 or 16?
{
for(i=0;i<dstw;i++){
// vertical linear interpolation && yuv2rgb in a single step:
int Y=yuvtab_2568[((buf0[i]*yalpha1+buf1[i]*yalpha)>>16)];
int U=((uvbuf0[i]*uvalpha1+uvbuf1[i]*uvalpha)>>16);
int V=((uvbuf0[i+2048]*uvalpha1+uvbuf1[i+2048]*uvalpha)>>16);
((uint16_t*)dest)[0] =
(clip_table[((Y + yuvtab_3343[U]) >>13)]>>3) |
(clip_table[((Y + yuvtab_0c92[V] + yuvtab_1a1e[U]) >>13)]<<2)&0x03E0 |
(clip_table[((Y + yuvtab_40cf[V]) >>13)]<<7)&0x7C00;
dest+=dstbpp;
}
}
#endif
b16Dither= b16Dither1;
b16Dither1= b16Dither2;
b16Dither2= b16Dither;
g16Dither= g16Dither1;
g16Dither1= g16Dither2;
g16Dither2= g16Dither;
}
}