ffplay: factor out putting null packet into the queue

Signed-off-by: Marton Balint <cus@passwd.hu>
This commit is contained in:
Marton Balint 2013-10-06 19:09:49 +02:00
parent fa7e9f9401
commit b118d3e24d

View File

@ -407,6 +407,16 @@ static int packet_queue_put(PacketQueue *q, AVPacket *pkt)
return ret;
}
static int packet_queue_put_nullpacket(PacketQueue *q, int stream_index)
{
AVPacket pkt1, *pkt = &pkt1;
av_init_packet(pkt);
pkt->data = NULL;
pkt->size = 0;
pkt->stream_index = stream_index;
return packet_queue_put(q, pkt);
}
/* packet queue handling */
static void packet_queue_init(PacketQueue *q)
{
@ -2922,20 +2932,10 @@ static int read_thread(void *arg)
}
}
if (eof) {
if (is->video_stream >= 0) {
av_init_packet(pkt);
pkt->data = NULL;
pkt->size = 0;
pkt->stream_index = is->video_stream;
packet_queue_put(&is->videoq, pkt);
}
if (is->audio_stream >= 0) {
av_init_packet(pkt);
pkt->data = NULL;
pkt->size = 0;
pkt->stream_index = is->audio_stream;
packet_queue_put(&is->audioq, pkt);
}
if (is->video_stream >= 0)
packet_queue_put_nullpacket(&is->videoq, is->video_stream);
if (is->audio_stream >= 0)
packet_queue_put_nullpacket(&is->audioq, is->audio_stream);
SDL_Delay(10);
eof=0;
continue;