lavc/qsvenc: add forced_idr option
This option can be used to repect original input I/IDR frame type. Reviewed-by: Mark Thompson <sw@jkqxz.net> Signed-off-by: Zhong Li <zhong.li@intel.com>
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@ -1192,6 +1192,13 @@ static int encode_frame(AVCodecContext *avctx, QSVEncContext *q,
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if (qsv_frame) {
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surf = &qsv_frame->surface;
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enc_ctrl = &qsv_frame->enc_ctrl;
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memset(enc_ctrl, 0, sizeof(mfxEncodeCtrl));
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if (frame->pict_type == AV_PICTURE_TYPE_I) {
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enc_ctrl->FrameType = MFX_FRAMETYPE_I | MFX_FRAMETYPE_REF;
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if (q->forced_idr)
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enc_ctrl->FrameType |= MFX_FRAMETYPE_IDR;
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}
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}
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ret = av_new_packet(&new_pkt, q->packet_size);
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@ -87,6 +87,7 @@
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{ "adaptive_i", "Adaptive I-frame placement", OFFSET(qsv.adaptive_i), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 1, VE }, \
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{ "adaptive_b", "Adaptive B-frame placement", OFFSET(qsv.adaptive_b), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 1, VE }, \
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{ "b_strategy", "Strategy to choose between I/P/B-frames", OFFSET(qsv.b_strategy), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, 1, VE }, \
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{ "forced_idr", "Forcing I frames as IDR frames", OFFSET(qsv.forced_idr), AV_OPT_TYPE_BOOL,{ .i64 = 0 }, 0, 1, VE }, \
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typedef int SetEncodeCtrlCB (AVCodecContext *avctx,
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const AVFrame *frame, mfxEncodeCtrl* enc_ctrl);
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@ -168,6 +169,7 @@ typedef struct QSVEncContext {
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#endif
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char *load_plugins;
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SetEncodeCtrlCB *set_encode_ctrl_cb;
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int forced_idr;
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} QSVEncContext;
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int ff_qsv_enc_init(AVCodecContext *avctx, QSVEncContext *q);
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