ffplay: add pause audio feature in the middle of a packet

Fixes ticket 215.

Signed-off-by: Marton Balint <cus@passwd.hu>
This commit is contained in:
Marton Balint 2012-05-28 21:42:52 +02:00
parent d872e11300
commit a6f51de3bf

View File

@ -2077,6 +2077,9 @@ static int audio_decode_frame(VideoState *is, double *pts_ptr)
} else
avcodec_get_frame_defaults(is->frame);
if (is->paused)
return -1;
if (flush_complete)
break;
new_packet = 0;