avcodec/interplayacm: fix draining and last frame number of samples

This commit is contained in:
Paul B Mahol 2021-09-03 23:57:19 +02:00
parent 584cd16ad0
commit a590dfc242
1 changed files with 8 additions and 3 deletions

View File

@ -39,6 +39,7 @@ typedef struct InterplayACMContext {
GetBitContext gb;
uint8_t *bitstream;
int max_framesize;
uint64_t max_samples;
int bitstream_size;
int bitstream_index;
@ -83,6 +84,9 @@ static av_cold int decode_init(AVCodecContext *avctx)
return AVERROR_INVALIDDATA;
}
s->max_samples = AV_RL32(avctx->extradata + 4) / avctx->channels;
if (s->max_samples == 0)
s->max_samples = UINT64_MAX;
s->level = AV_RL16(avctx->extradata + 12) & 0xf;
s->rows = AV_RL16(avctx->extradata + 12) >> 4;
s->cols = 1 << s->level;
@ -581,7 +585,8 @@ static int decode_frame(AVCodecContext *avctx, void *data,
if ((ret = init_get_bits8(gb, buf, buf_size)) < 0)
return ret;
frame->nb_samples = s->block_len / avctx->channels;
frame->nb_samples = FFMIN(s->block_len / avctx->channels, s->max_samples);
s->max_samples -= FFMIN(frame->nb_samples, s->max_samples);
if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
return ret;
@ -606,9 +611,9 @@ static int decode_frame(AVCodecContext *avctx, void *data,
return AVERROR_INVALIDDATA;
}
if (s->bitstream_size) {
if (s->bitstream_size > 0) {
s->bitstream_index += n;
s->bitstream_size -= n;
s->bitstream_size -= FFMIN(s->bitstream_size, n);
return input_buf_size;
}
return n;