AAC encoder: tweak rate-distortion logic

This patch modifies the encode frame function to
retry encoding the frame when the resulting bit count
is too far off target, but only adjusting lambda
in small, incremental step. It also makes the logic
more conservative - otherwise it will contend with
bit reservoir-related variations in bit allocation,
and result in artifacts when frame have to be truncated
(usually at high bit rates transitioning from low
complexity to high complexity).
This commit is contained in:
Claudio Freire 2015-09-23 02:13:56 -03:00
parent b01f3ddad3
commit 7ec74ae4aa
5 changed files with 77 additions and 28 deletions

View File

@ -489,7 +489,7 @@ static int aac_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
float **samples = s->planar_samples, *samples2, *la, *overlap;
ChannelElement *cpe;
SingleChannelElement *sce;
int i, ch, w, chans, tag, start_ch, ret;
int i, its, ch, w, chans, tag, start_ch, ret, frame_bits;
int ms_mode = 0, is_mode = 0, tns_mode = 0, pred_mode = 0;
int chan_el_counter[4];
FFPsyWindowInfo windows[AAC_MAX_CHANNELS];
@ -581,14 +581,16 @@ static int aac_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
}
if ((ret = ff_alloc_packet2(avctx, avpkt, 8192 * s->channels, 0)) < 0)
return ret;
frame_bits = its = 0;
do {
int frame_bits;
int target_bits, too_many_bits, too_few_bits;
init_put_bits(&s->pb, avpkt->data, avpkt->size);
if ((avctx->frame_number & 0xFF)==1 && !(avctx->flags & AV_CODEC_FLAG_BITEXACT))
put_bitstream_info(s, LIBAVCODEC_IDENT);
start_ch = 0;
target_bits = 0;
memset(chan_el_counter, 0, sizeof(chan_el_counter));
for (i = 0; i < s->chan_map[0]; i++) {
FFPsyWindowInfo* wi = windows + start_ch;
@ -611,7 +613,15 @@ static int aac_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
if (sce->band_type[w] > RESERVED_BT)
sce->band_type[w] = 0;
}
s->psy.bitres.alloc = -1;
s->psy.bitres.bits = avctx->frame_bits / s->channels;
s->psy.model->analyze(&s->psy, start_ch, coeffs, wi);
if (s->psy.bitres.alloc > 0) {
/* Lambda unused here on purpose, we need to take psy's unscaled allocation */
target_bits += s->psy.bitres.alloc;
s->psy.bitres.alloc /= chans;
}
s->cur_type = tag;
for (ch = 0; ch < chans; ch++) {
s->cur_channel = start_ch + ch;
s->coder->search_for_quantizers(avctx, s, &cpe->ch[ch], s->lambda);
@ -692,36 +702,69 @@ static int aac_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
start_ch += chans;
}
frame_bits = put_bits_count(&s->pb);
if (frame_bits <= 6144 * s->channels - 3) {
s->psy.bitres.bits = frame_bits / s->channels;
if (avctx->flags & CODEC_FLAG_QSCALE) {
/* When using a constant Q-scale, don't mess with lambda */
break;
}
if (is_mode || ms_mode || tns_mode || pred_mode) {
for (i = 0; i < s->chan_map[0]; i++) {
// Must restore coeffs
chans = tag == TYPE_CPE ? 2 : 1;
cpe = &s->cpe[i];
for (ch = 0; ch < chans; ch++)
memcpy(cpe->ch[ch].coeffs, cpe->ch[ch].pcoeffs, sizeof(cpe->ch[ch].coeffs));
/* rate control stuff
* target either the nominal bitrate, or what psy's bit reservoir says to target
* whichever is greatest
*/
frame_bits = put_bits_count(&s->pb);
target_bits = FFMAX(target_bits, avctx->bit_rate * 1024 / avctx->sample_rate);
target_bits = FFMIN(target_bits, 6144 * s->channels - 3);
/* When using ABR, be strict (but only for increasing) */
too_many_bits = target_bits + target_bits/2;
too_few_bits = target_bits - target_bits/8;
if ( its == 0 /* for steady-state Q-scale tracking */
|| (its < 5 && (frame_bits < too_few_bits || frame_bits > too_many_bits))
|| frame_bits >= 6144 * s->channels - 3 )
{
float ratio = ((float)target_bits) / frame_bits;
if (frame_bits >= too_few_bits && frame_bits <= too_many_bits) {
/*
* This path is for steady-state Q-scale tracking
* When frame bits fall within the stable range, we still need to adjust
* lambda to maintain it like so in a stable fashion (large jumps in lambda
* create artifacts and should be avoided), but slowly
*/
ratio = sqrtf(sqrtf(ratio));
ratio = av_clipf(ratio, 0.9f, 1.1f);
} else {
/* Not so fast though */
ratio = sqrtf(ratio);
}
s->lambda = FFMIN(s->lambda * ratio, 65536.f);
/* Keep iterating if we must reduce and lambda is in the sky */
if (s->lambda < 300.f || ratio > 0.9f) {
break;
} else {
if (is_mode || ms_mode || tns_mode || pred_mode) {
for (i = 0; i < s->chan_map[0]; i++) {
// Must restore coeffs
chans = tag == TYPE_CPE ? 2 : 1;
cpe = &s->cpe[i];
for (ch = 0; ch < chans; ch++)
memcpy(cpe->ch[ch].coeffs, cpe->ch[ch].pcoeffs, sizeof(cpe->ch[ch].coeffs));
}
}
its++;
}
} else {
break;
}
s->lambda *= avctx->bit_rate * 1024.0f / avctx->sample_rate / frame_bits;
} while (1);
put_bits(&s->pb, 3, TYPE_END);
flush_put_bits(&s->pb);
avctx->frame_bits = put_bits_count(&s->pb);
// rate control stuff
if (!(avctx->flags & AV_CODEC_FLAG_QSCALE)) {
float ratio = avctx->bit_rate * 1024.0f / avctx->sample_rate / avctx->frame_bits;
s->lambda *= ratio;
s->lambda = FFMIN(s->lambda, 65536.f);
}
if (!frame)
s->last_frame++;

View File

@ -96,10 +96,12 @@ typedef struct AACEncContext {
FFPsyContext psy;
struct FFPsyPreprocessContext* psypp;
AACCoefficientsEncoder *coder;
int cur_channel;
int cur_channel; ///< current channel for coder context
int last_frame;
int random_state;
float lambda;
enum RawDataBlockType cur_type; ///< channel group type cur_channel belongs to
AudioFrameQueue afq;
DECLARE_ALIGNED(16, int, qcoefs)[96]; ///< quantized coefficients
DECLARE_ALIGNED(32, float, scoefs)[1024]; ///< scaled coefficients

View File

@ -87,6 +87,7 @@ enum {
};
#define PSY_3GPP_BITS_TO_PE(bits) ((bits) * 1.18f)
#define PSY_3GPP_PE_TO_BITS(bits) ((bits) / 1.18f)
/* LAME psy model constants */
#define PSY_LAME_FIR_LEN 21 ///< LAME psy model FIR order
@ -687,6 +688,7 @@ static void psy_3gpp_analyze_channel(FFPsyContext *ctx, int channel,
desired_pe *= av_clipf(pctx->pe.previous / PSY_3GPP_BITS_TO_PE(ctx->bitres.bits),
0.85f, 1.15f);
pctx->pe.previous = PSY_3GPP_BITS_TO_PE(desired_bits);
ctx->bitres.alloc = desired_bits;
if (desired_pe < pe) {
/* 5.6.1.3.4 "First Estimation of the reduction value" */
@ -788,6 +790,7 @@ static void psy_3gpp_analyze_channel(FFPsyContext *ctx, int channel,
psy_band->threshold = band->thr;
psy_band->energy = band->energy;
psy_band->spread = band->active_lines * 2.0f / band_sizes[g];
psy_band->bits = PSY_3GPP_PE_TO_BITS(band->pe);
}
}

View File

@ -88,6 +88,7 @@ typedef struct FFPsyContext {
struct {
int size; ///< size of the bitresevoir in bits
int bits; ///< number of bits used in the bitresevoir
int alloc; ///< number of bits allocated by the psy, or -1 if no allocation was done
} bitres;
void* model_priv_data; ///< psychoacoustic model implementation private data

View File

@ -146,7 +146,7 @@ fate-aac-aref-encode: CMD = enc_dec_pcm adts wav s16le $(REF) -strict -2 -c:a aa
fate-aac-aref-encode: CMP = stddev
fate-aac-aref-encode: REF = ./tests/data/asynth-44100-2.wav
fate-aac-aref-encode: CMP_SHIFT = -4096
fate-aac-aref-encode: CMP_TARGET = 594
fate-aac-aref-encode: CMP_TARGET = 584
fate-aac-aref-encode: SIZE_TOLERANCE = 2464
fate-aac-aref-encode: FUZZ = 6
@ -172,7 +172,7 @@ fate-aac-pns-encode: CMD = enc_dec_pcm adts wav s16le $(TARGET_SAMPLES)/audio-re
fate-aac-pns-encode: CMP = stddev
fate-aac-pns-encode: REF = $(SAMPLES)/audio-reference/luckynight_2ch_44kHz_s16.wav
fate-aac-pns-encode: CMP_SHIFT = -4096
fate-aac-pns-encode: CMP_TARGET = 633.77
fate-aac-pns-encode: CMP_TARGET = 623.77
fate-aac-pns-encode: SIZE_TOLERANCE = 3560
fate-aac-pns-encode: FUZZ = 1
@ -181,7 +181,7 @@ fate-aac-tns-encode: CMD = enc_dec_pcm adts wav s16le $(TARGET_SAMPLES)/audio-re
fate-aac-tns-encode: CMP = stddev
fate-aac-tns-encode: REF = $(SAMPLES)/audio-reference/luckynight_2ch_44kHz_s16.wav
fate-aac-tns-encode: CMP_SHIFT = -4096
fate-aac-tns-encode: CMP_TARGET = 650.37
fate-aac-tns-encode: CMP_TARGET = 644.50
fate-aac-tns-encode: FUZZ = 2.8
fate-aac-tns-encode: SIZE_TOLERANCE = 3560
@ -190,7 +190,7 @@ fate-aac-is-encode: CMD = enc_dec_pcm adts wav s16le $(TARGET_SAMPLES)/audio-ref
fate-aac-is-encode: CMP = stddev
fate-aac-is-encode: REF = $(SAMPLES)/audio-reference/luckynight_2ch_44kHz_s16.wav
fate-aac-is-encode: CMP_SHIFT = -4096
fate-aac-is-encode: CMP_TARGET = 616.75
fate-aac-is-encode: CMP_TARGET = 614.04
fate-aac-is-encode: SIZE_TOLERANCE = 3560
fate-aac-is-encode: FUZZ = 1
@ -199,7 +199,7 @@ fate-aac-pred-encode: CMD = enc_dec_pcm adts wav s16le $(TARGET_SAMPLES)/audio-r
fate-aac-pred-encode: CMP = stddev
fate-aac-pred-encode: REF = $(SAMPLES)/audio-reference/luckynight_2ch_44kHz_s16.wav
fate-aac-pred-encode: CMP_SHIFT = -4096
fate-aac-pred-encode: CMP_TARGET = 652.60
fate-aac-pred-encode: CMP_TARGET = 657
fate-aac-pred-encode: FUZZ = 5
fate-aac-pred-encode: SIZE_TOLERANCE = 3560