Simplify ipvideo_decode_opcodes by using get_bits, this might be slower

but is not performance-critical anyway.

Originally committed as revision 18593 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Reimar Döffinger 2009-04-17 19:28:36 +00:00
parent 28ab90edde
commit 6000439ca4

View File

@ -42,6 +42,8 @@
#include "avcodec.h"
#include "bytestream.h"
#include "dsputil.h"
#define ALT_BITSTREAM_READER_LE
#include "get_bits.h"
#define PALETTE_COUNT 256
@ -566,10 +568,10 @@ static int (* const ipvideo_decode_block[])(IpvideoContext *s) = {
static void ipvideo_decode_opcodes(IpvideoContext *s)
{
int x, y;
int index = 0;
unsigned char opcode;
int ret;
static int frame = 0;
GetBitContext gb;
debug_interplay("------------------ frame %d\n", frame);
frame++;
@ -584,15 +586,10 @@ static void ipvideo_decode_opcodes(IpvideoContext *s)
s->upper_motion_limit_offset = (s->avctx->height - 8) * s->stride
+ s->avctx->width - 8;
init_get_bits(&gb, s->decoding_map, s->decoding_map_size * 8);
for (y = 0; y < (s->stride * s->avctx->height); y += s->stride * 8) {
for (x = y; x < y + s->avctx->width; x += 8) {
/* bottom nibble first, then top nibble (which makes it
* hard to use a GetBitcontext) */
if (index & 1)
opcode = s->decoding_map[index >> 1] >> 4;
else
opcode = s->decoding_map[index >> 1] & 0xF;
index++;
opcode = get_bits(&gb, 4);
debug_interplay(" block @ (%3d, %3d): encoding 0x%X, data ptr @ %p\n",
x - y, y / s->stride, opcode, s->stream_ptr);