avfilter/vf_remap: add fill color option

This commit is contained in:
Paul B Mahol 2020-02-14 13:14:02 +01:00
parent 1c6a91990d
commit 5fe6c6b8f4
2 changed files with 33 additions and 3 deletions

View File

@ -15485,6 +15485,11 @@ Xmap and Ymap input video streams are 16bit depth, single channel.
@item format
Specify pixel format of output from this filter. Can be @code{color} or @code{gray}.
Default is @code{color}.
@item fill
Specify the color of the unmapped pixels. For the syntax of this option,
check the @ref{color syntax,,"Color" section in the ffmpeg-utils
manual,ffmpeg-utils}. Default color is @code{black}.
@end table
@section removegrain

View File

@ -36,10 +36,12 @@
* Target_frame[y][x] = Source_frame[ ymap[y][x] ][ [xmap[y][x] ];
*/
#include "libavutil/colorspace.h"
#include "libavutil/imgutils.h"
#include "libavutil/pixdesc.h"
#include "libavutil/opt.h"
#include "avfilter.h"
#include "drawutils.h"
#include "formats.h"
#include "framesync.h"
#include "internal.h"
@ -52,6 +54,8 @@ typedef struct RemapContext {
int nb_planes;
int nb_components;
int step;
uint8_t fill_rgba[4];
int fill_color[4];
FFFrameSync fs;
@ -65,6 +69,7 @@ static const AVOption remap_options[] = {
{ "format", "set output format", OFFSET(format), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, "format" },
{ "color", "", 0, AV_OPT_TYPE_CONST, {.i64=0}, .flags = FLAGS, .unit = "format" },
{ "gray", "", 0, AV_OPT_TYPE_CONST, {.i64=1}, .flags = FLAGS, .unit = "format" },
{ "fill", "set the color of the unmapped pixels", OFFSET(fill_rgba), AV_OPT_TYPE_COLOR, {.str="black"}, .flags = FLAGS },
{ NULL }
};
@ -140,6 +145,7 @@ fail:
static int remap_planar##bits##_##name##_slice(AVFilterContext *ctx, void *arg, \
int jobnr, int nb_jobs) \
{ \
RemapContext *s = ctx->priv; \
const ThreadData *td = arg; \
const AVFrame *in = td->in; \
const AVFrame *xin = td->xin; \
@ -158,13 +164,14 @@ static int remap_planar##bits##_##name##_slice(AVFilterContext *ctx, void *arg,
const int slinesize = in->linesize[plane] / div; \
const uint16_t *xmap = (const uint16_t *)xin->data[0] + slice_start * xlinesize; \
const uint16_t *ymap = (const uint16_t *)yin->data[0] + slice_start * ylinesize; \
const int color = s->fill_color[plane]; \
\
for (y = slice_start; y < slice_end; y++) { \
for (x = 0; x < out->width; x++) { \
if (ymap[x] < in->height && xmap[x] < in->width) { \
dst[x] = src[ymap[x] * slinesize + xmap[x]]; \
} else { \
dst[x] = 0; \
dst[x] = color; \
} \
} \
dst += dlinesize; \
@ -189,6 +196,7 @@ DEFINE_REMAP_PLANAR_FUNC(nearest, 16, 2)
static int remap_packed##bits##_##name##_slice(AVFilterContext *ctx, void *arg, \
int jobnr, int nb_jobs) \
{ \
RemapContext *s = ctx->priv; \
const ThreadData *td = arg; \
const AVFrame *in = td->in; \
const AVFrame *xin = td->xin; \
@ -213,7 +221,7 @@ static int remap_packed##bits##_##name##_slice(AVFilterContext *ctx, void *arg,
if (ymap[x] < in->height && xmap[x] < in->width) { \
dst[x * step + c] = src[ymap[x] * slinesize + xmap[x] * step + c]; \
} else { \
dst[x * step + c] = 0; \
dst[x * step + c] = s->fill_color[c]; \
} \
} \
} \
@ -233,11 +241,28 @@ static int config_input(AVFilterLink *inlink)
AVFilterContext *ctx = inlink->dst;
RemapContext *s = ctx->priv;
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
int depth = desc->comp[0].depth;
int is_rgb = !!(desc->flags & AV_PIX_FMT_FLAG_RGB);
int factor = 1 << (depth - 8);
uint8_t rgba_map[4];
ff_fill_rgba_map(rgba_map, inlink->format);
s->nb_planes = av_pix_fmt_count_planes(inlink->format);
s->nb_components = desc->nb_components;
if (desc->comp[0].depth == 8) {
if (is_rgb) {
s->fill_color[rgba_map[0]] = s->fill_rgba[0] * factor;
s->fill_color[rgba_map[1]] = s->fill_rgba[1] * factor;
s->fill_color[rgba_map[2]] = s->fill_rgba[2] * factor;
s->fill_color[rgba_map[3]] = s->fill_rgba[3] * factor;
} else {
s->fill_color[0] = RGB_TO_Y_BT709(s->fill_rgba[0], s->fill_rgba[1], s->fill_rgba[2]) * factor;
s->fill_color[1] = RGB_TO_U_BT709(s->fill_rgba[0], s->fill_rgba[1], s->fill_rgba[2], 0) * factor;
s->fill_color[2] = RGB_TO_V_BT709(s->fill_rgba[0], s->fill_rgba[1], s->fill_rgba[2], 0) * factor;
s->fill_color[3] = s->fill_rgba[3] * factor;
}
if (depth == 8) {
if (s->nb_planes > 1 || s->nb_components == 1) {
s->remap_slice = remap_planar8_nearest_slice;
} else {