ffplay: remember last window dimensions

After this change the dimensions of single image videos will be remembered when
coming back from full screen. The issue was mentioned in ticket #2174.

Signed-off-by: Marton Balint <cus@passwd.hu>
This commit is contained in:
Marton Balint 2013-01-27 14:03:15 +01:00
parent 4fd6e5af1e
commit 5de3f724f1

View File

@ -268,6 +268,8 @@ static const char *input_filename;
static const char *window_title;
static int fs_screen_width;
static int fs_screen_height;
static int default_width = 640;
static int default_height = 480;
static int screen_width = 0;
static int screen_height = 0;
static int audio_disable;
@ -1022,29 +1024,30 @@ static void sigterm_handler(int sig)
exit(123);
}
static int video_open(VideoState *is, int force_set_video_mode)
static int video_open(VideoState *is, int force_set_video_mode, VideoPicture *vp)
{
int flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL;
int w,h;
VideoPicture *vp = &is->pictq[is->pictq_rindex];
SDL_Rect rect;
if (is_full_screen) flags |= SDL_FULLSCREEN;
else flags |= SDL_RESIZABLE;
if (vp && vp->width) {
calculate_display_rect(&rect, 0, 0, INT_MAX, vp->height, vp);
default_width = rect.w;
default_height = rect.h;
}
if (is_full_screen && fs_screen_width) {
w = fs_screen_width;
h = fs_screen_height;
} else if (!is_full_screen && screen_width) {
w = screen_width;
h = screen_height;
} else if (vp->width) {
calculate_display_rect(&rect, 0, 0, INT_MAX, vp->height, vp);
w = rect.w;
h = rect.h;
} else {
w = 640;
h = 480;
w = default_width;
h = default_height;
}
if (screen && is->width == screen->w && screen->w == w
&& is->height== screen->h && screen->h == h && !force_set_video_mode)
@ -1068,7 +1071,7 @@ static int video_open(VideoState *is, int force_set_video_mode)
static void video_display(VideoState *is)
{
if (!screen)
video_open(is, 0);
video_open(is, 0, NULL);
if (is->audio_st && is->show_mode != SHOW_MODE_VIDEO)
video_audio_display(is);
else if (is->video_st)
@ -1458,7 +1461,7 @@ static void alloc_picture(VideoState *is)
avfilter_unref_bufferp(&vp->picref);
#endif
video_open(is, 0);
video_open(is, 0, vp);
vp->bmp = SDL_CreateYUVOverlay(vp->width, vp->height,
SDL_YV12_OVERLAY,
@ -2919,7 +2922,7 @@ static void toggle_full_screen(VideoState *is)
is->pictq[i].reallocate = 1;
#endif
is_full_screen = !is_full_screen;
video_open(is, 1);
video_open(is, 1, NULL);
}
static void toggle_pause(VideoState *is)