avfilter/vf_overlay: support for 8bit and 10bit overlay with macro-based function

Signed-off-by: Limin Wang <lance.lmwang@gmail.com>
This commit is contained in:
Limin Wang 2020-06-05 21:58:00 +08:00
parent e3b5897fe3
commit 4d787c16e8
1 changed files with 218 additions and 195 deletions

View File

@ -441,190 +441,213 @@ static av_always_inline void blend_slice_packed_rgb(AVFilterContext *ctx,
}
}
static av_always_inline void blend_plane(AVFilterContext *ctx,
AVFrame *dst, const AVFrame *src,
int src_w, int src_h,
int dst_w, int dst_h,
int i, int hsub, int vsub,
int x, int y,
int main_has_alpha,
int dst_plane,
int dst_offset,
int dst_step,
int straight,
int yuv,
int jobnr,
int nb_jobs)
{
OverlayContext *octx = ctx->priv;
int src_wp = AV_CEIL_RSHIFT(src_w, hsub);
int src_hp = AV_CEIL_RSHIFT(src_h, vsub);
int dst_wp = AV_CEIL_RSHIFT(dst_w, hsub);
int dst_hp = AV_CEIL_RSHIFT(dst_h, vsub);
int yp = y>>vsub;
int xp = x>>hsub;
uint8_t *s, *sp, *d, *dp, *dap, *a, *da, *ap;
int jmax, j, k, kmax;
int slice_start, slice_end;
j = FFMAX(-yp, 0);
jmax = FFMIN3(-yp + dst_hp, FFMIN(src_hp, dst_hp), yp + src_hp);
slice_start = j + (jmax * jobnr) / nb_jobs;
slice_end = j + (jmax * (jobnr+1)) / nb_jobs;
sp = src->data[i] + (slice_start) * src->linesize[i];
dp = dst->data[dst_plane]
+ (yp + slice_start) * dst->linesize[dst_plane]
+ dst_offset;
ap = src->data[3] + (slice_start << vsub) * src->linesize[3];
dap = dst->data[3] + ((yp + slice_start) << vsub) * dst->linesize[3];
for (j = slice_start; j < slice_end; j++) {
k = FFMAX(-xp, 0);
d = dp + (xp+k) * dst_step;
s = sp + k;
a = ap + (k<<hsub);
da = dap + ((xp+k) << hsub);
kmax = FFMIN(-xp + dst_wp, src_wp);
if (((vsub && j+1 < src_hp) || !vsub) && octx->blend_row[i]) {
int c = octx->blend_row[i](d, da, s, a, kmax - k, src->linesize[3]);
s += c;
d += dst_step * c;
da += (1 << hsub) * c;
a += (1 << hsub) * c;
k += c;
}
for (; k < kmax; k++) {
int alpha_v, alpha_h, alpha;
// average alpha for color components, improve quality
if (hsub && vsub && j+1 < src_hp && k+1 < src_wp) {
alpha = (a[0] + a[src->linesize[3]] +
a[1] + a[src->linesize[3]+1]) >> 2;
} else if (hsub || vsub) {
alpha_h = hsub && k+1 < src_wp ?
(a[0] + a[1]) >> 1 : a[0];
alpha_v = vsub && j+1 < src_hp ?
(a[0] + a[src->linesize[3]]) >> 1 : a[0];
alpha = (alpha_v + alpha_h) >> 1;
} else
alpha = a[0];
// if the main channel has an alpha channel, alpha has to be calculated
// to create an un-premultiplied (straight) alpha value
if (main_has_alpha && alpha != 0 && alpha != 255) {
// average alpha for color components, improve quality
uint8_t alpha_d;
if (hsub && vsub && j+1 < src_hp && k+1 < src_wp) {
alpha_d = (da[0] + da[dst->linesize[3]] +
da[1] + da[dst->linesize[3]+1]) >> 2;
} else if (hsub || vsub) {
alpha_h = hsub && k+1 < src_wp ?
(da[0] + da[1]) >> 1 : da[0];
alpha_v = vsub && j+1 < src_hp ?
(da[0] + da[dst->linesize[3]]) >> 1 : da[0];
alpha_d = (alpha_v + alpha_h) >> 1;
} else
alpha_d = da[0];
alpha = UNPREMULTIPLY_ALPHA(alpha, alpha_d);
}
if (straight) {
*d = FAST_DIV255(*d * (255 - alpha) + *s * alpha);
} else {
if (i && yuv)
*d = av_clip(FAST_DIV255((*d - 128) * (255 - alpha)) + *s - 128, -128, 128) + 128;
else
*d = FFMIN(FAST_DIV255(*d * (255 - alpha)) + *s, 255);
}
s++;
d += dst_step;
da += 1 << hsub;
a += 1 << hsub;
}
dp += dst->linesize[dst_plane];
sp += src->linesize[i];
ap += (1 << vsub) * src->linesize[3];
dap += (1 << vsub) * dst->linesize[3];
}
#define DEFINE_BLEND_PLANE(depth, nbits) \
static av_always_inline void blend_plane_##depth##_##nbits##bits(AVFilterContext *ctx, \
AVFrame *dst, const AVFrame *src, \
int src_w, int src_h, \
int dst_w, int dst_h, \
int i, int hsub, int vsub, \
int x, int y, \
int main_has_alpha, \
int dst_plane, \
int dst_offset, \
int dst_step, \
int straight, \
int yuv, \
int jobnr, \
int nb_jobs) \
{ \
OverlayContext *octx = ctx->priv; \
int src_wp = AV_CEIL_RSHIFT(src_w, hsub); \
int src_hp = AV_CEIL_RSHIFT(src_h, vsub); \
int dst_wp = AV_CEIL_RSHIFT(dst_w, hsub); \
int dst_hp = AV_CEIL_RSHIFT(dst_h, vsub); \
int yp = y>>vsub; \
int xp = x>>hsub; \
uint##depth##_t *s, *sp, *d, *dp, *dap, *a, *da, *ap; \
int jmax, j, k, kmax; \
int slice_start, slice_end; \
const uint##depth##_t max = (1 << nbits) - 1; \
const uint##depth##_t mid = (1 << (nbits -1)) ; \
int bytes = depth / 8; \
\
dst_step /= bytes; \
j = FFMAX(-yp, 0); \
jmax = FFMIN3(-yp + dst_hp, FFMIN(src_hp, dst_hp), yp + src_hp); \
\
slice_start = j + (jmax * jobnr) / nb_jobs; \
slice_end = j + (jmax * (jobnr+1)) / nb_jobs; \
\
sp = (uint##depth##_t *)(src->data[i] + (slice_start) * src->linesize[i]); \
dp = (uint##depth##_t *)(dst->data[dst_plane] \
+ (yp + slice_start) * dst->linesize[dst_plane] \
+ dst_offset); \
ap = (uint##depth##_t *)(src->data[3] + (slice_start << vsub) * src->linesize[3]); \
dap = (uint##depth##_t *)(dst->data[3] + ((yp + slice_start) << vsub) * dst->linesize[3]); \
\
for (j = slice_start; j < slice_end; j++) { \
k = FFMAX(-xp, 0); \
d = dp + (xp+k) * dst_step; \
s = sp + k; \
a = ap + (k<<hsub); \
da = dap + ((xp+k) << hsub); \
kmax = FFMIN(-xp + dst_wp, src_wp); \
\
if (nbits == 8 && ((vsub && j+1 < src_hp) || !vsub) && octx->blend_row[i]) { \
int c = octx->blend_row[i]((uint8_t*)d, (uint8_t*)da, (uint8_t*)s, \
(uint8_t*)a, kmax - k, src->linesize[3]); \
\
s += c; \
d += dst_step * c; \
da += (1 << hsub) * c; \
a += (1 << hsub) * c; \
k += c; \
} \
for (; k < kmax; k++) { \
int alpha_v, alpha_h, alpha; \
\
/* average alpha for color components, improve quality */ \
if (hsub && vsub && j+1 < src_hp && k+1 < src_wp) { \
alpha = (a[0] + a[src->linesize[3]] + \
a[1] + a[src->linesize[3]+1]) >> 2; \
} else if (hsub || vsub) { \
alpha_h = hsub && k+1 < src_wp ? \
(a[0] + a[1]) >> 1 : a[0]; \
alpha_v = vsub && j+1 < src_hp ? \
(a[0] + a[src->linesize[3]]) >> 1 : a[0]; \
alpha = (alpha_v + alpha_h) >> 1; \
} else \
alpha = a[0]; \
/* if the main channel has an alpha channel, alpha has to be calculated */ \
/* to create an un-premultiplied (straight) alpha value */ \
if (main_has_alpha && alpha != 0 && alpha != max) { \
/* average alpha for color components, improve quality */ \
uint8_t alpha_d; \
if (hsub && vsub && j+1 < src_hp && k+1 < src_wp) { \
alpha_d = (da[0] + da[dst->linesize[3]] + \
da[1] + da[dst->linesize[3]+1]) >> 2; \
} else if (hsub || vsub) { \
alpha_h = hsub && k+1 < src_wp ? \
(da[0] + da[1]) >> 1 : da[0]; \
alpha_v = vsub && j+1 < src_hp ? \
(da[0] + da[dst->linesize[3]]) >> 1 : da[0]; \
alpha_d = (alpha_v + alpha_h) >> 1; \
} else \
alpha_d = da[0]; \
alpha = UNPREMULTIPLY_ALPHA(alpha, alpha_d); \
} \
if (straight) { \
if (nbits > 8) \
*d = (*d * (max - alpha) + *s * alpha) / max; \
else \
*d = FAST_DIV255(*d * (255 - alpha) + *s * alpha); \
} else { \
if (nbits > 8) { \
if (i && yuv) \
*d = av_clip((*d * (max - alpha) + *s * alpha) / max + *s - mid, -mid, mid) + mid; \
else \
*d = FFMIN((*d * (max - alpha) + *s * alpha) / max + *s, max); \
} else { \
if (i && yuv) \
*d = av_clip(FAST_DIV255((*d - mid) * (max - alpha)) + *s - mid, -mid, mid) + mid; \
else \
*d = FFMIN(FAST_DIV255(*d * (max - alpha)) + *s, max); \
} \
} \
s++; \
d += dst_step; \
da += 1 << hsub; \
a += 1 << hsub; \
} \
dp += dst->linesize[dst_plane] / bytes; \
sp += src->linesize[i] / bytes; \
ap += (1 << vsub) * src->linesize[3] / bytes; \
dap += (1 << vsub) * dst->linesize[3] / bytes; \
} \
}
DEFINE_BLEND_PLANE(8, 8);
static inline void alpha_composite(const AVFrame *src, const AVFrame *dst,
int src_w, int src_h,
int dst_w, int dst_h,
int x, int y,
int jobnr, int nb_jobs)
{
uint8_t alpha; ///< the amount of overlay to blend on to main
uint8_t *s, *sa, *d, *da;
int i, imax, j, jmax;
int slice_start, slice_end;
imax = FFMIN(-y + dst_h, src_h);
slice_start = (imax * jobnr) / nb_jobs;
slice_end = ((imax * (jobnr+1)) / nb_jobs);
i = FFMAX(-y, 0);
sa = src->data[3] + (i + slice_start) * src->linesize[3];
da = dst->data[3] + (y + i + slice_start) * dst->linesize[3];
for (i = i + slice_start; i < slice_end; i++) {
j = FFMAX(-x, 0);
s = sa + j;
d = da + x+j;
for (jmax = FFMIN(-x + dst_w, src_w); j < jmax; j++) {
alpha = *s;
if (alpha != 0 && alpha != 255) {
uint8_t alpha_d = *d;
alpha = UNPREMULTIPLY_ALPHA(alpha, alpha_d);
}
switch (alpha) {
case 0:
break;
case 255:
*d = *s;
break;
default:
// apply alpha compositing: main_alpha += (1-main_alpha) * overlay_alpha
*d += FAST_DIV255((255 - *d) * *s);
}
d += 1;
s += 1;
}
da += dst->linesize[3];
sa += src->linesize[3];
}
#define DEFINE_ALPHA_COMPOSITE(depth, nbits) \
static inline void alpha_composite_##depth##_##nbits##bits(const AVFrame *src, const AVFrame *dst, \
int src_w, int src_h, \
int dst_w, int dst_h, \
int x, int y, \
int jobnr, int nb_jobs) \
{ \
uint##depth##_t alpha; /* the amount of overlay to blend on to main */ \
uint##depth##_t *s, *sa, *d, *da; \
int i, imax, j, jmax; \
int slice_start, slice_end; \
const uint##depth##_t max = (1 << nbits) - 1; \
int bytes = depth / 8; \
\
imax = FFMIN(-y + dst_h, src_h); \
slice_start = (imax * jobnr) / nb_jobs; \
slice_end = ((imax * (jobnr+1)) / nb_jobs); \
\
i = FFMAX(-y, 0); \
sa = (uint##depth##_t *)(src->data[3] + (i + slice_start) * src->linesize[3]); \
da = (uint##depth##_t *)(dst->data[3] + (y + i + slice_start) * dst->linesize[3]); \
\
for (i = i + slice_start; i < slice_end; i++) { \
j = FFMAX(-x, 0); \
s = sa + j; \
d = da + x+j; \
\
for (jmax = FFMIN(-x + dst_w, src_w); j < jmax; j++) { \
alpha = *s; \
if (alpha != 0 && alpha != max) { \
uint8_t alpha_d = *d; \
alpha = UNPREMULTIPLY_ALPHA(alpha, alpha_d); \
} \
if (alpha == max) \
*d = *s; \
else if (alpha > 0) { \
/* apply alpha compositing: main_alpha += (1-main_alpha) * overlay_alpha */ \
if (nbits > 8) \
*d += (max - *d) * *s / max; \
else \
*d += FAST_DIV255((max - *d) * *s); \
} \
d += 1; \
s += 1; \
} \
da += dst->linesize[3] / bytes; \
sa += src->linesize[3] / bytes; \
} \
}
DEFINE_ALPHA_COMPOSITE(8, 8);
static av_always_inline void blend_slice_yuv(AVFilterContext *ctx,
AVFrame *dst, const AVFrame *src,
int hsub, int vsub,
int main_has_alpha,
int x, int y,
int is_straight,
int jobnr, int nb_jobs)
{
OverlayContext *s = ctx->priv;
const int src_w = src->width;
const int src_h = src->height;
const int dst_w = dst->width;
const int dst_h = dst->height;
blend_plane(ctx, dst, src, src_w, src_h, dst_w, dst_h, 0, 0, 0, x, y, main_has_alpha,
s->main_desc->comp[0].plane, s->main_desc->comp[0].offset, s->main_desc->comp[0].step, is_straight, 1,
jobnr, nb_jobs);
blend_plane(ctx, dst, src, src_w, src_h, dst_w, dst_h, 1, hsub, vsub, x, y, main_has_alpha,
s->main_desc->comp[1].plane, s->main_desc->comp[1].offset, s->main_desc->comp[1].step, is_straight, 1,
jobnr, nb_jobs);
blend_plane(ctx, dst, src, src_w, src_h, dst_w, dst_h, 2, hsub, vsub, x, y, main_has_alpha,
s->main_desc->comp[2].plane, s->main_desc->comp[2].offset, s->main_desc->comp[2].step, is_straight, 1,
jobnr, nb_jobs);
if (main_has_alpha)
alpha_composite(src, dst, src_w, src_h, dst_w, dst_h, x, y, jobnr, nb_jobs);
#define DEFINE_BLEND_SLICE_YUV(depth, nbits) \
static av_always_inline void blend_slice_yuv_##depth##_##nbits##bits(AVFilterContext *ctx, \
AVFrame *dst, const AVFrame *src, \
int hsub, int vsub, \
int main_has_alpha, \
int x, int y, \
int is_straight, \
int jobnr, int nb_jobs) \
{ \
OverlayContext *s = ctx->priv; \
const int src_w = src->width; \
const int src_h = src->height; \
const int dst_w = dst->width; \
const int dst_h = dst->height; \
\
blend_plane_##depth##_##nbits##bits(ctx, dst, src, src_w, src_h, dst_w, dst_h, 0, 0, 0, \
x, y, main_has_alpha, s->main_desc->comp[0].plane, s->main_desc->comp[0].offset, \
s->main_desc->comp[0].step, is_straight, 1, jobnr, nb_jobs); \
blend_plane_##depth##_##nbits##bits(ctx, dst, src, src_w, src_h, dst_w, dst_h, 1, hsub, vsub, \
x, y, main_has_alpha, s->main_desc->comp[1].plane, s->main_desc->comp[1].offset, \
s->main_desc->comp[1].step, is_straight, 1, jobnr, nb_jobs); \
blend_plane_##depth##_##nbits##bits(ctx, dst, src, src_w, src_h, dst_w, dst_h, 2, hsub, vsub, \
x, y, main_has_alpha, s->main_desc->comp[2].plane, s->main_desc->comp[2].offset, \
s->main_desc->comp[2].step, is_straight, 1, jobnr, nb_jobs); \
\
if (main_has_alpha) \
alpha_composite_##depth##_##nbits##bits(src, dst, src_w, src_h, dst_w, dst_h, x, y, \
jobnr, nb_jobs); \
}
DEFINE_BLEND_SLICE_YUV(8, 8);
static av_always_inline void blend_slice_planar_rgb(AVFilterContext *ctx,
AVFrame *dst, const AVFrame *src,
@ -641,25 +664,25 @@ static av_always_inline void blend_slice_planar_rgb(AVFilterContext *ctx,
const int dst_w = dst->width;
const int dst_h = dst->height;
blend_plane(ctx, dst, src, src_w, src_h, dst_w, dst_h, 0, 0, 0, x, y, main_has_alpha,
blend_plane_8_8bits(ctx, dst, src, src_w, src_h, dst_w, dst_h, 0, 0, 0, x, y, main_has_alpha,
s->main_desc->comp[1].plane, s->main_desc->comp[1].offset, s->main_desc->comp[1].step, is_straight, 0,
jobnr, nb_jobs);
blend_plane(ctx, dst, src, src_w, src_h, dst_w, dst_h, 1, hsub, vsub, x, y, main_has_alpha,
blend_plane_8_8bits(ctx, dst, src, src_w, src_h, dst_w, dst_h, 1, hsub, vsub, x, y, main_has_alpha,
s->main_desc->comp[2].plane, s->main_desc->comp[2].offset, s->main_desc->comp[2].step, is_straight, 0,
jobnr, nb_jobs);
blend_plane(ctx, dst, src, src_w, src_h, dst_w, dst_h, 2, hsub, vsub, x, y, main_has_alpha,
blend_plane_8_8bits(ctx, dst, src, src_w, src_h, dst_w, dst_h, 2, hsub, vsub, x, y, main_has_alpha,
s->main_desc->comp[0].plane, s->main_desc->comp[0].offset, s->main_desc->comp[0].step, is_straight, 0,
jobnr, nb_jobs);
if (main_has_alpha)
alpha_composite(src, dst, src_w, src_h, dst_w, dst_h, x, y, jobnr, nb_jobs);
alpha_composite_8_8bits(src, dst, src_w, src_h, dst_w, dst_h, x, y, jobnr, nb_jobs);
}
static int blend_slice_yuv420(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
{
OverlayContext *s = ctx->priv;
ThreadData *td = arg;
blend_slice_yuv(ctx, td->dst, td->src, 1, 1, 0, s->x, s->y, 1, jobnr, nb_jobs);
blend_slice_yuv_8_8bits(ctx, td->dst, td->src, 1, 1, 0, s->x, s->y, 1, jobnr, nb_jobs);
return 0;
}
@ -667,7 +690,7 @@ static int blend_slice_yuva420(AVFilterContext *ctx, void *arg, int jobnr, int n
{
OverlayContext *s = ctx->priv;
ThreadData *td = arg;
blend_slice_yuv(ctx, td->dst, td->src, 1, 1, 1, s->x, s->y, 1, jobnr, nb_jobs);
blend_slice_yuv_8_8bits(ctx, td->dst, td->src, 1, 1, 1, s->x, s->y, 1, jobnr, nb_jobs);
return 0;
}
@ -675,7 +698,7 @@ static int blend_slice_yuv422(AVFilterContext *ctx, void *arg, int jobnr, int nb
{
OverlayContext *s = ctx->priv;
ThreadData *td = arg;
blend_slice_yuv(ctx, td->dst, td->src, 1, 0, 0, s->x, s->y, 1, jobnr, nb_jobs);
blend_slice_yuv_8_8bits(ctx, td->dst, td->src, 1, 0, 0, s->x, s->y, 1, jobnr, nb_jobs);
return 0;
}
@ -683,7 +706,7 @@ static int blend_slice_yuva422(AVFilterContext *ctx, void *arg, int jobnr, int n
{
OverlayContext *s = ctx->priv;
ThreadData *td = arg;
blend_slice_yuv(ctx, td->dst, td->src, 1, 0, 1, s->x, s->y, 1, jobnr, nb_jobs);
blend_slice_yuv_8_8bits(ctx, td->dst, td->src, 1, 0, 1, s->x, s->y, 1, jobnr, nb_jobs);
return 0;
}
@ -691,7 +714,7 @@ static int blend_slice_yuv444(AVFilterContext *ctx, void *arg, int jobnr, int nb
{
OverlayContext *s = ctx->priv;
ThreadData *td = arg;
blend_slice_yuv(ctx, td->dst, td->src, 0, 0, 0, s->x, s->y, 1, jobnr, nb_jobs);
blend_slice_yuv_8_8bits(ctx, td->dst, td->src, 0, 0, 0, s->x, s->y, 1, jobnr, nb_jobs);
return 0;
}
@ -699,7 +722,7 @@ static int blend_slice_yuva444(AVFilterContext *ctx, void *arg, int jobnr, int n
{
OverlayContext *s = ctx->priv;
ThreadData *td = arg;
blend_slice_yuv(ctx, td->dst, td->src, 0, 0, 1, s->x, s->y, 1, jobnr, nb_jobs);
blend_slice_yuv_8_8bits(ctx, td->dst, td->src, 0, 0, 1, s->x, s->y, 1, jobnr, nb_jobs);
return 0;
}
@ -723,7 +746,7 @@ static int blend_slice_yuv420_pm(AVFilterContext *ctx, void *arg, int jobnr, int
{
OverlayContext *s = ctx->priv;
ThreadData *td = arg;
blend_slice_yuv(ctx, td->dst, td->src, 1, 1, 0, s->x, s->y, 0, jobnr, nb_jobs);
blend_slice_yuv_8_8bits(ctx, td->dst, td->src, 1, 1, 0, s->x, s->y, 0, jobnr, nb_jobs);
return 0;
}
@ -731,7 +754,7 @@ static int blend_slice_yuva420_pm(AVFilterContext *ctx, void *arg, int jobnr, in
{
OverlayContext *s = ctx->priv;
ThreadData *td = arg;
blend_slice_yuv(ctx, td->dst, td->src, 1, 1, 1, s->x, s->y, 0, jobnr, nb_jobs);
blend_slice_yuv_8_8bits(ctx, td->dst, td->src, 1, 1, 1, s->x, s->y, 0, jobnr, nb_jobs);
return 0;
}
@ -739,7 +762,7 @@ static int blend_slice_yuv422_pm(AVFilterContext *ctx, void *arg, int jobnr, int
{
OverlayContext *s = ctx->priv;
ThreadData *td = arg;
blend_slice_yuv(ctx, td->dst, td->src, 1, 0, 0, s->x, s->y, 0, jobnr, nb_jobs);
blend_slice_yuv_8_8bits(ctx, td->dst, td->src, 1, 0, 0, s->x, s->y, 0, jobnr, nb_jobs);
return 0;
}
@ -747,7 +770,7 @@ static int blend_slice_yuva422_pm(AVFilterContext *ctx, void *arg, int jobnr, in
{
OverlayContext *s = ctx->priv;
ThreadData *td = arg;
blend_slice_yuv(ctx, td->dst, td->src, 1, 0, 1, s->x, s->y, 0, jobnr, nb_jobs);
blend_slice_yuv_8_8bits(ctx, td->dst, td->src, 1, 0, 1, s->x, s->y, 0, jobnr, nb_jobs);
return 0;
}
@ -755,7 +778,7 @@ static int blend_slice_yuv444_pm(AVFilterContext *ctx, void *arg, int jobnr, int
{
OverlayContext *s = ctx->priv;
ThreadData *td = arg;
blend_slice_yuv(ctx, td->dst, td->src, 0, 0, 0, s->x, s->y, 0, jobnr, nb_jobs);
blend_slice_yuv_8_8bits(ctx, td->dst, td->src, 0, 0, 0, s->x, s->y, 0, jobnr, nb_jobs);
return 0;
}
@ -763,7 +786,7 @@ static int blend_slice_yuva444_pm(AVFilterContext *ctx, void *arg, int jobnr, in
{
OverlayContext *s = ctx->priv;
ThreadData *td = arg;
blend_slice_yuv(ctx, td->dst, td->src, 0, 0, 1, s->x, s->y, 0, jobnr, nb_jobs);
blend_slice_yuv_8_8bits(ctx, td->dst, td->src, 0, 0, 1, s->x, s->y, 0, jobnr, nb_jobs);
return 0;
}